Nocturne's Shop

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Store:
Nocturne's Shop
Location: Downtown Twilight

Trade in mettle for rewards. There is a limit of one piece of blue equipment and three consumables during a run. After a run is complete, everything is available for purchase. You currently have <X> metal medals of mettle.

Nocturne's is also the proud home of the Heirloom Derby.








Items

Item Price Unlock Requirement Details
Sunset's Flaming Sharovary 7 mettle Complete an Elemental run with 3+ mettle Pants

Power: 40
Level Required: 5
+10 to your maximum Power Points
Attacker takes +10% fire damage upon successful hit.

Shadow Mist's Iron Scythe 7 mettle Complete a Naturalist run with 3+ mettle Melee weapon (Slashing, large)

Power: 80
Level Required: 5
+10 Melee damage
Successful hit weakens opponents (by 5 points).

Mecha Nist's Night-vision Helmet 7 mettle Complete a Gadgeteer run with 3+ mettle Helmet

Power: 40
Level Required: 5
+10 Ranged damage
+10% chance of critical hits.**

Midnight's Cloak 7 mettle Complete a Psion run with 3+ mettle Shirt

Power: 40
Level Required: 5
+10% dodging ability
Attacker takes +10% psychic damage upon successful hit.

The Murk's Silk Shirt 12 mettle Complete an Elemental run with 11+ mettle Shirt

Power: 60
Level Required: 9
+10 spell damage
Using skills costs -1 PP
-5 seconds to the duration of each turn***

Captain Nocturnal's Serpent Skin Pants 12 mettle Complete a Naturalist run with 11+ mettle Pants

Power: 60
Level Required: 9
+10 Melee damage
+5 HP per turn
+5% chance of critical hits.**

Umbra's Shadow Blaster 12 mettle Complete a Gadgeteer run with 11+ mettle Ranged weapon (Exotic ranged)

Power: 80
Level Required: 9
+3 extra ranged attack(s) per turn.
+5% chance of critical hits.**
+20 ice damage

Gloam's Blindfold 12 mettle Complete a Psion run with 11+ mettle Helmet

Power: 60
Level Required: 9
+10% to the duration of auras
+10 foe toughness.
+20% psychic damage resistance

Somber's Fedora 17 mettle Complete an Elemental run with a 10+ mettle, no pulls and a Futility Belt. (Silver minimum) Helmet

Power: 80
Level Required: 13
+13% to your maximum Power Points
+5% chance of spell critical hits.**
+1 skill point(s) applied to combat skills
-5 seconds to the duration of each turn***

Ever-Dim Halter 17 mettle Complete a Naturalist run with a 10+ mettle, no pulls and a Futility Belt. (Silver minimum) Shirt

Power: 80
Level Required: 13
+13% to your maximum Hit Points
+5 damage absorption
+5% Melee damage
3% chance to stun opponents

Shade's Cargo Pants 17 mettle Complete a Gadgeteer run with a 10+ mettle, no pulls and a Futility Belt. (Silver minimum) Pants

Power: 80
Level Required: 13
+13% Reflexes
+13% to initiative
+5% dodging ability
+5% Ranged damage

Dusk's Baton 17 mettle Complete a Psion run with a 10+ mettle, no pulls and a Futility Belt. (Silver minimum) Melee weapon (Bashing, small)

Power: 10
Level Required: 13
+13 spell damage
+3% XP per turn
+3% chance of enemy fumbles**
-1 to the cost of combat skills

The Night Mare 20 mettle Create a second Quizzically Quivering Quadraphonic Quad-Quadrant Transportation

Range: 4
Level Required: 5
+10% to initiative
+10 weapon damage (ranged or melee)

Turkish coffee 1 mettle Complete a run with caffeine only restriction Level Required: 5

Contains caffeine (3)
Bedtime: +65-75 minutes

stimpack 2 mettle Complete a run with caffeine only restriction Level Required: 9

Contains caffeine (4)
Bedtime: +88-96 minutes

black hole chocolate 1 mettle Complete a run with sugar only restriction Level Required: 5

Contains sugar (2)
Bedtime: +23-29 minutes

three-tier tiramisu 2 mettle Complete a run with sugar only restriction Level Required: 9

Contains sugar (3)
Bedtime: +34-40 minutes

heirloom carrot 1 mettle Complete 2 heirloom runs Vegetable

10 maximum HP

heirloom tomato 1 mettle Complete ? heirloom runs (needs spading, 8 heirloom runs are not enough) Vegetable

10 maximum PP

cartridge of fury 16 mettle Complete an heirloom run with dusty game cartridge Talisman

Item is a free pull while in a retcon run
+8 foe toughness.
This game is too hard

Pawn of Destruction 1 mettle Complete 2 runs Offhand Item

Power: 15
Level Required: 5
+5 weapon damage (ranged or melee)
+5 spell damage

Bishop of Wreckage 2 mettle Complete 3 runs Accessory

Level Required: 5
Successful hit weakens opponents (by 5 points).

Knight of Ruin 3 mettle Complete 5 runs Talisman

+4% of weapon damage returned as HP
+2% of weapon damage returned as PP
-25% dodging ability

Rook of the Cataclysm 5 mettle Complete 10 runs Offhand Item

Power: 15
Level Required: 7
+20 foe toughness.

Queen of the Apocalypse 10 mettle Complete 15 runs Accessory

Level Required: 7
-5 seconds to the duration of each turn***
+5% chance of critical hits.**

King of Armageddon 15 mettle Complete 20 runs Talisman

Allows you to tap into the power of Armageddon in combat.
Adds ice damage to your attacks, as a function of level (currently +X).
Attacker takes 10 fire damage
-25% to your maximum Hit Points
Take 2 psychic damage per round of combat

Picture of an elemental 20 mettle Complete an Elemental run with 16+ mettle Grants a specific avatar image when used.
Picture of a naturalist 20 mettle Complete a Naturalist run with 16+ mettle Grants a specific avatar image when used.
Picture of a gadgeteer 20 mettle Complete a Gadgeteer run with 16+ mettle Grants a specific avatar image when used.
Picture of a psion 20 mettle Complete a Psion run with 16+ mettle Grants a specific avatar image when used.
Owner's manual 30 mettle Complete three runs with the sidekick restriction. Gives your sidekick understudy a new skill. Mechanic


Start meddling with medals


Notes

  • (**) Fumble and critical hit values are capped at +/- 20%.
  • (***) Maximum time benefit of -60 seconds, total, including Heroic Efficiency.
  • The requisites for unlocking chess items does include the original continuity run, as the game itself counts it as a completed retcon in your character sheet.
  • This shop only appears after the player has obtained metal medals of mettle by completing a retcon.
  • Chess items are only available in aftercore or on a retcon with no item restrictions
  • Sugar, Caffeine, and Vegetable items cannot be Autosold, but they can be traded or sold. All other items cannot be Traded, Sold, or Autosold.
  • The avatars, owner's manual and Night Mare can only be purchased once, ever.