Difference between revisions of "Template:CallItems"
From Twilight Heroes Wiki
(Created page with "{| cellpadding=4 cellspacing=0 border=1 align="center" style="text-align:center" |- style="background-color:#EFEFEF" ! colspan=3 | Call of the Center<br><small>[[multivers...") |
(fist and feet come together) |
||
(One intermediate revision by one other user not shown) | |||
Line 4: | Line 4: | ||
|- | |- | ||
| '''Item''' || '''Type''' || '''Effect''' | | '''Item''' || '''Type''' || '''Effect''' | ||
− | |- | + | |- |
| [[multiversal autohammer]] || Melee Weapon || +10 electric damage<br>+5% chance of critical hits.<br>+5% item drops | | [[multiversal autohammer]] || Melee Weapon || +10 electric damage<br>+5% chance of critical hits.<br>+5% item drops | ||
− | |- | + | |- |
| [[multiversal bandolier]] || Accessory ||Attacker takes +10 acid damage upon successful hit.<br>+10% Reflexes<br>+10% chips | | [[multiversal bandolier]] || Accessory ||Attacker takes +10 acid damage upon successful hit.<br>+10% Reflexes<br>+10% chips | ||
− | |- | + | |- |
| [[multiversal derringer]] || Ranged Weapon|| +10 psychic damage<br>+1 extra ranged attack(s) per turn.<br>+5% item drops | | [[multiversal derringer]] || Ranged Weapon|| +10 psychic damage<br>+1 extra ranged attack(s) per turn.<br>+5% item drops | ||
− | |- | + | |- |
| [[multiversal gong]] || Offhand Item ||Attacker takes +10% sonic damage upon successful hit.<br>Stunning reverb<br>-10 seconds to the duration of each turn | | [[multiversal gong]] || Offhand Item ||Attacker takes +10% sonic damage upon successful hit.<br>Stunning reverb<br>-10 seconds to the duration of each turn | ||
− | + | |- | |
− | |||
− | |||
− | |||
− | |- | ||
| [[multiversal HUD]] || Helmet || +10% Intellect<br> | | [[multiversal HUD]] || Helmet || +10% Intellect<br> | ||
+5% chance of spell critical hits.<br> | +5% chance of spell critical hits.<br> | ||
+5 XP per turn | +5 XP per turn | ||
+ | |- | ||
+ | | [[multiversal fist]]<br><br>''and''<br><br>[[multiversal feet]] || Gloves<br><br><br><br>Boots || +3 HP per turn<br>+3 PP per turn<br>+10% Strength<br><br>+3 HP per turn<br>+3 PP per turn<br>Grants wearer the ability for super jumps<br> | ||
|} | |} | ||
<noinclude>[[Category:Navigation Templates|{{PAGENAME}}]]</noinclude> | <noinclude>[[Category:Navigation Templates|{{PAGENAME}}]]</noinclude> |
Latest revision as of 07:52, 8 October 2013
Call of the Center multiversal summer catalog | ||
---|---|---|
Item | Type | Effect |
multiversal autohammer | Melee Weapon | +10 electric damage +5% chance of critical hits. +5% item drops |
multiversal bandolier | Accessory | Attacker takes +10 acid damage upon successful hit. +10% Reflexes +10% chips |
multiversal derringer | Ranged Weapon | +10 psychic damage +1 extra ranged attack(s) per turn. +5% item drops |
multiversal gong | Offhand Item | Attacker takes +10% sonic damage upon successful hit. Stunning reverb -10 seconds to the duration of each turn |
multiversal HUD | Helmet | +10% Intellect +5% chance of spell critical hits. |
multiversal fist and multiversal feet |
Gloves Boots |
+3 HP per turn +3 PP per turn +10% Strength +3 HP per turn +3 PP per turn Grants wearer the ability for super jumps |