Difference between revisions of "Template:CallItems"

From Twilight Heroes Wiki
Jump to: navigation, search
(Created page with "{| cellpadding=4 cellspacing=0 border=1 align="center" style="text-align:center" |- style="background-color:#EFEFEF" ! colspan=3 | Call of the Center<br><small>[[multivers...")
 
(fist and feet come together)
 
(One intermediate revision by one other user not shown)
Line 4: Line 4:
 
|-
 
|-
 
| '''Item''' || '''Type''' || '''Effect'''
 
| '''Item''' || '''Type''' || '''Effect'''
|-
+
|-  
 
| [[multiversal autohammer]] || Melee Weapon || +10 electric damage<br>+5% chance of critical hits.<br>+5% item drops
 
| [[multiversal autohammer]] || Melee Weapon || +10 electric damage<br>+5% chance of critical hits.<br>+5% item drops
|-
+
|-  
 
| [[multiversal bandolier]] || Accessory ||Attacker takes +10 acid damage upon successful hit.<br>+10% Reflexes<br>+10% chips
 
| [[multiversal bandolier]] || Accessory ||Attacker takes +10 acid damage upon successful hit.<br>+10% Reflexes<br>+10% chips
|-
+
|-  
 
| [[multiversal derringer]] || Ranged Weapon|| +10 psychic damage<br>+1 extra ranged attack(s) per turn.<br>+5% item drops
 
| [[multiversal derringer]] || Ranged Weapon|| +10 psychic damage<br>+1 extra ranged attack(s) per turn.<br>+5% item drops
|-
+
|-  
 
| [[multiversal gong]] || Offhand Item ||Attacker takes +10% sonic damage upon successful hit.<br>Stunning reverb<br>-10 seconds to the duration of each turn
 
| [[multiversal gong]] || Offhand Item ||Attacker takes +10% sonic damage upon successful hit.<br>Stunning reverb<br>-10 seconds to the duration of each turn
|-
+
|-  
| [[multiversal fist]] || Gloves || +3 HP per turn<br>+3 PP per turn<br>+10% Strength
 
|-
 
| [[multiversal feet]] || Boots || +3 HP per turn<br>+3 PP per turn<br>Grants wearer the ability for super jumps
 
|-
 
 
| [[multiversal HUD]] || Helmet || +10% Intellect<br>
 
| [[multiversal HUD]] || Helmet || +10% Intellect<br>
 
+5% chance of spell critical hits.<br>
 
+5% chance of spell critical hits.<br>
 
+5 XP per turn
 
+5 XP per turn
 +
|-
 +
| [[multiversal fist]]<br><br>''and''<br><br>[[multiversal feet]] || Gloves<br><br><br><br>Boots || +3 HP per turn<br>+3 PP per turn<br>+10% Strength<br><br>+3 HP per turn<br>+3 PP per turn<br>Grants wearer the ability for super jumps<br>
 
|}
 
|}
 
<noinclude>[[Category:Navigation Templates|{{PAGENAME}}]]</noinclude>
 
<noinclude>[[Category:Navigation Templates|{{PAGENAME}}]]</noinclude>

Latest revision as of 07:52, 8 October 2013

Call of the Center
multiversal summer catalog
Item Type Effect
multiversal autohammer Melee Weapon +10 electric damage
+5% chance of critical hits.
+5% item drops
multiversal bandolier Accessory Attacker takes +10 acid damage upon successful hit.
+10% Reflexes
+10% chips
multiversal derringer Ranged Weapon +10 psychic damage
+1 extra ranged attack(s) per turn.
+5% item drops
multiversal gong Offhand Item Attacker takes +10% sonic damage upon successful hit.
Stunning reverb
-10 seconds to the duration of each turn
multiversal HUD Helmet +10% Intellect

+5% chance of spell critical hits.
+5 XP per turn

multiversal fist

and

multiversal feet
Gloves



Boots
+3 HP per turn
+3 PP per turn
+10% Strength

+3 HP per turn
+3 PP per turn
Grants wearer the ability for super jumps