Difference between revisions of "Melee Weapons Summary Table"

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(unbalanced club)
(righteous hook)
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| [[astral spline]] || 100 || 9 || 120 || +7 Melee Damage<br>+10 to Hit
 
| [[astral spline]] || 100 || 9 || 120 || +7 Melee Damage<br>+10 to Hit
 
|-
 
|-
| [[Atmos Spear (extended)]] || 150 || 10 || NA || +10% to your maximum Hit Points<br>Grants wearer the ability to fly<br>Can call down lightning 5 times per day.<br>+8% chance of critical hits
+
| [[Atmos Spear (extended)]] || 150 || 10 || NA || +10% to your maximum Hit Points<br>Grants wearer the ability to fly<br>Can call down lightning 5 times per day<br>+8% chance of critical hits
 
|-
 
|-
| [[Atmos Spear (shortened)]] || 50 || NA || NA || +20 to maximum HP<br>Grants wearer the ability to fly<br>Can call down lightning 5 times per day.<br>+7% chips
+
| [[Atmos Spear (shortened)]] || 50 || NA || NA || +20 to maximum HP<br>Grants wearer the ability to fly<br>Can call down lightning 5 times per day<br>+7% chips
 
|-
 
|-
 
| [[badly bent knife]]  || 5 || NA || 1 ||
 
| [[badly bent knife]]  || 5 || NA || 1 ||
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| [[cranky old bastard sword]] || 190 || 18 || 154 || +2% XP per combat<br>+12 sonic damage
 
| [[cranky old bastard sword]] || 190 || 18 || 154 || +2% XP per combat<br>+12 sonic damage
 
|-
 
|-
| [[cryonite club]] || 63 || 5 || 50 || +3 ice damage<br>Successful hit weakens opponents.
+
| [[cryonite club]] || 63 || 5 || 50 || +3 ice damage<br>Successful hit weakens opponents
 
|-
 
|-
 
| [[digital rapier]] || 45 || 3 || 56 || +10 to Hit<br>+5 to Initiative
 
| [[digital rapier]] || 45 || 3 || 56 || +10 to Hit<br>+5 to Initiative
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| [[Gallagher's mallet]] || 110 || 10 || 175 || +30 Damage to Melons
 
| [[Gallagher's mallet]] || 110 || 10 || 175 || +30 Damage to Melons
 
|-
 
|-
| [[Gilligan's golf club]] || 145 || 13 || 180 || +10% Reflexes<br>+6% chance of weapon fumbles.<br>+3% chance of enemy fumbles<br>+10% to your maximum Hit Points
+
| [[Gilligan's golf club]] || 145 || 13 || 180 || +10% Reflexes<br>+6% chance of weapon fumbles<br>+3% chance of enemy fumbles<br>+10% to your maximum Hit Points
 
|-
 
|-
 
| [[Gulliver's maul]] || 130 || 12 || 180 || +3% of weapon damage returned as PP<br>+10 spell damage
 
| [[Gulliver's maul]] || 130 || 12 || 180 || +3% of weapon damage returned as PP<br>+10 spell damage
 
|-
 
|-
| [[ham banner]] || 70 || 6 || NA || +10 Melee Damage.<br>Exclusively given to mods.
+
| [[ham banner]] || 70 || 6 || NA || +10 Melee Damage<br>Exclusively given to mods
 
|-
 
|-
 
| [[hammer]] || 10 || NA || 5 ||  
 
| [[hammer]] || 10 || NA || 5 ||  
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| [[hammer time]] || 72 || 6 || 130 || -5 seconds to the duration of each turn<br>+3 Melee damage
 
| [[hammer time]] || 72 || 6 || 130 || -5 seconds to the duration of each turn<br>+3 Melee damage
 
|-
 
|-
| [[handle]] || 38 || 2 || 42 || No weapon fumbles, ever.
+
| [[handle]] || 38 || 2 || 42 || No weapon fumbles, ever
 
|-
 
|-
 
| [[hedge slammer]] || 26 || NA || 16 || +3 Strength
 
| [[hedge slammer]] || 26 || NA || 16 || +3 Strength
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| [[mighty quill]] || 50 || 5 || NA || +5% Strength<br>+5% to your maximum Hit Points<br>+3% of weapon damage returned as HP
 
| [[mighty quill]] || 50 || 5 || NA || +5% Strength<br>+5% to your maximum Hit Points<br>+3% of weapon damage returned as HP
 
|-
 
|-
| [[Misericorde of the Squid]] || 380 || 40 || NA || +20% to hit<br>Successful hit weakens opponents.<br>+6% chance of critical hits.
+
| [[Misericorde of the Squid]] || 380 || 40 || NA || +20% to hit<br>Successful hit weakens opponents<br>+6% chance of critical hits
 
|-
 
|-
 
| [[morning star]] || 92 || 8 || 130 || +5% of Weapon Damage Returned as PP
 
| [[morning star]] || 92 || 8 || 130 || +5% of Weapon Damage Returned as PP
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| [[numbchucks]] || 48 || 4 || 14 || +6 ice damage
 
| [[numbchucks]] || 48 || 4 || 14 || +6 ice damage
 
|-
 
|-
| [[padded axe]] || 40 || 2 || 100 || Approved for use in the PvP arena.<br>+2 PvP fierce attack
+
| [[padded axe]] || 40 || 2 || 100 || Approved for use in the PvP arena<br>+2 PvP fierce attack
 
|-
 
|-
| [[padded club]] || 40 || 2 || 100 || Approved for use in the PvP arena.<br>+2 PvP standard attack
+
| [[padded club]] || 40 || 2 || 100 || Approved for use in the PvP arena<br>+2 PvP standard attack
 
|-
 
|-
 
| [[pandimensional scepter]] || 40 || 3 || 100 || -1 Cost of Combat Spells<br>+10 Spell Damage
 
| [[pandimensional scepter]] || 40 || 3 || 100 || -1 Cost of Combat Spells<br>+10 Spell Damage
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| [[plaque buster]] || 112 || 10 || 165 || +20 to maximum PP
 
| [[plaque buster]] || 112 || 10 || 165 || +20 to maximum PP
 
|-
 
|-
| [[Quijote's spear]] || 135 || 13 || 290 || +15 increased foe toughness.<br>+20 damage to giants<br>-50% defense against windmills
+
| [[Quijote's spear]] || 135 || 13 || 290 || +15 increased foe toughness<br>+20 damage to giants<br>-50% defense against windmills
 
|-
 
|-
 
| [[quill blade]] || 90 || 12 || 250 || +10 Melee damage<br>+5% to hit
 
| [[quill blade]] || 90 || 12 || 250 || +10 Melee damage<br>+5% to hit
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|-
 
|-
 
| [[Reaper's scythe]] || 10 || NA || 10 || +1% of weapon damage returned as HP
 
| [[Reaper's scythe]] || 10 || NA || 10 || +1% of weapon damage returned as HP
 +
|-
 +
| [[righteous hook]] || 162 || 15 || 150 || +5% Strength<br>1% chance to stun opponents
 
|-
 
|-
 
| [[saw glove]] || 140 || 12 || 255 || +15 Melee Damage
 
| [[saw glove]] || 140 || 12 || 255 || +15 Melee Damage
 
|-
 
|-
| [[Sceptre of 'Umr At-Tawil]] || 666 || 50 || NA || Can use a disintegration beam 10 times/day.<br>-5 seconds to the duration of each turn<br>+10% Strength<br>+10% Intellect<br>+10% Reflexes
+
| [[Sceptre of 'Umr At-Tawil]] || 666 || 50 || NA || Can use a disintegration beam 10 times/day<br>-5 seconds to the duration of each turn<br>+10% Strength<br>+10% Intellect<br>+10% Reflexes
 
|-
 
|-
| [[Scourge of Souls]] || 550 || 55 || NA || 5% chance to stun opponents<br>-10 foe toughness.<br>+50 Melee damage<br>+10% of weapon damage returned as HP
+
| [[Scourge of Souls]] || 550 || 55 || NA || 5% chance to stun opponents<br>-10 foe toughness<br>+50 Melee damage<br>+10% of weapon damage returned as HP
 
|-
 
|-
 
| [[Scythian crook]] || 155 || 16 || 235 ||  
 
| [[Scythian crook]] || 155 || 16 || 235 ||  

Revision as of 14:40, 19 January 2010

Item Power Level Required Autosell Value Notes
astral spline 100 9 120 +7 Melee Damage
+10 to Hit
Atmos Spear (extended) 150 10 NA +10% to your maximum Hit Points
Grants wearer the ability to fly
Can call down lightning 5 times per day
+8% chance of critical hits
Atmos Spear (shortened) 50 NA NA +20 to maximum HP
Grants wearer the ability to fly
Can call down lightning 5 times per day
+7% chips
badly bent knife 5 NA 1
baseball bat 10 NA 5
Bass-O-Matic 77 52 4 60 +4 Melee Damage
bat out of Hell 115 10 180 +10% to hit
big honkin' hammer 65 5 80 -5 to Hit
+8 Electric Damage
big left hook 85 6 72 +5 Strength
Blue Elsa's blue blade 60 5 200 +10% offense
+10 to hit
brass knuckles 13 NA 8
bun's blade 18 17 270 +9 Melee damage
+20 Reflexes
Grants wearer the ability for super jumps
Burma razor 170 16 260
cat o' five tails 32 2 9 +4 Melee damage
+5 foe toughness
cold-blooded axe 160 15 320 +10 ice damage
+20% ice resistance
colossal mandible 50 4 50
cranky old bastard sword 190 18 154 +2% XP per combat
+12 sonic damage
cryonite club 63 5 50 +3 ice damage
Successful hit weakens opponents
digital rapier 45 3 56 +10 to Hit
+5 to Initiative
digital saber 55 4 60 +3 Electric Damage
ethereal club 65 5 90 +5% of Weapon Damage Returned as PP
extension cord 10 NA 5 +1 Electric Damage
Fighting Club 10 NA NA +X offense (+10/level, max: 100)
+20% Strength
+10 Melee damage
+5% of weapon damage returned as HP
You do know Jack. Specifically, Jack's physiology.
fire drill 147 13 275 +13 fire damage
flaming whip 30 3 35 +20 fire damage
Take 3 fire damage per round of combat
frostbite whip 21 2 8 +4 ice damage
Gallagher's mallet 110 10 175 +30 Damage to Melons
Gilligan's golf club 145 13 180 +10% Reflexes
+6% chance of weapon fumbles
+3% chance of enemy fumbles
+10% to your maximum Hit Points
Gulliver's maul 130 12 180 +3% of weapon damage returned as PP
+10 spell damage
ham banner 70 6 NA +10 Melee Damage
Exclusively given to mods
hammer 10 NA 5
hammer time 72 6 130 -5 seconds to the duration of each turn
+3 Melee damage
handle 38 2 42 No weapon fumbles, ever
hedge slammer 26 NA 16 +3 Strength
icicle 30 2 5 +5 ice damage
knife 7 NA 3
lamp post 98 8 145 +10 Melee damage
-8 to hit
larchwood staff 85 7 115 +5% Intellect
large knife 15 NA 8
laser saber 75 6 68 +3 electric damage
+4 dodging ability
lead pipe 20 NA 5
lightning rod 137 14 235 +3% of weapon damage returned as PP
+3% of weapon damage returned as HP
+5 electric damage
long arm of the law 72 6 70 +5% Chips
metaphoric claws 45 3 45
mighty quill 50 5 NA +5% Strength
+5% to your maximum Hit Points
+3% of weapon damage returned as HP
Misericorde of the Squid 380 40 NA +20% to hit
Successful hit weakens opponents
+6% chance of critical hits
morning star 92 8 130 +5% of Weapon Damage Returned as PP
mourning star 105 9 165 +5% of Weapon Damage Returned as HP
night club 82 7 90 +4 sonic damage
numbchucks 48 4 14 +6 ice damage
padded axe 40 2 100 Approved for use in the PvP arena
+2 PvP fierce attack
padded club 40 2 100 Approved for use in the PvP arena
+2 PvP standard attack
pandimensional scepter 40 3 100 -1 Cost of Combat Spells
+10 Spell Damage
paper machete 23 NA 15 +2 Melee Damage
peacekeeping baton 18 NA 9 +2 Melee Damage
photo-chopper 50 4 NA +2 fire damage
+2 ice damage
+2 electric damage
+2 sonic damage
+2 acid damage
+2 psychic damage
Custom item given to Corrupt Shadow
plaque buster 112 10 165 +20 to maximum PP
Quijote's spear 135 13 290 +15 increased foe toughness
+20 damage to giants
-50% defense against windmills
quill blade 90 12 250 +10 Melee damage
+5% to hit
rapier 42 3 46
Reaper's scythe 10 NA 10 +1% of weapon damage returned as HP
righteous hook 162 15 150 +5% Strength
1% chance to stun opponents
saw glove 140 12 255 +15 Melee Damage
Sceptre of 'Umr At-Tawil 666 50 NA Can use a disintegration beam 10 times/day
-5 seconds to the duration of each turn
+10% Strength
+10% Intellect
+10% Reflexes
Scourge of Souls 550 55 NA 5% chance to stun opponents
-10 foe toughness
+50 Melee damage
+10% of weapon damage returned as HP
Scythian crook 155 16 235
shattered protest sign 3 NA 1
shepherd's crook 35 2 100 Successful hit weakens opponents (by 5 points)
+5% effectiveness from your sidekick
short end of the stick 45 3 42 +3% item drops
smart axe 125 12 255 +8% of Weapon Damage Returned as HP
spark saw 152 14 260 +20 electric damage
steel knuckles 25 NA NA
telekinetic katana 1 10 150 +20 psychic damage
The Tenderizer's hammer 142 13 200 +8 Melee damage
+15% Strength
the whole nine yards 83 7 110 +10 Strength
Thundarr's photon blade 95 8 200 +8 fire damage
+8 defense
titanium mace 48 3 48
titanium pipe 38 2 32
Torch of Nug 700 70 NA +50% weapon damage
+50 fire damage
+10% of weapon damage returned as HP
tritanium trident 78 7 50 +30% offense
+10 Strength
truepenny blade 85 7 120 +5 to Hit
+5 Melee Damage
ubiquitous chainsaw 30 2 30
unbalanced club 100 9 85 +3 foe toughness
+6 Melee damage
unleaded pipe 82 7 108 +8 Strength
wand of compensation 60 5 80 Successful hit weakens opponents
warmaking baton 82 7 104 +4 Melee damage
xentrium axe 150 14 314 +10% to initiative
+10 to hit



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