Difference between revisions of "Gloves Summary Table"
From Twilight Heroes Wiki
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| [[white gloves]] || 4 || NA || 50 || Approved for use in the PvP arena.<br>+1 PvP starting points<br>+1 PvP offense<br>+1 PvP defense | | [[white gloves]] || 4 || NA || 50 || Approved for use in the PvP arena.<br>+1 PvP starting points<br>+1 PvP offense<br>+1 PvP defense | ||
|- | |- | ||
− | | [[work gloves]] || 7 || 6 || 78 || | + | | [[work gloves]] || 7 || 6 || 78 || -4% chance of weapon fumbles. |
|- | |- | ||
| [[xentrium gauntlets]] || 5 || 14 || 328 || -5 seconds to the duration of each turn | | [[xentrium gauntlets]] || 5 || 14 || 328 || -5 seconds to the duration of each turn |
Revision as of 10:13, 7 December 2009
Item | Power | Level Required | Autosell Value | Notes |
---|---|---|---|---|
armored gloves | 3 | 2 | 20 | |
black gloves | 9 | 8 | 128 | +4% chance of critical hits. |
coldfinger gloves | 6 | 5 | 25 | +4% chips -5 to hit |
digital gloves | 5 | 2 | 150 | Approved for use in the PvP arena. -15 seconds to the duration of each PvP duel |
fingerless gloves | 7 | 8 | 64 | -4% chance of weapon fumbles. +2% chance of critical hits. -5% resist fire, ice, electric, and acid damage |
forcegloves | 5 | 4 | 50 | +4% resist fire, ice, electric, and acid damage |
illuminum gloves | 15 | 14 | 80 | +3 electric damage +1 to the cost of combat spells |
infernium gloves | 12 | 11 | 200 | +20 to maximum PP |
irrhodium gauntlets | 15 | 14 | 310 | |
leather gloves | 1 | NA | 5 | |
Mummers' gloves | 5 | NA | NA | Can generate an invisible box 5 times per day. Occasionally perpetrates mimery. Increased chance of noncombat adventures. +5% Reflexes |
New Amsterdam gloves | 17 | 16 | 80 | +5% Intellect +10% to hit |
paper cut gloves | 11 | 10 | 25 | Attacker takes 5 damage |
polydactyl gloves | 14 | 13 | 130 | +5% Reflexes Successful hit weakens opponents. |
reinforced gloves | 2 | NA | 10 | |
Roderick's Gloves | 10 | NA | NA | +4% chance of critical hits. +5 Strength Provides +10% Strength if worn in conjunction with Roderick's Boots. |
spiked gloves | 4 | 3 | 35 | +3 Melee Damage |
sticky gloves | 1 | NA | 60 | +3% Item Drops |
three-fingered gloves | 8 | 7 | 25 | +3 defense +10% acid resistance |
UltraSport boxing gloves | 11 | 10 | 130 | +10 to maximum PP +10% Strength |
Vambraces of the Star Spawn | 40 | 40 | NA | -15 foe toughness. Attacker takes 10 damage -6% chance of weapon fumbles. |
white gloves | 4 | NA | 50 | Approved for use in the PvP arena. +1 PvP starting points +1 PvP offense +1 PvP defense |
work gloves | 7 | 6 | 78 | -4% chance of weapon fumbles. |
xentrium gauntlets | 5 | 14 | 328 | -5 seconds to the duration of each turn |
Equipment Summary Tables |
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Helmets | Shirts | Full-body Suits | Gloves | Pants | Boots | Accessories | Talismans |