Crush Dreams

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Go to Psion Skills

Skill ID: N/A

Crush Dreams



Combat Skill

When Used

If Nova Recovery is still active:
You're still pretty worn out from last time you tried something like that.

If used against Robots, without Electronic Understanding:
Wait... are these they guys that dream of electronic sheep or is that someone else? Probably best not to risk it.

If used against Electronic Robots, with Electronic Understanding:
You reach through your talisman and crush your foe's dream of electronic sheep. It cries a single motor oil tear.

Wow. It'll be a bit before you can do that again. You gain an effect: Nova Recovery. (Added for 120 minutes.)

If used against Positronic Robots, with Electronic Understanding:
You reach through your talisman and crush your foe's dream of positronic sheep. It cries a single motor oil tear.

Wow. It'll be a bit before you can do that again. You gain an effect: Nova Recovery. (Added for 120 minutes.)

If used against enemies with psychic immunity:
You try to reach through your talisman to crush your foe's dreams, but they're too well hidden for that.

If used against enemies with psychic resistance:
You reach through your talisman and crush your foe's psychic defenses. You didn't quite get to their dreams, but that should help out.

Wow. It'll be a bit before you can do that again. You gain an effect: Nova Recovery. (Added for 120 minutes.)

Otherwise:
You reach through your talisman and crush your foe's dreams. They ignore you in favor of their pending existential crisis.

Wow. It'll be a bit before you can do that again. You gain an effect: Nova Recovery. (Added for 120 minutes.)

Notes

  • This skill can only be used by Psions who have Intellectual Headband or Orb of Insight for a Talisman.
  • Against robots, with Electronic Understanding, stuns the robot for two rounds (including round in which this was used).
  • Against enemies with psychic resistance, removes psychic resistances and stuns opponent for two rounds (including round in which this was used).
  • Otherwise, stuns opponent for four rounds (including round in which this was used).

References