Pants Summary Table
From Twilight Heroes Wiki
(Redirected from Pants)
Item | Power | Level Required | Autosell Value | Notes |
---|---|---|---|---|
acid-washed jeans | 25 | 4 | 10 | +5% acid resistance +3 electric damage |
Amazing Technicolor Dreampants | 50 | NA | NA | Provides a veritable rainbow of beneficial results in combat |
anodized chauses | 46 | 8 | 70 | |
antsy pants | 52 | 9 | 200 | +5 foe toughness +5 to initiative |
armpit britches | 95 | 18 | 160 | +2% XP per combat +14 to maximum HP |
baggy cargo pants | 15 | 2 | 20 | |
barrel full of monkeys (monkeys not included) | 50 | 9 | 50 | Grants wearer the ability for super jumps +5% item drops |
bionic legs | 55 | 10 | 250 | +8% Reflexes +8% electric resistance |
caldera chauses | 80 | 15 | 130 | +10% fire resistance +10% ice resistance |
Captain Nocturnal's Serpent Skin Pants | 60 | 9 | NA | +10 Melee damage +5 HP per turn +5% chance of critical hits |
celebrated Calaveras county culottes | 27 | 5 | 60 | Grants wearer the ability for super jumps |
cellophane zubaz | 25 | 4 | 300 | -5% to initiative Increased chance of noncombat adventures |
chain cuisses | 60 | 11 | 100 | -5 to initiative +5 damage absorption |
chimney chauses | 46 | 8 | 75 | +10% fire resistance |
cryonite corduroys | 33 | 5 | 50 | +20% fire resistance +10 to maximum PP |
dance pants | 42 | 8 | 115 | +5% Reflexes |
datapants | 35 | 6 | 90 | +5 XP per combat -5 seconds to the duration of each turn |
denim pants | 5 | 1 | 5 | |
discount pants | 22 | NA | 22 | +3% item drops -3 Reflexes -3 to initiative |
docker's pants | 38 | 6 | 90 | +4 Damage Absorption |
enriched pants | 55 | 10 | 175 | +15 to maximum PP |
fishnet stockings | 26 | 4 | 52 | |
frused pants | 50 | NA | NA | Fruses elemental damage to your attacks Also sometimes fruses defensively Regenerates PP as a function of level |
gilded leggings | 15 | NA | 100 | +2 HP per turn |
great Scottish kilt | 50 | NA | NA | +10 foe toughness +5% chance of critical hits Spectacular critical hits Allows use of the Flounce skill 5x per day |
heretical stockings | 130 | 25 | 300 | Attacker takes +10% sonic damage upon successful hit +15% sonic damage resistance Wailing of Yuggoth |
hot pants | 60 | 11 | 200 | +5 fire damage +5% ice resistance |
hot pockets | 15 | 3 | 55 | Take 2 fire damage per round of combat +50% ice resistance +2 fire damage |
illuminum skirt | 75 | 14 | 255 | +7 electric damage +20 spell damage |
leather pants | 12 | 1 | 12 | +3 Reflexes |
legal briefs | 50 | 10 | 190 | +5 psychic damage +5% Intellect |
leopard skin loincloth | 65 | 12 | 225 | +10 Strength +10 Intellect Gives wearer a slightly brutish appearance |
Mechapinata legs | 111 | 20 | 100 | +5 damage absorption MechaPinata Fortitude |
micromillipants | 99 | 20 | 1000 | +10 foe toughness -10 seconds to the duration of each turn |
moital combat fatigues | 58 | 10 | 200 | +10 foe toughness |
padded pants | 25 | 4 | 15 | +4 damage absorption |
padded tights | 10 | NA | 10 | |
pants valiant | 80 | 15 | 160 | +10% Strength +20 to maximum HP |
Petrograd pants | 65 | 16 | 255 | +10% Intellect +15% electric resistance |
plasteel trousers | 55 | 10 | 175 | |
Plated Pantaloons of Pretentious Potency | 60 | 10 | 200 | +5 damage absorption +5% Strength |
poly shorts | 70 | 13 | 180 | +10% Reflexes +10 increased foe toughness |
poofy skirt | 45 | 8 | 130 | -5 to Initiative +2 Damage Absorption |
Rain's flood pants | 46 | 8 | 120 | +6 to maximum PP +6% ice resistance |
safety pants | 23 | 3 | 46 | |
security slacks | 20 | 3 | 35 | +5 dodging ability |
Shade's Cargo Pants | 80 | 13 | NA | +13% Reflexes +13% to initiative +5% dodging ability +5% Ranged damage |
silenced mail leggings | 60 | 11 | 100 | +5 to initiative +5 damage absorption |
smarty pants | 65 | 12 | 250 | +10% dodging ability |
S.N.O.W. pants | 50 | NA | NA | +10 foe toughness. +5 ice damage Regenerates PP Chance of flurries |
snug breeches | 50 | 9 | 150 | +5% weapon damage |
spooked credo | 18 | 2 | 24 | Attacker Takes 2 Damage |
Sunset's Flaming Sharovary | 40 | 5 | NA | +10 to your maximum Power Points Attacker takes +10% fire damage upon successful hit. |
tattered shorts | 40 | 7 | 100 | +10 Strength +2% chance of weapon fumbles Gives wearer a slightly brutish appearance. |
the Parachutist's pants | 52 | NA | NA | +10% dodging ability -10 seconds to the duration of each turn Grants wearer the ability for super jumps Parachute Drop (super jump with a melee weapon in combat) |
TheK3vin's Kh4k1s | 42 | 7 | 50 | +5 defense +10 Reflexes |
three-speed bicycle shorts (first gear) | 25 | NA | NA | -5 seconds to the duration of each turn +10 dodging ability Gain XP |
three-speed bicycle shorts (high gear) | 75 | 10 | NA | -15 seconds to the duration of each turn +5 damage absorption Regenerates PP |
three-speed bicycle shorts (second gear) | 50 | 5 | NA | -10 seconds to the duration of each turn +10 to hit Regenerates HP |
Toxic rocker pants | 16 | 2 | 200 | +6 acid damage +5% Reflexes |
trylon tights | 47 | 8 | 140 | +5% fire resistance +5% ice resistance |
ultracentrifugal shorts | 1 | 4 | 200 | Infinitesimally increased odds of finding an ultra-rare. Moderately increased odds of finding nonseizium. +5% chance of enemy fumbles |
UltraSport slacks | 63 | 12 | 180 | +20 to maximum PP +5% spell damage |
viscount pants | 30 | 5 | 52 | +3% Intellect |
xentrium breeches | 50 | 10 | 205 | -10 seconds to the duration of each turn |
Equipment Summary Tables |
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Helmets | Shirts | Full-body Suits | Gloves | Pants | Boots | Accessories | Talismans |