Difference between revisions of "Gadgeteer"
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(New page: Go back to Character Skills The gadgeteer's specialty is always having the right tool for the job. Natural inventiveness provides the gadgeteer hero with an array of gadgets and gizmo...) |
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The gadgeteer's specialty is always having the right tool for the job. Natural inventiveness provides the gadgeteer hero with an array of gadgets and gizmos to help them navigate through life's—and their enemies'—obstacles. If you like playing with toys then this is your calling. | The gadgeteer's specialty is always having the right tool for the job. Natural inventiveness provides the gadgeteer hero with an array of gadgets and gizmos to help them navigate through life's—and their enemies'—obstacles. If you like playing with toys then this is your calling. |
Revision as of 06:39, 5 December 2007
Go back to Classes
The gadgeteer's specialty is always having the right tool for the job. Natural inventiveness provides the gadgeteer hero with an array of gadgets and gizmos to help them navigate through life's—and their enemies'—obstacles. If you like playing with toys then this is your calling.
Level Attained | Skill Name | Skill Type | PP Cost |
---|---|---|---|
Level 1 | Stun Gas | Combat | 3 |
Level 2 | Upgrade Armor | Noncombat | 5 |
Level 3 | Basic Martial Arts | Passive | 0 |
Level 4 | First Aid | Non/Combat | 6 |
Level 5 | Supercomputer Skills | Passive | 0 |
Level 6 | Upgrade Weapons | Noncombat | 8 |
Level 7 | Metal Detector | Buff | 10 |
Level 8 | Advanced Martial Arts | Passive | 0 |
Level 9 | Electric Net | Combat | 9 |
Level 10 | Improved Tinkering | Passive | 0 |
Level 11 | Not Implemented | ||
Level 12 | Not Implemented | ||
Level 13 | Shock Grenade | Combat | 13 |
Classes | |||
---|---|---|---|
Elemental |
Naturalist |
Gadgeteer |
Psion |