Ancient Computer: Difference between revisions
Hoyifung04 (talk | contribs) m data mite can drop two jars of datamite  | 
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|name=data miner  | |name=data miner  | ||
|image=lidataminer.gif  | |image=lidataminer.gif  | ||
|items=[[compressed data]], [[data mining pick]]  | |items=[[compressed data]], [[compressed data]], [[data mining pick]]  | ||
|exp= Level*9, capped at 225  | |exp= Level*9, capped at 225  | ||
}}  | }}  | ||
| Line 83: | Line 83: | ||
|name=000000 Gold  | |name=000000 Gold  | ||
|image=cash-box.gif  | |image=cash-box.gif  | ||
|items=[[compressed data]]  | |items=[[compressed data]], [[string of bad code]], [[string of bad code]], [[string of bad code]]  | ||
|notes=Occurs only if you have a [[data mining pick]] equipped.  | |notes=Occurs only if you have a [[data mining pick]] equipped}}  | ||
{{choice  | |||
|name=The Bitmap is the Terrain  | |||
|image=Dotbmp.gif  | |||
|choice1=Go towards the light  | |||
|result1=Fight [[V.I.L.L.A.I.N. alpha]]  | |||
|choice2=Spelunk the Segmentation Fault   | |||
|result2=[[000000 Gold|#000000 Gold]] non-combat.  | |||
|choice3=Visit the Hardware Jungle  | |||
|result3=According to your class, fight one of the following: [[Fan]], [[Motherboard]], [[Mouse]], [[Processor]]  | |||
|choice4=Explore the valley  | |||
|result4=Get [[ancient vacuum tube]]  | |||
|notes=Replaces class specific foe combat if player has an [[ancient bitmap]] in their inventory.  | |||
}}  | }}  | ||
= Notes =  | |||
* Having an [[ancient bitmap]] replaces the class dependent adventure by the [[The Bitmap is the Terrain]] non-combat.  | |||
* Between each (class dependent adventure/non-combat) there are at least 3 [[rogue agent]]s to fight.  | |||
* Although they scale, all foes except the class dependent can be replicated using [[string of bad code|strings of bad code]].  | |||
Latest revision as of 13:05, 13 March 2015
| Ancient Computer | |
 
 | |
| Location: | Echo of Downtown | 
|---|---|
| Combat %: | |
| Foe XP range: | Level*9 - Level*12, several caps, see below | 
| ID: 1007 | |
Combat Adventures
| data miner | ||
|---|---|---|
  | 
 Item Drops: compressed data, compressed data, data mining pick 
 Experience Gained: Level*9, capped at 225 
 
  | |
| data mite | ||
|---|---|---|
  | 
 Item Drops: datamite, datamite 
 Experience Gained: Level*9, capped at 225 
 
  | |
| guardian statue | ||
|---|---|---|
| 
 Item Drops: ancient stone disk, ancient vacuum tube 
 Experience Gained: Level*10, capped at 250 
 
  | ||
| metaprogrammer | ||
|---|---|---|
  | 
 Item Drops: magnetized needle, programming butterfly 
 Experience Gained: Level*10, capped at 250 
 
  | |
| rogue agent | ||
|---|---|---|
  | 
 Item Drops: rogue contract, rogue contract 
 Experience Gained: Level*11, capped at 275 
 
  | |
Class Dependent Adventures
| Fan | ||
|---|---|---|
  | 
 Item Drops: fanblades 
 Experience Gained: Level*12, capped at 300 
 
  | |
| Motherboard | ||
|---|---|---|
  | 
 Item Drops: blue smoke 
 Experience Gained: Level*12, capped at 300 
 
  | |
| Mouse | ||
|---|---|---|
  | 
 Item Drops: mouse's fang 
 Experience Gained: Level*12, capped at 300 
 
  | |
| Processor | ||
|---|---|---|
  | 
 Item Drops: processor pin 
 Experience Gained: Level*12, capped at 300 
 
  | |
Non-combat Adventures
| 000000 Gold | ||
|---|---|---|
  | 
 
 
  | |
| The Bitmap is the Terrain | ||
|---|---|---|
  | 
 
  | |
Notes
- Having an ancient bitmap replaces the class dependent adventure by the The Bitmap is the Terrain non-combat.
 - Between each (class dependent adventure/non-combat) there are at least 3 rogue agents to fight.
 - Although they scale, all foes except the class dependent can be replicated using strings of bad code.
 










