Castle Hundenswein
(Back to Up in the Mountains)
Combat Adventures
| aardwolf | ||
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Item Drops: None Chip Drops: 0 Experience Gained: 200 Health: ~193 (<220)
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| alchemist | ||
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Item Drops: low pill, golden powder, lion pill Chip Drops: <275 Experience Gained: 225 Health: ???
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| automaton | ||
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Item Drops: irrhodium socket set, clockwork core, irrhodium gauntlets Chip Drops: 0 Experience Gained: 240 Health: >200
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| castle guard | ||
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Item Drops: stroopwafel, irrhodium helm, xentrium crossbow Chip Drops: <261 Experience Gained: 215 Health: ~247 (<264)
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| castle guard, redux | ||
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Item Drops: xentrium axe, stroopwafel, irrhodium plate Chip Drops: <279 Experience Gained: 235 Health: ???
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| chemist | ||
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Item Drops: russet lump, low pill, furry pill Chip Drops: 243 Experience Gained: 210 Health: ???
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| clockwork beetle | ||
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Item Drops: clockwork core Chip Drops: 0 Experience Gained: 205 Health: ???
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| clockwork mishmash | ||
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Item Drops: clockwork core Chip Drops: 0 Experience Gained: 230 Health: ???
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| mining machinery | ||
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Item Drops: russet lump, golden powder, black flakes, green residue, greyish scobs Chip Drops: 0 Experience Gained: 220 Health: ~256 (<278)
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Noncombat Choice Adventures
| Behind Door Number Three ... | ||
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| Forgot to Mention the Crystal Skulls | ||
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References
- The name of the castle, "Hundenswein" is a play on "Schweinehund" (literally piggy-dog), a somewhat old fashioned German insult.
- Possibly also a play on Castle Wolfenstein, the '80s computer game that introduced the titular setting that would later appear in Wolfenstein 3D, id Software's predecessor to Doom and a pioneer of the First-Person Shooter gaming genre. The original Wolfenstein featured an early use of digitized speech, and the guards would often shout, "Schweinehund!", when alerted to your presence.










