Difference between revisions of "Metalmorph"
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Hoyifung04 (talk | contribs) (it costs 20 PP) |
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==Notes== | ==Notes== | ||
* This skill is not properly coded for skill points yet. The following will be true when it is. | * This skill is not properly coded for skill points yet. The following will be true when it is. | ||
− | * X is 20 - round(S/2), where S is the number of | + | * X is 20 - round(S/2), where S is the number of {{skillPoint}}s invested. |
* The metals that can be metalmorphed depend on S: | * The metals that can be metalmorphed depend on S: | ||
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Revision as of 01:00, 16 July 2010
Go to Elemental Skills (level 11 skill, trained at the Training Room)
Metalmorph
With your elemental insight, you can convert the molecules of certain metals into other metals. Theoretically, more valuable metals.
Can upgrade certain metals
Cost: X PP
Notes
- This skill is not properly coded for skill points yet. The following will be true when it is.
- X is 20 - round(S/2), where S is the number of skill points invested.
- The metals that can be metalmorphed depend on S:
S required | Source | Target |
---|---|---|
0 | Titanium | Cryonite |
0 | Plasteel | Cavorite |
3 | Cybertronium | Illuminum |
6 | Tritanium | Pentium |
8 | Polysteel | Paladinum |
10 | Byzantium | Malkamite |
- In practice used from the Workbench interface at your Hideout.
- Prior to the introduction of skill points, all metals could be metalmorphed. X was 20.
- The name of the skill is based on a suggestion made by Fly Die0 as part of the May 2009's bounty.