PP restorers

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PP Restoration

These will increase PP when used.

On Moonday, these will restore an extra PP.

Source Source type Gain When usable Cost Requirements Notes
Enlightenment Center Location Fully Non-combat 12 chips per PP Transportation range 4 or greater
Radiation Lab Location Fully Non-combat 8 chips per HP Space Station developed
Robe of 'Umr At-Tawil Full-body suit Fully Combat None Level 50 Also restores full HP
Only 3 times a day
Training Location Fully Non-combat None See Level Mechanics Level 2-25 at Guild
Level 26-50 at Nagual
Does not apply after level 50
Also gives other benefits
Drowsiness Item 50% of total Non-combat Item Loss + 2.5-5 minutes Obtained from sleeping draught
Works when resting
Active for 5 minutes
Also restores 50% of total HP
long-lost remote control Item 25% of total Non-combat Item Loss + 2.5-5 minutes Works when resting
Also restores full HP
lost remote control Item 25% of total Non-combat Item Loss + 2.5-5 minutes Works when resting
Also restores full HP
Mink Seat of Justice
Plush Recliner of Wisdom
Special Varies Non-combat resting Holding the chair Doubles the amount
Also triples the HP amount
Tikkoun elixir Item 132-136 Non-combat Item Loss Level 15 Also restores 67-68 HP
bandana Item 82-96 Non-combat Item Loss
low pill Item 55 Non-combat Item Loss Also restores full HP
Rest at your Hideout Location ~4*Level, cap 40 Non-combat 2.5-5 minutes Cost is level dependant
Also restores ~4*Level, cap 40 HP
de-enervation juice Item 30-40 Non-combat Item Loss
red pill Item 21-30 Non-combat Item Loss Also restores 21-30 HP
firewater Item 20-25 Non-combat Item Loss
sky water Item 15-25 Non-combat Item Loss
Krakatoa Punch Item 12-18 Non-combat Item Loss
green tea mochi ball Item 11-15 Non-combat Item Loss Also restores 11-14 HP
GigaGuy capsule Item 8-12 Non-combat Item Loss
insta-charge ampoule Item 8-12 Always Item Loss
power stick Item 8-12 Always Item Loss
night cap Helmet 5 Non-combat resting
rainwater Item ? ? Item Loss

PP Regeneration

These will regenerate PP each turn.

Source Source type Gain Duration Requirements Notes
Amazing Technicolor Dreampants Pants 1*Level, cap 15 One turn When trigger Yellow
Provides Other beneficial results
prismatic sports bra Shirt 1*Level, cap 15 one turn When trigger Lavender
Provides other beneficial results
judo kid gloves Accessory 9-14, occasionally Always Only if you have a sidekick
Spaced Item 10 120 minutes Level 15 Obtained from space mead
+20% cold resistance
Treader of the Dust's Sandals Boots 10 Always Level 55 Increased chance of combat adventures.
+10 Weapon damage (ranged or melee)
-5 seconds to the duration of each turn
Massage therapist Sidekick 10 occasionally +10 HP as well
Hero's Cape Accessory floor(Level/2)+3, cap 10 Always +20% item drops
three-speed bicycle shorts (high gear) Pants Level/4+1, cap 10 Always Level 10 -15 seconds to the duration of each turn
+5 damage absorption
Old Man Walking Item 5 120 minutes Obtained from tormented soles
+10 seconds/turn
+5 HP regen/turn
Grimm's Bulwark Talisman Level/2, cap 5 Always +20% to your defensive rating
+20% resistance to all elements
Regenerates HP
-15% offense
cavorite cover Offhand Item 4 Always Level 12 +10 dodging ability
sun dress Full-body suit 4 Always Level 14 +10 electric damage
5% chance to stun opponents
+5% item drops
VHF-1 Fighter Transportation 2-4 Always Grants wearer the ability to fly
Can perform up to 5 airstrike attacks per day.
cavorite cap Helmet 3 Always Level 12 +20 to maximum PP
hot charcoal Offhand item 2 Always
Lexura Infinides D-8 Transportation 2 Always
lover's locket Accessory 2 Always Level 9 +2 HP per turn
lover's locket, right half Accessory 2 Always Level 6
newt leather jacket Shirt 2 Always Level 3 Take 2 fire damage per round of combat
+2 fire damage
polysteel panama Helmet 2 Always Level 13 +10% Reflexes
Ultimate Aviator Goggles Talisman 2 Always +10% chips
Grants wearer the ability to fly
-5% item drops
Panama hat Helmet 1 Always Level 5
Proper Hydration Elemental Passive skill 1 Always Level 5
bicycle Transportation -1 Always
Thirsty Item -2 120 minutes Obtained from dehydrated water
+5 weapon damage
Abaddon charm Talisman -3 Always +10 fire damage
+20% fire resistance
+20% Strength
Internal Injuries Effect -Level/2, cap 15 60 minutes Obtained by being defeated

PP Returned from Damage

These will return a percentage of the damage you do back as PP. Damage counted is capped by the amount of HP the foe has left.

Source Source type Percentage Duration Requirements Notes
Ebon Eye of the Deep Talisman 5 Always +15 spell damage
-20% chips
ethereal club Melee weapon 5 Always Level 5
morning star Melee weapon 5 Always Level 9
Trident of Nodens Ranged weapon 5 Always Level 40 +3 extra attack(s) per turn.
+5% of weapon damage returned as HP
Fires varying elemental beams.
Waxing Nostalgic Item 4 60 minutes Obtained from lost toy
lightning rod Melee weapon 3 Always Level 14 +3% of weapon damage returned as PH
+5 electric damage
shrapnel gun Ranged weapon 3 Always Level 11 +10 dodging ability
Gulliver's maul Melee weapon 3 Always Level 12 +10 spell damage

Notes