Psion: Difference between revisions

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=Talisman=
=Talisman=
Psions start with a [[Intellectual_Headband]]<br>
Psions start with a [[Intellectual_Headband|Intellectual Headband]]<br>
Psions are rewarded with an [[Orb_of_Insight]] for completing the [[Don't Cry for Me, Zion-tina]]
Psions are rewarded with an [[Orb_of_Insight|Orb of Insight]] for completing the [[Don't Cry for Me, Zion-tina]]


{{classes}}
{{classes}}


[[Category: Classes]]
[[Category: Classes]]

Revision as of 14:40, 5 December 2007

The psion hero relies on the power of the mind. A masterful intellect combines with telekinetic and psychic powers to make a powerful crime-fighting hero. If you knew I was going to say that then the Psion hero is probably for you.

Skills

Level Attained Skill Name Skill Type PP Cost
Level 1 Aura: Vim Noncombat 4
Level 2 Knit Flesh Noncombat 4
Level 3 Telekinesis Combat 4
Level 4 Aura: Mystery Noncombat 8
Level 5 Premonition Passive 0
Level 6 Mind Jab Combat 7
Level 7 Wind Warrior Buff 12
Level 8 Aura: Keen Observation Noncombat 16
Level 9 Knit Bone Noncombat 12
Level 10 Meditation Passive 0
Level 11 Electronic Understanding Passive 0
Level 12 Aura: Vigor Noncombat 12
Level 13 Psionic Blast Combat 15
Level 15 Biofeedback Buff 10

Talisman

Psions start with a Intellectual Headband
Psions are rewarded with an Orb of Insight for completing the Don't Cry for Me, Zion-tina


Classes

Elemental

Naturalist

Gadgeteer

Psion