Speedy retcon for dummies: Difference between revisions
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RKBrumbelow (talk | contribs) m yet more info |
RKBrumbelow (talk | contribs) m A lot more to Go |
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[[Trouble in the Galleria]] | [[Trouble in the Galleria]] | ||
Patrol the Cannonball Tavern until you get [[To the Rescue]] | Patrol the Cannonball Tavern until you get [[To the Rescue]] | ||
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[[Through the Dimensional Rabbit-Hole]] | [[Through the Dimensional Rabbit-Hole]] | ||
[[Cat_and_Mick-y_Mouse_Game|Cat and Mick-y Mouse Game (continued)]] | [[Cat_and_Mick-y_Mouse_Game|Cat and Mick-y Mouse Game (continued)]] | ||
Stolen Blatantly from [[Patojonas]] | |||
{| cellpadding="5" cellspacing="0" border="1" align="left" style="text-align:center" | |||
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! Step Number || Goal|| Method|| Description || Notes || Equipment || +/- Combat | |||
|-style="background-color:#EFEFEF" | |||
| rowspan="2" | 1 || rowspan="2" | Get to Level 4 ||Method 1:<br> [[Seppia's_cephalopod_skullcap|Seppia's Cephalopod Skullcap]]<br>[[Image:sepias-skullcap.gif]] || [[SQUID_disc:_Forgotten_Etiquette|SQUID Disc: Forgotten Etiquette]] for a total of 1,300 XP to get to level 4 || Approximately 145 are needed || [[Seppia's_cephalopod_skullcap|Seppia's Cephalopod Skullcap]] || N/A | |||
|- | |||
| Combat Usables<br>[[Memory_box|Memory Box]]||Use the Memory Boxes as Ghetto Squid Disks.<br>Put points in [[Damage_absorption|Damage Absorption]] skills equipment and [[Premonition]] so that you can go to a place like [[The_Docks|The Docks]] where using a [[Memory_box|Memory Box]] will not kill the foe.<br>Each 'round' use a memory box on the foe (thus gaining 40+ XP) and then a turn ending item such as [[Stage_hook]] || Note: You will need to do this approximately 30 times to get to the minimum 1,300 XP for level 4. I used [[Upgrade_Armor:_Superabsorbance|Superabsorbance]] and [[Battle_Armor]] || Equipment Combat || <br> Effect 1 <br>Effect 2 <br>Effect 3 <br>Effect 4 <br> | |||
|- | |||
! 2|| Get to 36,000 XP <br>Level 10+|| [[SQUID_and_CTHULHU_Discs]]|| As you level up you will gain access to more efficient Disks, however expect to use somewhere in the line of || You may continue to use the Combat usables method above as an alternate or to fill in holes|| || | |||
|- | |||
! 3 || Unlock [[Aaron Rand]]|| [[Like a Super Neighbor]] || Adventure in Neighboring and neighborly neighborhood until you get [[Officer Down]] <br> Patrol in the Neighboring and neighborly neighborhood until you get [[The Arsonist]] || Notes || Transportation of at least range 1 || - Combat | |||
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! 4 || Goal|| Method|| Description || Notes || Equipment || +/- Combat | |||
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! 5 || Goal|| Method|| Description || Notes || Equipment || +/- Combat | |||
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! 6 || Goal|| Method|| Description || Notes || Equipment || +/- Combat | |||
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! 8 || Goal|| Method|| Description || Notes || Equipment || +/- Combat | |||
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! 9 || Goal|| Method|| Description || Notes || Equipment || +/- Combat | |||
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! 10 || Goal|| Method|| Description || Notes || Equipment || +/- Combat | |||
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! 11 || Goal|| Method|| Description || Notes || Equipment || +/- Combat | |||
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! 12 || Goal|| Method|| Description || Notes || Equipment || +/- Combat | |||
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! 13 || Goal|| Method|| Description || Notes || Equipment || +/- Combat | |||
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! 14 || Goal|| Method|| Description || Notes || Equipment || +/- Combat | |||
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! 15 || Goal|| Method|| Description || Notes || Equipment || +/- Combat | |||
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! 16 || Goal|| Method|| Description || Notes || Equipment || +/- Combat | |||
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! 17 || Goal|| Method|| Description || Notes || Equipment || +/- Combat | |||
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! 18 || Goal|| Method|| Description || Notes || Equipment || +/- Combat | |||
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! 19 || Goal|| Method|| Description || Notes || Equipment || +/- Combat | |||
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! 20 || Goal|| Method|| Description || Notes || Equipment || +/- Combat | |||
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! 21 || Goal|| Method|| Description || Notes || Equipment || +/- Combat | |||
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! 22 || Goal|| Method|| Description || Notes || Equipment || +/- Combat | |||
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! 23 || Goal|| Method|| Description || Notes || Equipment || +/- Combat | |||
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! 24 || Goal|| Method|| Description || Notes || Equipment || +/- Combat | |||
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! 25 || Goal|| Method|| Description || Notes || Equipment || +/- Combat | |||
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! 26 || Goal|| Method|| Description || Notes || Equipment || +/- Combat | |||
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! 27 || Goal|| Method|| Description || Notes || Equipment || +/- Combat | |||
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! 28 || Goal|| Method|| Description || Notes || Equipment || +/- Combat | |||
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! 29 || Goal|| Method|| Description || Notes || Equipment || +/- Combat | |||
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! 30 || Goal|| Method|| Description || Notes || Equipment || +/- Combat | |||
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! 31 || Goal|| Method|| Description || Notes || Equipment || +/- Combat | |||
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! 32 || Goal|| Method|| Description || Notes || Equipment || +/- Combat | |||
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! 33 || Goal|| Method|| Description || Notes || Equipment || +/- Combat | |||
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! 34 || Goal|| Method|| Description || Notes || Equipment || +/- Combat | |||
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! 35 || Goal|| Method|| Description || Notes || Equipment || +/- Combat | |||
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! 36 || Goal|| Method|| Description || Notes || Equipment || +/- Combat | |||
<br clear="all"> |
Revision as of 19:36, 1 July 2013
Trouble in the Galleria Patrol the Cannonball Tavern until you get To the Rescue
A Dank and Rusty Mystery Unnamed Adventure Say, Isn't that Grand? Kinders Feepers A Skeptic Sandal Unnamed Adventure A Barge Lox Mind Bender Protests Aren't for Amateurs mob instigator C.H.I.P.S. (Casino Heroes Investigate Purported Scandal) VIP_guest Back Door Suspicious Figure blotto sotto capo Go Fish Perch Boy [[]] Troutmaster_(without_Bass-O-Matic_77) Don't Cry for Me, Zion-tina Go Fish, Again Trouble in the Wasteland All the World's a Quest, and All the Men and Women Merely Heroes Through the Dimensional Rabbit-Hole Cat and Mick-y Mouse Game (continued)
Stolen Blatantly from Patojonas
Step Number | Goal | Method | Description | Notes | Equipment | +/- Combat |
---|---|---|---|---|---|---|
1 | Get to Level 4 | Method 1: Seppia's Cephalopod Skullcap |
SQUID Disc: Forgotten Etiquette for a total of 1,300 XP to get to level 4 | Approximately 145 are needed | Seppia's Cephalopod Skullcap | N/A |
Combat Usables Memory Box |
Use the Memory Boxes as Ghetto Squid Disks. Put points in Damage Absorption skills equipment and Premonition so that you can go to a place like The Docks where using a Memory Box will not kill the foe. Each 'round' use a memory box on the foe (thus gaining 40+ XP) and then a turn ending item such as Stage_hook |
Note: You will need to do this approximately 30 times to get to the minimum 1,300 XP for level 4. I used Superabsorbance and Battle_Armor | Equipment Combat | Effect 1 Effect 2 Effect 3 Effect 4 | ||
2 | Get to 36,000 XP Level 10+ |
SQUID_and_CTHULHU_Discs | As you level up you will gain access to more efficient Disks, however expect to use somewhere in the line of | You may continue to use the Combat usables method above as an alternate or to fill in holes | ||
3 | Unlock Aaron Rand | Like a Super Neighbor | Adventure in Neighboring and neighborly neighborhood until you get Officer Down Patrol in the Neighboring and neighborly neighborhood until you get The Arsonist |
Notes | Transportation of at least range 1 | - Combat |
4 | Goal | Method | Description | Notes | Equipment | +/- Combat |
5 | Goal | Method | Description | Notes | Equipment | +/- Combat |
6 | Goal | Method | Description | Notes | Equipment | +/- Combat |
8 | Goal | Method | Description | Notes | Equipment | +/- Combat |
9 | Goal | Method | Description | Notes | Equipment | +/- Combat |
10 | Goal | Method | Description | Notes | Equipment | +/- Combat |
11 | Goal | Method | Description | Notes | Equipment | +/- Combat |
12 | Goal | Method | Description | Notes | Equipment | +/- Combat |
13 | Goal | Method | Description | Notes | Equipment | +/- Combat |
14 | Goal | Method | Description | Notes | Equipment | +/- Combat |
15 | Goal | Method | Description | Notes | Equipment | +/- Combat |
16 | Goal | Method | Description | Notes | Equipment | +/- Combat |
17 | Goal | Method | Description | Notes | Equipment | +/- Combat |
18 | Goal | Method | Description | Notes | Equipment | +/- Combat |
19 | Goal | Method | Description | Notes | Equipment | +/- Combat |
20 | Goal | Method | Description | Notes | Equipment | +/- Combat |
21 | Goal | Method | Description | Notes | Equipment | +/- Combat |
22 | Goal | Method | Description | Notes | Equipment | +/- Combat |
23 | Goal | Method | Description | Notes | Equipment | +/- Combat |
24 | Goal | Method | Description | Notes | Equipment | +/- Combat |
25 | Goal | Method | Description | Notes | Equipment | +/- Combat |
26 | Goal | Method | Description | Notes | Equipment | +/- Combat |
27 | Goal | Method | Description | Notes | Equipment | +/- Combat |
28 | Goal | Method | Description | Notes | Equipment | +/- Combat |
29 | Goal | Method | Description | Notes | Equipment | +/- Combat |
30 | Goal | Method | Description | Notes | Equipment | +/- Combat |
31 | Goal | Method | Description | Notes | Equipment | +/- Combat |
32 | Goal | Method | Description | Notes | Equipment | +/- Combat |
33 | Goal | Method | Description | Notes | Equipment | +/- Combat |
34 | Goal | Method | Description | Notes | Equipment | +/- Combat |
35 | Goal | Method | Description | Notes | Equipment | +/- Combat |
36 | Goal | Method | Description | Notes | Equipment | +/- Combat
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