Difference between revisions of "Boomerang"
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|itemid=73 | |itemid=73 | ||
|name=boomerang | |name=boomerang | ||
+ | |plural=boomerangs | ||
|image=boomerang.gif | |image=boomerang.gif | ||
|desc=This boomerang is as Aussie as they come. No refunds if boomerang does not return after 100 throws. Sorry, mate. | |desc=This boomerang is as Aussie as they come. No refunds if boomerang does not return after 100 throws. Sorry, mate. | ||
− | |type=Ranged | + | |type=Ranged |
− | | | + | |weapontype=projectile |
− | + | |power=15 | |
− | + | |autosell=7 | |
− | + | |weldable=yes | |
− | + | |obtain=[[The neighborhood sewers]] | |
− | + | :*[[Australian alligator seeker]] | |
− | = | + | |uses={{canbewelded|titanium plating|pingerang}} |
− | [[The neighborhood sewers]] | + | |ench={{modifier|extraattack|+1}}}} |
− | |||
==Notes== | ==Notes== | ||
− | + | * Used to have a "+2 Melee damage" modifier, before the melee/ranged weapon split. | |
− | |||
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Latest revision as of 07:57, 3 November 2009
boomerang
Plural: boomerangs
This boomerang is as Aussie as they come. No refunds if boomerang does not return after 100 throws. Sorry, mate.
Ranged weapon (Archaic blunt)
Power: 15
Autosell value: 7
Can be welded
+1 extra ranged attack(s) per turn.
How Obtained
Other Uses
- Can be welded with titanium plating to make pingerang.
Notes
- Used to have a "+2 Melee damage" modifier, before the melee/ranged weapon split.