Difference between revisions of "Transportation Summary Table"
From Twilight Heroes Wiki
(Bug fixed) |
(dreamer's clock) |
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| [[bicycle]] || 2 || 20 || | | [[bicycle]] || 2 || 20 || | ||
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+ | | [[dreamer's clock]] || ∞ || NA || | ||
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| [[hot rodimus]] || 5 || 120 || | | [[hot rodimus]] || 5 || 120 || |
Revision as of 11:24, 16 June 2009
Your mode of transportation can be chosen in your Garage.
Transportation requirement goes by zone.
Zone | Range requirement |
---|---|
Somerset Square | 0 |
University Heights | 1 |
Seedy Casinos Bayside |
2 |
Downtown Twilight | 3 |
Heavy Industry District Out in the Desert |
4 |
Up in the Mountains | 5 |
The following table summarizes all known forms of transportation.
Item | Range | Autosell Value | Notes |
---|---|---|---|
on foot | 0 | NA | "I'll just walk, thanks" |
Asp Evader | 4 | 500 | +10% to Initiative |
bandwagon | 2 | 50 | Increases the effectiveness of reputation-affecting choices. |
bicycle | 2 | 20 | |
dreamer's clock | ∞ | NA | |
hot rodimus | 5 | 120 | |
jetpack | 5 | 300 | Grants wearer the ability to fly |
lead dirigible | 3 | NA | Grants wearer the ability to fly
+20 seconds to the duration of each turn |
Lexura Infinides D-8 | 4 | 600 | +2 PP Per Turn |
magic truck vehicle | 2 | 30 | +30 Seconds to Each Turn |
Model T-1000 | 3 | 120 | +25% effectiveness from your sidekick. |
moped | 3 | 150 | |
motorcycle | 4 | 200 | +5 to Initiative |
Ned's chopper | 5 | NA | Grants wearer the ability to fly |
old-style ambulance | 3 | 400 | +3 HP Per Turn |
pegasus | 5 | 246 | Grants wearer the ability to fly |
skateboard | 1 | 10 | -5 to Initiative |
sub-ma-car | 2 | 120 | Grants wearer the ability to breathe under water. |
unbranded jalopy | 3 | 100 | -5 to Intiative |
VHF-1 Fighter | 5 | NA | Grants wearer the ability to fly Can perform up to 5 airstrike attacks per day. Refreshingly climate-controlled cabin. |
Notes
- If you use the "last adventure" link to try to access an area you can no longer access, since you changed transportation, you get:
You hop on a bike and you start pedaling for your destination. You pedal and you pedal and you pedal and you pedal some more. Then you realize you're still nowhere near where you wanted to go, so you decide to forget it and go home.
Equipment Summary Tables |
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Helmets | Shirts | Full-body Suits | Gloves | Pants | Boots | Accessories | Talismans
Melee Weapons | Ranged Weapons | Offhand | Transportation |