Difference between revisions of "Caffeine"

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(Summary Table)
Line 19: Line 19:
 
| [[Scalpel energy drink]] || 120 || 5 || 24 || Level 6 ||  
 
| [[Scalpel energy drink]] || 120 || 5 || 24 || Level 6 ||  
 
|-
 
|-
| [[Exigen-C cocktail]] || 95 || 4 || 23.75 || Level 7 ||  
+
| [[Exigen-C cocktail]] || 90-100 || 4 || 23.75 || Level 7 ||  
 
|-
 
|-
 
| [[white pill]] || 180 || 8 || 22.5 || Level 4 || Gives effects: [[Euphoria]] 60 minutes<br>[[Utter Wretchedness]] 240 minutes
 
| [[white pill]] || 180 || 8 || 22.5 || Level 4 || Gives effects: [[Euphoria]] 60 minutes<br>[[Utter Wretchedness]] 240 minutes

Revision as of 16:49, 2 October 2010

Introduction

Caffeine is one of the two consumables in Twilight Heroes, the other being Sugar. Consuming caffeine increases your Bedtime, allowing you more time to play.

Each caffeine item has a size in "units" of caffeine. You can consume 12 such units per day. Trying to consume more will get you the message:

You've had enough caffeine for one night. Any more and you're going to get twitchy and start acting weird instead of heroic. And trust me, nobody wants that.

Trying to multi-use too much caffeine will get you the message:

That's way more caffeine than you should drink in one night. You think better of it, and your nerves silently thank you.

Summary Table

Item Time Caffeine Time/Caffeine Requirement Notes
bowling ball 144 6 24 Level 5
Bray energy drink 120 5 24 Level 6
Scalpel energy drink 120 5 24 Level 6
Exigen-C cocktail 90-100 4 23.75 Level 7
white pill 180 8 22.5 Level 4 Gives effects: Euphoria 60 minutes
Utter Wretchedness 240 minutes
pre-coffee 55-65 3 20 Level 4
Frostheim mocha 137-149 6 18.833see notes Level 12 3 Sugar
moleroot 137-149 6 18.833see notes Level 12 3 Sugar
Rainbow's Ark pill 55 3 18.333 Level 6
the undiet soda 137-149 6 18.833see notes Level 12 3 Sugar
oil can coffee 64-80 4 18 Level 5
fortified coffee 90 5 18 Level 4
Blue Oxford drink 33-39 2 18 Level 4
hyper-c, small 48-57 3 17.5 Level 3 Gain 2 reflexes
hyper-c, large 96-114 6 17.5 Level 5 Gain 4 reflexes
Mister Tea 97-113 6 17.5 Level 5
dose of X-presso 35 2 17.5 Level 4
Guatemalan pepperjuice 35 2 17.5 Level 3 Gives effect: The Sweats 35 minutes
pep-up pill 60 4 15 Level 5 Gain 4 Intellect
bag of PG Tips 42-48 3 15 Level 3
Gingerette Black 30 2 15 Level 2
can of Gingerelle
can of Gingerette
13-17 1 15
buzzing dew 30 2 15 Level 9 Gain 3 strength
scorched coffee  ?-55-64-? 4 14.875 Level 7 Gain 3 strength
Manly Man energy drink 81-92 6 14.42 Level 8 Take 6 damage
vial of powdered mojo 50 4 12.5 Level 4
caffeine pill 25 2 12.5 Level 4
smart juice 30 3 10 Level 2 Gives 10 XP
coffee mochi ball 30 3 10
fancy latte 30 3 10 Coffee Snob Merit Badge
latte 30 3 10
shot of espresso 30 3 10
cup of coffee
cup of tea
30 3 10
Brad energy drink 20 4 5
Turkish coffee  ? 3  ? Level 5
stimpack  ? 4  ? Level 9

Notes

  • It is hard to compare items which consume contain both sugar and caffeine to items that contain only one of them. The values used in the table above assume that each sugar unit yields 10 adventures, such as the amount given by eyeball gumball and other standard sugar items. Other useful comparisons might be:
Sugar yield/unit Caffeine yield/unit
10 (e.g. eyeball gumball) 18.833
11.75 (e.g. sugar substitute) 17.958
12.5 (e.g. stroopwafel) 17.583