Difference between revisions of "Psion"

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| Noncombat
 
| Noncombat
 
| 4
 
| 4
| +15 to hit<br>+15 dodging ability
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| Increased to-hit ability<br>Increased dodge ability
 
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|-
 
| Level 2
 
| Level 2
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| Noncombat
 
| Noncombat
 
| 16
 
| 16
| +5% XP per combat<br>Increased chips drop
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| Slightly increased % XP gain<br>Increased chips drops
 
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|-
 
| Level 9
 
| Level 9
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| Passive
 
| Passive
 
| 0
 
| 0
| +30 additional minutes at rollover
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| Adds additional minutes to bedtime each rollover
 
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|-
 
| Level 11
 
| Level 11
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| Passive
 
| Passive
 
| 0
 
| 0
| Allows you to use of [[Mind Jab]] and [[Wind warrior]] attacks on [[:Category:Electronic Robots|Electronic Robots]].
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| Allows you to use of [[Mind Jab]], [[Psionic Blast]] and [[Wind warrior]] on [[:Category:Robots|Robots]].
 
|-
 
|-
 
| Level 12
 
| Level 12
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| Noncombat
 
| Noncombat
 
| 12
 
| 12
| +30% to maximum HP<br>+4 HP per turn
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| Regenerates HP each turn<br>Increased maximum HP
 
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|-
 
| Level 13
 
| Level 13
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| Buff
 
| Buff
 
| 10
 
| 10
| +15% fire, ice, sonic, and psychic resistance
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| Adds resistance to fire, ice, sonic, and psychic damage
 
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| Level 16
 
| Level 16

Revision as of 07:59, 11 March 2010

Go back to Character Skills

The psion hero relies on the power of the mind. A masterful intellect combines with telekinetic and psychic powers to make a powerful crime-fighting hero. If you knew I was going to say that then the Psion hero is probably for you.

Only Psions can have Auras running.

Skills

Level Attained Skill Name Skill Type PP Cost Effect
Level 1 Aura: Vim Noncombat 4 Increased to-hit ability
Increased dodge ability
Level 2 Knit Flesh Noncombat 4 Heals damage
Level 3 Telekinesis Combat 4 Deals physical damage
Level 4 Aura: Mystery Noncombat 8 Increased spell damage
-1 to the cost of combat spells
Level 5 Premonition Passive 0 Increased initiative
Level 6 Mind Jab Combat 7 Deals psychic damage
Level 7 Wind Warrior Buff 12 Summons a sidekick
Level 8 Aura: Keen Observation Noncombat 16 Slightly increased % XP gain
Increased chips drops
Level 9 Knit Bone Noncombat 12 Heals damage
Level 10 Meditation Passive 0 Adds additional minutes to bedtime each rollover
Level 11 Electronic Understanding Passive 0 Allows you to use of Mind Jab, Psionic Blast and Wind warrior on Robots.
Level 12 Aura: Vigor Noncombat 12 Regenerates HP each turn
Increased maximum HP
Level 13 Psionic Blast Combat 15 Deals psychic damage
Level 14 Not Implemented
Level 15 Biofeedback Buff 10 Adds resistance to fire, ice, sonic, and psychic damage
Level 16 Aura: Mental Magnetism Noncombat 15 Increased or decreased chance of combat adventures

Talisman

Psions start with an Intellectual Headband
Psions are rewarded with an Orb of Insight for completing the Don't Cry for Me, Zion-tina quest.

Classes
NewElemental.gif
Elemental
NewNaturalist.gif
Naturalist
Gadgeteer.gif
Gadgeteer
Psion.gif
Psion