Difference between revisions of "Psion"
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=Talisman= | =Talisman= | ||
− | Psions start with a [[Intellectual_Headband]]<br> | + | Psions start with a [[Intellectual_Headband|Intellectual Headband]]<br> |
− | Psions are rewarded with an [[Orb_of_Insight]] for completing the [[Don't Cry for Me, Zion-tina]] | + | Psions are rewarded with an [[Orb_of_Insight|Orb of Insight]] for completing the [[Don't Cry for Me, Zion-tina]] |
{{classes}} | {{classes}} | ||
[[Category: Classes]] | [[Category: Classes]] |
Revision as of 06:40, 5 December 2007
The psion hero relies on the power of the mind. A masterful intellect combines with telekinetic and psychic powers to make a powerful crime-fighting hero. If you knew I was going to say that then the Psion hero is probably for you.
Skills
Level Attained | Skill Name | Skill Type | PP Cost |
---|---|---|---|
Level 1 | Aura: Vim | Noncombat | 4 |
Level 2 | Knit Flesh | Noncombat | 4 |
Level 3 | Telekinesis | Combat | 4 |
Level 4 | Aura: Mystery | Noncombat | 8 |
Level 5 | Premonition | Passive | 0 |
Level 6 | Mind Jab | Combat | 7 |
Level 7 | Wind Warrior | Buff | 12 |
Level 8 | Aura: Keen Observation | Noncombat | 16 |
Level 9 | Knit Bone | Noncombat | 12 |
Level 10 | Meditation | Passive | 0 |
Level 11 | Electronic Understanding | Passive | 0 |
Level 12 | Aura: Vigor | Noncombat | 12 |
Level 13 | Psionic Blast | Combat | 15 |
Level 15 | Biofeedback | Buff | 10 |
Talisman
Psions start with a Intellectual Headband
Psions are rewarded with an Orb of Insight for completing the Don't Cry for Me, Zion-tina
Classes | |||
---|---|---|---|
Elemental |
Naturalist |
Gadgeteer |
Psion |