Boomerang: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
No edit summary |
||
(7 intermediate revisions by 4 users not shown) | |||
Line 3: | Line 3: | ||
|itemid=73 | |itemid=73 | ||
|name=boomerang | |name=boomerang | ||
|plural=boomerangs | |||
|image=boomerang.gif | |image=boomerang.gif | ||
|desc=This boomerang is as Aussie as they come. No refunds if boomerang does not return after 100 throws. Sorry, mate. | |desc=This boomerang is as Aussie as they come. No refunds if boomerang does not return after 100 throws. Sorry, mate. | ||
|type=Ranged | |type=Ranged | ||
| | |weapontype=projectile | ||
|power=15 | |||
|autosell=7 | |||
|weldable=yes | |||
|obtain=[[The neighborhood sewers]] | |||
:*[[Australian alligator seeker]] | |||
= | |uses={{canbewelded|titanium plating|pingerang}} | ||
[[The neighborhood sewers]] | |ench={{modifier|extraattack|+1}}}} | ||
==Notes== | ==Notes== | ||
* Used to have a "+2 Melee damage" modifier, before the melee/ranged weapon split. | |||
Latest revision as of 15:57, 3 November 2009
boomerang
Plural: boomerangs
This boomerang is as Aussie as they come. No refunds if boomerang does not return after 100 throws. Sorry, mate.
Ranged weapon (Archaic blunt)
Power: 15
Autosell value: 7
{{#vardefine:consumable|no}}{{#vardefine:consumable|{{#var:consumable}}}}Can be welded
+1 extra ranged attack(s) per turn.
How Obtained
Other Uses
- Can be welded with titanium plating to make pingerang.
Notes
- Used to have a "+2 Melee damage" modifier, before the melee/ranged weapon split.