Gloves Summary Table
From Twilight Heroes Wiki
Item | Power | Level Required | Autosell Value | Notes |
---|---|---|---|---|
armored gloves | 3 | 2 | 20 | |
black gloves | 9 | 8 | 128 | Increased chance of critical hits |
digital gloves | 5 | 2 | 150 | Approved for use in the PvP arena. -15 seconds to the duration of each PvP duel |
fingerless gloves | 7 | 8 | 64 | Somewhat decreased chance of weapon fumbles. Slightly increased chance of critical hits. -5% resist fire, ice, electric, and acid damage |
forcegloves | 5 | 4 | 50 | +4% resist fire, ice, electric, and acid damage |
infernium gloves | 12 | 11 | 200 | +20 to maximum PP |
irrhodium gauntlets | 15 | 14 | 310 | |
leather gloves | 1 | NA | 5 | |
Mummers' gloves | 5 | NA | NA | Can generate an invisible box 5 times per day. Occasionally perpetrates mimery. Increased chance of noncombat adventures. +5% Reflexes |
reinforced gloves | 2 | NA | 10 | |
Roderick's Gloves | 10 | NA | NA | Somewhat increased chance of critical hits. +5 Strength Provides +10% Strength if worn in conjunction with Roderick's Boots. |
spiked gloves | 4 | 3 | 35 | +3 Melee Damage |
sticky gloves | 1 | NA | 60 | +3% Item Drops |
white gloves | 4 | NA | 50 | Approved for use in the PvP arena. +1 PvP starting points +1 PvP offense +1 PvP defense |
work gloves | 7 | 6 | 78 | Prevents Weapon Fumbles |
xentrium gauntlets | 5 | 14 | 328 | -5 seconds to the duration of each turn |
Equipment Summary Tables |
---|
Helmets | Shirts | Full-body Suits | Gloves | Pants | Boots | Accessories | Talismans |