Difference between revisions of "Category:Talismans"

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A '''talisman''' is what makes a superhero a superhero (as opposed to just some clown in a funny costume.)  Your talisman determines not only your powers, but also your [[classes|class]].  Talismans can only be changed from your [[hideout]], and when not in use are kept in your tabernacle.  Switching talismans costs 10% of your XP.  Some Talismans can be [[Transmogrifier|Transmogrified]], at a very high XP cost.  Since switching incurs a 10% loss of your present XP, if you want to switch you may want to do it soon after acquiring the new talisman to minimize the loss of points.
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A '''talisman''' is what makes a superhero a superhero (as opposed to just some clown in a funny costume.)  Your talisman determines not only your powers, but also your [[Classes (manual)|class]].  Talismans can only be changed from your [[hideout]], and when not in use are kept in your tabernacle.  Switching talismans costs 10% of your XP (up to 20000).  Some Talismans can be [[Talismans (hideout)|Transmogrified]], at a very high XP cost.
  
[[Category:Items]]
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'''Also see:''' [[Talisman Summary Table]]
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[[Category:Equipment]]

Latest revision as of 22:44, 20 May 2010

A talisman is what makes a superhero a superhero (as opposed to just some clown in a funny costume.) Your talisman determines not only your powers, but also your class. Talismans can only be changed from your hideout, and when not in use are kept in your tabernacle. Switching talismans costs 10% of your XP (up to 20000). Some Talismans can be Transmogrified, at a very high XP cost.

Also see: Talisman Summary Table

Pages in category "Talismans"

The following 105 pages are in this category, out of 105 total.