Speedy retcon for dummies
From Twilight Heroes Wiki
Trouble in the Galleria Patrol the Cannonball Tavern until you get To the Rescue
A Dank and Rusty Mystery Unnamed Adventure Say, Isn't that Grand? Kinders Feepers A Skeptic Sandal Unnamed Adventure A Barge Lox Mind Bender Protests Aren't for Amateurs mob instigator C.H.I.P.S. (Casino Heroes Investigate Purported Scandal) VIP_guest Back Door Suspicious Figure blotto sotto capo Go Fish Perch Boy [[]] Troutmaster_(without_Bass-O-Matic_77) Don't Cry for Me, Zion-tina Go Fish, Again Trouble in the Wasteland All the World's a Quest, and All the Men and Women Merely Heroes Through the Dimensional Rabbit-Hole Cat and Mick-y Mouse Game (continued)
Stolen Blatantly from Patojonas
Step Number | Goal | Method | Description | Notes | Equipment | +/- Combat |
---|---|---|---|---|---|---|
1 | Get to Level 4 | Method 1: Seppia's Cephalopod Skullcap |
SQUID Disc: Forgotten Etiquette for a total of 1,300 XP to get to level 4 | Approximately 145 are needed | Seppia's Cephalopod Skullcap | N/A |
Combat Usables Memory Box |
Use the Memory Boxes as Ghetto Squid Disks. Put points in Damage Absorption skills equipment and Premonition so that you can go to a place like The Docks where using a Memory Box will not kill the foe. Each 'round' use a memory box on the foe (thus gaining 40+ XP) and then a turn ending item such as Stage_hook |
Note: You will need to do this approximately 30 times to get to the minimum 1,300 XP for level 4. I used Superabsorbance and Battle_Armor | Equipment Combat | Effect 1 Effect 2 Effect 3 Effect 4 | ||
2 | Get to 36,000 XP Level 10+ |
SQUID_and_CTHULHU_Discs | As you level up you will gain access to more efficient Disks, however expect to use somewhere in the line of | You may continue to use the Combat usables method above as an alternate or to fill in holes | ||
3 | Unlock Aaron Rand | Like a Super Neighbor | Adventure in Neighboring and neighborly neighborhood until you get Officer Down Patrol in the Neighboring and neighborly neighborhood until you get The Arsonist |
Notes | Transportation of at least range 1 | - Combat |
4 | Goal | Method | Description | Notes | Equipment | +/- Combat |
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