Difference between revisions of "Melee Weapons Summary Table"
From Twilight Heroes Wiki
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| [[astral spline]] || 100 || 9 || 120 || +7 Melee Damage<br>+10 to Hit | | [[astral spline]] || 100 || 9 || 120 || +7 Melee Damage<br>+10 to Hit | ||
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− | | [[badly bent knife]] || 5 || | + | | [[badly bent knife]] || 5 || NA || 1 || |
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− | | [[baseball bat]] || 10 || | + | | [[baseball bat]] || 10 || NA || 5 || |
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| [[Bass-O-Matic 77]] || 52 || 4 || 60 || +4 Melee Damage | | [[Bass-O-Matic 77]] || 52 || 4 || 60 || +4 Melee Damage | ||
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| [[big left hook]] || 85 || 6 || 72 || +5 Strength | | [[big left hook]] || 85 || 6 || 72 || +5 Strength | ||
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− | | [[brass knuckles]] || 13 || | + | | [[brass knuckles]] || 13 || NA || 8 || |
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| [[colossal mandible]] || 50 || 4 || 50 || | | [[colossal mandible]] || 50 || 4 || 50 || | ||
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| [[ethereal club]] || 65 || 5 || 90 || +5% of Weapon Damage Returned as PP | | [[ethereal club]] || 65 || 5 || 90 || +5% of Weapon Damage Returned as PP | ||
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− | | [[extension cord]] || 10 || | + | | [[extension cord]] || 10 || NA || 5 || +1 Electric Damage |
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| [[Fighting Club]] || 10 || NA || NA || +X offense power (+10/level, max: 100)<br>+20% Strength<br>+10 Melee damage<br>+5% of weapon damage returned as HP<br>You do know Jack. Specifically, Jack's physiology. | | [[Fighting Club]] || 10 || NA || NA || +X offense power (+10/level, max: 100)<br>+20% Strength<br>+10 Melee damage<br>+5% of weapon damage returned as HP<br>You do know Jack. Specifically, Jack's physiology. | ||
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| [[ham banner]] || 70 || 6 || NA || +10 Melee Damage.<br>Exclusively given to mods. | | [[ham banner]] || 70 || 6 || NA || +10 Melee Damage.<br>Exclusively given to mods. | ||
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− | | [[hammer]] || 10 || | + | | [[hammer]] || 10 || NA || 5 || |
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| [[hammer time]] || 72 || 6 || 130 || -5 seconds to the duration of each turn<br>+3 Melee damage | | [[hammer time]] || 72 || 6 || 130 || -5 seconds to the duration of each turn<br>+3 Melee damage | ||
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| [[icicle]] || 30 || 2 || 5 || +5 ice damage | | [[icicle]] || 30 || 2 || 5 || +5 ice damage | ||
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− | | [[knife]] || 7 || | + | | [[knife]] || 7 || NA || 3 || |
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| [[lamp post]] || 98 || 8 || 145 || +10 Melee damage<br>-8 to hit | | [[lamp post]] || 98 || 8 || 145 || +10 Melee damage<br>-8 to hit | ||
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| [[larchwood staff]] || 85 || 7 || 115 || +5% Intellect | | [[larchwood staff]] || 85 || 7 || 115 || +5% Intellect | ||
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− | | [[large knife]] || 15 || | + | | [[large knife]] || 15 || NA || 8 || |
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− | | [[lead pipe]] || 20 || | + | | [[lead pipe]] || 20 || NA || 5 || |
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| [[long arm of the law]] || 72 || 6 || 70 || +5% Chips | | [[long arm of the law]] || 72 || 6 || 70 || +5% Chips | ||
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| [[metaphoric claws]] || 45 || 3 || 45 || | | [[metaphoric claws]] || 45 || 3 || 45 || | ||
+ | |- | ||
+ | | [[Misericorde of the Squid]] || 380 || 40 || NA || +20% to hit<br>Successful hit weakens opponents.<br>Moderately increased chance of critical hits. | ||
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| [[morning star]] || 92 || 8 || 130 || +5% of Weapon Damage Returned as PP | | [[morning star]] || 92 || 8 || 130 || +5% of Weapon Damage Returned as PP | ||
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| [[pandimensional scepter]] || 40 || 3 || 100 || -1 Cost of Combat Spells<br>+10 Spell Damage | | [[pandimensional scepter]] || 40 || 3 || 100 || -1 Cost of Combat Spells<br>+10 Spell Damage | ||
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− | | [[paper machete]] || 23 || | + | | [[paper machete]] || 23 || NA || 15 || +2 Melee Damage |
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− | | [[peacekeeping baton]] || 18 || | + | | [[peacekeeping baton]] || 18 || NA || 9 || +2 Melee Damage |
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| [[Quijote's spear]] || 135 || 13 || 290 || +15 increased foe toughness.<br>+20 damage to giants<br>-50% defense against windmills | | [[Quijote's spear]] || 135 || 13 || 290 || +15 increased foe toughness.<br>+20 damage to giants<br>-50% defense against windmills | ||
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| [[saw glove]] || 140 || 12 || 255 || +15 Melee Damage | | [[saw glove]] || 140 || 12 || 255 || +15 Melee Damage | ||
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− | | [[shattered protest sign]] || 3 || | + | | [[Scourge of Souls]] || 550 || 55 || NA || 5% chance to stun opponents<br>-10 decreased foe toughness.<br>+50 Melee damage<br>+10% of weapon damage returned as HP |
+ | |- | ||
+ | | [[shattered protest sign]] || 3 || NA || 1 || | ||
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| [[short end of the stick]] || 45 || 3 || 42 || +3% item drops | | [[short end of the stick]] || 45 || 3 || 42 || +3% item drops | ||
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| [[smart axe]] || 125 || 12 || 255 || +8% of Weapon Damage Returned as HP | | [[smart axe]] || 125 || 12 || 255 || +8% of Weapon Damage Returned as HP | ||
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− | | [[steel knuckles]] || 25 || | + | | [[steel knuckles]] || 25 || NA || NA || |
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| [[the whole nine yards]] || 83 || 7 || 110 || +10 Strength | | [[the whole nine yards]] || 83 || 7 || 110 || +10 Strength | ||
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| [[titanium pipe]] || 38 || 2 || 32 || | | [[titanium pipe]] || 38 || 2 || 32 || | ||
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+ | | [[Torch of Nug]] || 700 || 70 || NA || +50% weapon damage<br>+50 fire damage<br>+10% of weapon damage returned as HP | ||
+ | |- | ||
| [[truepenny blade]] || 85 || 7 || 120 || +5 to Hit<br>+5 Melee Damage | | [[truepenny blade]] || 85 || 7 || 120 || +5 to Hit<br>+5 Melee Damage | ||
|- | |- |
Revision as of 01:15, 17 June 2009
Item | Power | Level Required | Autosell Value | Notes |
---|---|---|---|---|
astral spline | 100 | 9 | 120 | +7 Melee Damage +10 to Hit |
badly bent knife | 5 | NA | 1 | |
baseball bat | 10 | NA | 5 | |
Bass-O-Matic 77 | 52 | 4 | 60 | +4 Melee Damage |
bat out of Hell | 115 | 10 | 180 | +10% to hit |
big honkin' hammer | 65 | 5 | 80 | -5 to Hit +8 Electric Damage |
big left hook | 85 | 6 | 72 | +5 Strength |
brass knuckles | 13 | NA | 8 | |
colossal mandible | 50 | 4 | 50 | |
digital rapier | 45 | 3 | 56 | +10 to Hit +5 to Initiative |
digital saber | 55 | 4 | 60 | +3 Electric Damage |
ethereal club | 65 | 5 | 90 | +5% of Weapon Damage Returned as PP |
extension cord | 10 | NA | 5 | +1 Electric Damage |
Fighting Club | 10 | NA | NA | +X offense power (+10/level, max: 100) +20% Strength +10 Melee damage +5% of weapon damage returned as HP You do know Jack. Specifically, Jack's physiology. |
flaming whip | 30 | 3 | 35 | +20 fire damage Take 3 fire damage per round of combat |
Gallagher's mallet | 110 | 10 | 175 | +30 Damage to Melons |
ham banner | 70 | 6 | NA | +10 Melee Damage. Exclusively given to mods. |
hammer | 10 | NA | 5 | |
hammer time | 72 | 6 | 130 | -5 seconds to the duration of each turn +3 Melee damage |
handle | 38 | 2 | 42 | No weapon fumbles, ever. |
hedge slammer | 26 | 1 | 16 | +3 Strength |
icicle | 30 | 2 | 5 | +5 ice damage |
knife | 7 | NA | 3 | |
lamp post | 98 | 8 | 145 | +10 Melee damage -8 to hit |
larchwood staff | 85 | 7 | 115 | +5% Intellect |
large knife | 15 | NA | 8 | |
lead pipe | 20 | NA | 5 | |
long arm of the law | 72 | 6 | 70 | +5% Chips |
metaphoric claws | 45 | 3 | 45 | |
Misericorde of the Squid | 380 | 40 | NA | +20% to hit Successful hit weakens opponents. Moderately increased chance of critical hits. |
morning star | 92 | 8 | 130 | +5% of Weapon Damage Returned as PP |
mourning star | 105 | 9 | 165 | +5% of Weapon Damage Returned as HP |
night club | 82 | 7 | 90 | +4 sonic damage |
padded axe | 40 | 2 | 100 | Approved for use in the PvP arena. +2 PvP fierce attack |
padded club | 40 | 2 | 100 | Approved for use in the PvP arena. +2 PvP standard attack |
pandimensional scepter | 40 | 3 | 100 | -1 Cost of Combat Spells +10 Spell Damage |
paper machete | 23 | NA | 15 | +2 Melee Damage |
peacekeeping baton | 18 | NA | 9 | +2 Melee Damage |
Quijote's spear | 135 | 13 | 290 | +15 increased foe toughness. +20 damage to giants -50% defense against windmills |
quill blade | 90 | 12 | 250 | +10 Melee damage +5% to hit |
rapier | 42 | 3 | 46 | |
saw glove | 140 | 12 | 255 | +15 Melee Damage |
Scourge of Souls | 550 | 55 | NA | 5% chance to stun opponents -10 decreased foe toughness. +50 Melee damage +10% of weapon damage returned as HP |
shattered protest sign | 3 | NA | 1 | |
short end of the stick | 45 | 3 | 42 | +3% item drops |
smart axe | 125 | 12 | 255 | +8% of Weapon Damage Returned as HP |
steel knuckles | 25 | NA | NA | |
the whole nine yards | 83 | 7 | 110 | +10 Strength |
titanium mace | 48 | 3 | 48 | |
titanium pipe | 38 | 2 | 32 | |
Torch of Nug | 700 | 70 | NA | +50% weapon damage +50 fire damage +10% of weapon damage returned as HP |
truepenny blade | 85 | 7 | 120 | +5 to Hit +5 Melee Damage |
ubiquitous chainsaw | 30 | 2 | 30 | |
unleaded pipe | 82 | 7 | 108 | +8 Strength |
wand of compensation | 60 | 5 | 80 | Successful hit weakens opponents |
warmaking baton | 82 | 7 | 104 | +4 Melee damage |
xentrium axe | 150 | 14 | 314 | +10% to initiative +10 to hit |
Equipment Summary Tables |
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