Call of the Center
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Call of the Center
You've learned how to get in touch with a call center on a distant corner of the multiverse. The static gives you a wicked headache, though... or maybe it's just the fact they only accept telepathic calls.
Summon one item a day. Multiple attempts increase accuracy.
Cost: 20 PP
When Used
First time each day:
The static between here and the Center is pretty severe, so you can't guarantee you'll get what you ask for. That said, what would you like to ask for when you call in?
- The Autohammer
- The Bandolier
- The Derringer
- The Gong
- The Fist and Feet Combo
- The HUD
Depending on how many times you used the skill, you'll get one of the following messages:
You call the Center with your urgent need for new summer fashions. Eventually you run out of minutes... err, brainwaves. It's hard to tell if you got through with all that static.
- or
You call and call and call and call and call and call and call the Center with your urgent need for new summer fashions. Eventually you run out of minutes... err, brainwaves. It's hard to tell if you got through with all that static.
Which is followed by one of these, depending on getting what you asked for:
The package arrives moments later. It's exactly what you always wanted!
- or
The package arrives moments later. That... is distinctly not what you asked for... but it's still pretty stylish.
Followed by the item(s) message:
- You got an item: multiversal bandolier
- or
- You got an item: multiversal derringer
- or
- You got an item: multiversal gong
- or
- You got an item: multiversal fist
- You got an item: multiversal feet
- or
- You got an item: multiversal HUD
Subsequent times:
No thanks. You've made enough calls today. Your mailman's going to think you're crazy.
Obtained From
Notes
- PP cost is 20 - S, where S is the number of skill points invested.(needs checking for intermediate numbers)