Fire Shield: Difference between revisions

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m →‎Notes: shire field
 
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{{underconstruction|comment=What is the formula for determining damage?}}
{{skill
{{skill
|skillid=7
|skillid=7
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|desc=You can use this skill to wrap a shield of fire around you, burning all who approach too closely.
|desc=You can use this skill to wrap a shield of fire around you, burning all who approach too closely.
|type=Buff
|type=Buff
|effect=Damages foes when they hit you
|ppcost=7}}
|ppcost=7}}
==When Used==
You surround yourself with a fiery shield. (Added for X minutes.)
==Notes==
* When you are hit by your opponent you get the message:


==When Used==
Your opponent is singed by your fiery defenses, and takes {{col|fire|Y damage}}.
You surround yourself with a fiery shield. (Added for 30 minutes.)
* {{col|fire|Y}} is 5 + 2*S + round(level/5), where S is the number of {{skillPoint}}s invested.
* As usual, strike-back damage cannot kill an opponent. When an opponent would have been killed by strike-back damage it is canceled and you get a message right after the regular message:


==Notes==
Your opponent appears to be in pretty bad shape. It pulls back before your defenses cause it critical damage.
*Deals '''(level/2) + 4''' (rounded up) damage to enemies who successfully attack you.
* X is 30 + S.
* Prior to the introduction of skill points, this skill caused ceil(level/2) + 4 {{col|player|physical}} damage. X was 30.
* When active with [[Rank and Musty Daze]], allows one to [[Rest for a turn|rest in a shire field]]
[[Category:Strike-back Damage]]

Latest revision as of 20:42, 3 December 2011

Go to Elemental Skills (level 7 skill, trained at the Training Room)

Fire Shield

You can use this skill to wrap a shield of fire around you, burning all who approach too closely.

Damages foes when they hit you

Buff
Cost: 7 PP

When Used

You surround yourself with a fiery shield. (Added for X minutes.)

Notes

  • When you are hit by your opponent you get the message:

Your opponent is singed by your fiery defenses, and takes Y damage.

  • Y is 5 + 2*S + round(level/5), where S is the number of skill points invested.
  • As usual, strike-back damage cannot kill an opponent. When an opponent would have been killed by strike-back damage it is canceled and you get a message right after the regular message:

Your opponent appears to be in pretty bad shape. It pulls back before your defenses cause it critical damage.