Difference between revisions of "Gloves Summary Table"

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(Doctor Worm's surgical gloves)
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| [[coldfinger gloves]] || 6 || 5 || 25  || +4% chips<br>-5 to hit
 
| [[coldfinger gloves]] || 6 || 5 || 25  || +4% chips<br>-5 to hit
 
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|-
| [[digital gloves]] || 5 || 2 || 150 || Approved for use in the PvP arena.<br>-15 seconds to the duration of each PvP duel
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| [[digital gloves]] || 5 || 2 || 150 || Approved for use in the PvP arena<br>-15 seconds to the duration of each PvP duel
 +
|-
 +
| [[Doctor Worm's surgical gloves]] || 13 || 12 || 200 || No weapon fumbles, ever<br>+3 Weapon damage (ranged or melee)
 
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|-
 
| [[fingerless gloves]] || 7 || 8 || 64 || -4% chance of weapon fumbles.<br>+2% chance of critical hits.<br>-5% resist fire, ice, electric, and acid damage
 
| [[fingerless gloves]] || 7 || 8 || 64 || -4% chance of weapon fumbles.<br>+2% chance of critical hits.<br>-5% resist fire, ice, electric, and acid damage

Revision as of 04:40, 9 December 2009

Item Power Level Required Autosell Value Notes
armored gloves 3 2 20
black gloves 9 8 128 +4% chance of critical hits.
coldfinger gloves 6 5 25 +4% chips
-5 to hit
digital gloves 5 2 150 Approved for use in the PvP arena
-15 seconds to the duration of each PvP duel
Doctor Worm's surgical gloves 13 12 200 No weapon fumbles, ever
+3 Weapon damage (ranged or melee)
fingerless gloves 7 8 64 -4% chance of weapon fumbles.
+2% chance of critical hits.
-5% resist fire, ice, electric, and acid damage
forcegloves 5 4 50 +4% resist fire, ice, electric, and acid damage
illuminum gloves 15 14 80 +3 electric damage
+1 to the cost of combat spells
infernium gloves 12 11 200 +20 to maximum PP
irrhodium gauntlets 15 14 310
leather gloves 1 NA 5
Mummers' gloves 5 NA NA Can generate an invisible box 5 times per day.
Occasionally perpetrates mimery.
Increased chance of noncombat adventures.
+5% Reflexes
New Amsterdam gloves 17 16 80 +5% Intellect
+10% to hit
paper cut gloves 11 10 25 Attacker takes 5 damage
polydactyl gloves 14 13 130 +5% Reflexes
Successful hit weakens opponents.
reinforced gloves 2 NA 10
Roderick's Gloves 10 NA NA +4% chance of critical hits.
+5 Strength
Provides +10% Strength if worn in conjunction with Roderick's Boots.
spiked gloves 4 3 35 +3 Melee Damage
sticky gloves 1 NA 60 +3% Item Drops
three-fingered gloves 8 7 25 +3 defense
+10% acid resistance
UltraSport boxing gloves 11 10 130 +10 to maximum PP
+10% Strength
Vambraces of the Star Spawn 40 40 NA -15 foe toughness.
Attacker takes 10 damage
-6% chance of weapon fumbles.
white gloves 4 NA 50 Approved for use in the PvP arena.
+1 PvP starting points
+1 PvP offense
+1 PvP defense
work gloves 7 6 78 -4% chance of weapon fumbles.
xentrium gauntlets 5 14 328 -5 seconds to the duration of each turn



Equipment Summary Tables
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Melee Weapons | Ranged Weapons | Offhand | Transportation

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