Difference between revisions of "Classes (manual)"

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(New page: Go back to Game Manual See also Category:Classes There are four hero classes, each with different specialties: rightElemental—The elemental hero figh...)
 
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See also [[:Category:Classes]]

Revision as of 03:02, 13 December 2007

Game Manual

Character Stats and Info
Classes
Skills
Items
Talismans
The Map
Time, Turns, and Adventures
Combat
Player vs. Player (PvP)
Journal & Quests
Hideout
Sidekicks
Auctions & Trade
Mall & Player Shops
Chat
Retcon
Getting Started
FAQ
Credits


See also Category:Classes

There are four hero classes, each with different specialties:

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Elemental—The elemental hero fights crime with a mastery of the four elements. Earth, air, fire, and water all obey the heroes' wills and make them a force to be reckoned with. Just don't ask them to light a cigarette for you—they really get sick of that.



Gadgeteer—The gadgeteer's specialty is always having the right tool for the job.
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Natural inventiveness provides gadgeteer heroes with an array of gadgets and gizmos to help them navigate through life's—and their enemies'—obstacles. If you like playing with toys then this is your calling.



Naturalist—Naturalist heroes have great physical strength, but their greatest skill
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is their ability to channel the powers of numerous wild animals. Not only can they drink like a fish and snore like a bear, but they will sting like a butterfly and float like a bee. Or, um, the other way around.



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Psion—The psion hero relies on the power of the mind. A masterful intellect combines with telekinetic and psychic powers to make a powerful crime-fighting hero. If you knew I was going to say that then the Psion hero is probably for you.



There are ways to change classes in the game, through a feature of your Hideout, so if you don't like the one you've chosen or want to try something different, you'll have that option. Changing classes will set you back to level 1 and reset all your stats, but you will keep all your money and items. This can be a great way to try the game from a different perspective.