Full-body Suits Summary Table: Difference between revisions
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+5 PP per turn +10 to initiative +5% chance of critical hits.** -10% ice resistance |
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| [[cat suit]] || 10 || NA || 10 || +5 to initiative | | [[cat suit]] || 10 || NA || 10 || +5 to initiative | ||
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| [[chain mail bikini]] || 75 || 11 || 100 || +5 PP per turn<br>+10 to initiative<br>+5% chance of critical hits<br>-10% ice resistance | |||
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| [[creepy robe]] || 10 || NA || 10 || +1 psychic damage | | [[creepy robe]] || 10 || NA || 10 || +1 psychic damage |
Revision as of 20:57, 26 September 2010
Item | Power | Level Required | Autosell Value | Notes |
---|---|---|---|---|
Abyssinian exosuit | 170 | 16 | 265 | +20% Intellect +20% resist fire, ice, electric, and acid damage |
ACU suit | 55 | 5 | 30 | |
bed-sheet with holes | 10 | NA | 10 | +1 psychic damage |
black jumpsuit | 60 | 4 | 300 | Approved for use in the PvP arena +3 PvP starting points +3 PvP offense +3 PvP defense |
camouflage dungarees | 80 | 7 | 120 | |
cat suit | 10 | NA | 10 | +5 to initiative |
chain mail bikini | 75 | 11 | 100 | +5 PP per turn +10 to initiative +5% chance of critical hits -10% ice resistance |
creepy robe | 10 | NA | 10 | +1 psychic damage |
denim overalls | 12 | NA | 8 | |
digital robes | 35 | NA | 25 | +8 to Maximum PP |
dyed pajamas | 5 | NA | NA | |
Erdrick's plate | 160 | 15 | 125 | +20% Strength +5 HP per turn |
foxy caped suit | 80 | NA | NA | Grants wearer the ability for super jumps +5% Reflexes +10% to hit -10 seconds to the duration of each turn Chance of stunning opponents if you win initiative, if this suit is worn in conjunction with the foxy masked sombrero |
gothy black dress | 70 | 6 | 200 | +15% Intellect +5% spell damage |
grey wolf pajamas | 5 | NA | 1 | |
heavy, heavy plate | 100 | 9 | 55 | +10 foe toughness +4 damage absorption |
lab suit | 110 | 10 | 175 | +10% psychic damage resistance |
law suit | 110 | 10 | 220 | +10 psychic damage Take 1 psychic damage per round of combat -20% chips |
lightning yellow pajamas | 5 | NA | 1 | |
medieval plate | 190 | 18 | 130 | +4% XP per combat -10 to initiative +10% defense |
orange jumpsuit | 50 | 3 | 200 | Approved for use in the PvP arena +2 PvP starting points +2 PvP offense +2 PvP defense |
pitch black pajamas | 5 | NA | 1 | |
polyester suit | 50 | 4 | 50 | -10% Fire Resistance |
pseudo-chitin armor | 90 | 8 | 50 | +5% acid damage resistance +5 damage absorption Attacker takes 3 damage |
pure white pajamas | 5 | NA | 1 | |
red cape and skirt combo | 10 | NA | 10 | +2% ice resistance |
Robe of 'Umr At-Tawil | 666 | 50 | NA | Limited immortality 3 times/day -10 seconds to the duration of each turn +10% Strength +10% Intellect +10% Reflexes |
Robe of Summanus | 400 | 40 | NA | Increased chance of noncombat adventures +6% chance of critical hits +10% resist fire, ice, electric, and acid damage Increases the effectiveness of reputation-affecting choices |
roll of gauze | 10 | NA | 10 | +1% ice resistance |
Samuels suit | 10 | NA | NA | +40% resistance to frusion-based attacks |
smart suit | 130 | 12 | 260 | +10% Strength +10% Reflexes +20% resist fire, ice, electrical, and acid damage |
sun dress | 150 | 14 | 265 | +10 electric damage 5% chance to stun opponents +4 PP per turn +5% item drops |
suspicious trench coat | 92 | 9 | 161 | +4 psychic damage |
The Slime's snuggie | 120 | 11 | 200 | +50% acid damage resistance +3 damage absorption |
Universal Unitard of Ultimate Utility | 120 | 10 | 200 | +5% Strength +5% Intellect +5% Reflexes -10 seconds to the duration of each turn +3 XP per combat |
vampire costume | 10 | NA | 10 | +1 Strength |
VHF-1 Exosuit | 90 | NA | NA | +15 Strength +20 defense -10 seconds to the duration of each turn |
white jumpsuit | 40 | 2 | 100 | Approved for use in the PvP arena +1 PvP starting points +1 PvP offense +1 PvP defense |
witch's dress | 10 | NA | 10 | +5 to maximum PP |
Equipment Summary Tables |
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