Difference between revisions of "Transportation Summary Table"

From Twilight Heroes Wiki
Jump to: navigation, search
(armored pegasus)
Line 26: Line 26:
 
|-
 
|-
 
| on foot || 0 || NA || || "I'll just walk, thanks"
 
| on foot || 0 || NA || || "I'll just walk, thanks"
 +
|-
 +
| [[armored pegasus]]  || 4 || 1000 || Level 12 || Grants wearer the ability to fly<br>-10 seconds to the duration of each turn
 
|-
 
|-
 
| [[Asp Evader]] || 4 || 500 || || +10% to Initiative
 
| [[Asp Evader]] || 4 || 500 || || +10% to Initiative

Revision as of 04:45, 8 November 2009

Your mode of transportation can be chosen in your Garage.

Transportation requirement goes by zone.

Zone Range requirement
Somerset Square 0
University Heights 1
Seedy Casinos
Bayside
2
Downtown Twilight 3
Heavy Industry District
Out in the Desert
4
Up in the Mountains 5

The following table summarizes all known forms of transportation.

Item Range Autosell Value Requirement Notes
on foot 0 NA "I'll just walk, thanks"
armored pegasus 4 1000 Level 12 Grants wearer the ability to fly
-10 seconds to the duration of each turn
Asp Evader 4 500 +10% to Initiative
bandwagon 2 50 Increases the effectiveness of reputation-affecting choices.
bicycle 2 20 -1 PP per turn
dreamer's clock NA Level 15 Grants wearer the ability to fly
Grants wearer the ability to breathe under water.
hot rodimus 5 120 Level 15
jetpack 5 300 Grants wearer the ability to fly
lead dirigible 3 NA Grants wearer the ability to fly

+20 seconds to the duration of each turn

Lexura Infinides D-8 4 600 +2 PP Per Turn
magic truck vehicle 2 30 +30 Seconds to Each Turn
Model T-1000 3 120 Level 8 +25% effectiveness from your sidekick.
moped 3 150
motorcycle 4 200 +5 to Initiative
Ned's chopper 5 NA Grants wearer the ability to fly
old-style ambulance 3 400 +3 HP Per Turn
pegasus 5 246 Grants wearer the ability to fly
skateboard 1 10 -5 to Initiative
sub-ma-car 2 120 Level 4 Grants wearer the ability to breathe under water.
tri-cycle 4 205 +10 defense
+10 offense
unbranded jalopy 3 100 -5 to Intiative
vicious cycle 4 220 Level 12 +6 fire damage
+10% fire resistance
light cycle 4 220 Level 14 +4 electrical damage
+4% item drops
VHF-1 Fighter 5 NA Grants wearer the ability to fly
Can perform up to 5 airstrike attacks per day.
Refreshingly climate-controlled cabin.


Equipment Summary Tables
Helmets | Shirts | Full-body Suits | Gloves | Pants | Boots | Accessories | Talismans

Melee Weapons | Ranged Weapons | Offhand | Transportation