Caffeine: Difference between revisions
Moved Brad to beginning of table to preserve time/caf organization. Added links to April Fool's 2008 and VR Gaming Center for the appropriate items. |
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| [[Scalpel energy drink]] || 120 || 5 || 24 || 50 || [[Virtual Reality Gaming Center|Virtual Sports]] reward | | [[Scalpel energy drink]] || 120 || 5 || 24 || 50 || [[Virtual Reality Gaming Center|Virtual Sports]] reward | ||
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Revision as of 22:02, 5 April 2008
Item | Time | Caffeine | Time/Caffeine | Autosell | Notes |
---|---|---|---|---|---|
Brad energy drink | 20 | 4 | 5 | 5 | April Fool's 2008 item |
- all coffee shop items - | 30 | 3 | 10 | varies | Coffee Snob Merit Badge |
Coffee mochi ball | 30 | 3 | 10 | 32 | |
Smart juice | 30 | 3 | 10 | 15 | +10xp |
caffeine pill | 25 | 2 | 12.5 | 30 | |
Vial of powdered mojo | 50 | 4 | 12.5 | 30 | |
Can of Gingerelle | 15 | 1 | 15 | 1 | Black Market item |
Can of Gingerette | 15 | 1 | 15 | 1 | Black Market item |
Bag of PG Tips | 45 | 3 | 15 | 20 | |
Pep-up pill | 60 | 4 | 15 | 30 | |
Guatemalan pepperjuice | 35 | 2 | 17.5 | 120 | Gives effect: The Sweats 35 minutes |
Dose of X-presso | 35 | 2 | 17.5 | 30 | |
Mister Tea | 105 | 6 | 17.5 | 50 | Black Market item |
fortified coffee | 90 | 5 | 18 | 32 | |
White pill | 180 | 8 | 22.5 | 10 | Gives effects: Euphoria 60 minutes Utter Wretchedness 240 minutes |
Bray energy drink | 120 | 5 | 24 | 50 | Flight Simulator reward |
Scalpel energy drink | 120 | 5 | 24 | 50 | Virtual Sports reward |
Equipment Summary Tables |
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Helmets | Shirts | Full-body Suits | Gloves | Pants | Boots | Accessories | Talismans |
Analysis
Caffeine toleration is your character's maximum level of caffeine per day. Every item has a set caffeine level, and every person has a set caffeine toleration of 12 (unless content comes out that alters your caffeine toleration). As such, knowing the caffeine level of an item can help you see if you're wasting chips/caffeine in your day. While some items may appear to be less effective, it may end up that due to their caffeine level, they're more useful than a higher time yielding item. The basic calculation for efficiency is to take 12, the caffeine toleration, divide it by the caffeine level, round down, and multiply it by the time given. This, of course, does not take into account difficulty to obtain items or bad side effects. Here's a rough chart, in order from least to most effective, effectiveness being higher for items that you need to use less of for the same amount of time (for convenience, denote coffee shop items as being every item in the coffee shop except the herbal tea):
coffee shop items: 2 hours
caffeine pill: 2.5 hours
Vial of powdered mojo: 2.5 hours
Can of Gingerelle: 3 hours
Bag of PG Tips: 3 hours
Pep-up pill: 3 hours
fortified coffee: 3 hours*
White pill: 3 hours*
Guatemalan pepperjuice: 3.5 hours
Dose of X-presso: 3.5 hours
Mister Tea: 3.5 hours
Bray energy drink: 4 hours*
Scalpel energy drink: 4 hours*
Notes
*Brays and Scalpels leave room for 2 caffeine left, which means 2 gingers would bring it to 4.5 hours, or 1 pepperjuice would bring it to 4 hours and 35 minutes. Fortified coffee leaves room for 2 caffeine as well, so it could be brought up to 3.5 hours a day, or 3 hours and 35 minutes, with the same items. White pills leave room for 4 more caffeine, which brings their total to 4 hours with gingers, or 4 hours and 10 minutes with pepperjuice.
A Coffee mochi ball yields the same results as coffee shop items. The Can of Gingerette yields the same results as Can of Gingerelle. The Scalpel energy drink yields the same results as the Bray energy drink. The Dose of X-presso has the same yield as the Guatemalan pepperjuice but without the bad side effects. The white pill has a good side-effect (Euphoria) and then a very bad side-effect following it (Utter Wretchedness), so it's best think carefully before using.