Full-body Suits Summary Table: Difference between revisions
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! '''Item''' !! '''Power''' !! '''Level Required''' !! '''Autosell Value''' !! class="unsortable"|'''Notes''' | ! '''Item''' !! '''Power''' !! '''Level Required''' !! '''Autosell Value''' !! class="unsortable"|'''Notes''' | ||
|- | |- | ||
| [[Abyssinian exosuit]] || 170 || 16 || 265 || + | | [[Abyssinian exosuit]] || 170 || 16 || 265 || +25% Intellect<br>+20% resist fire, ice, electric, and acid damage | ||
|- | |||
| [[ACU suit]] || 55 || 5 || 30 || | |||
|- | |||
| [[alluring business suit]] || 120 || 10 || 200 || +20% to initiative | |||
|- | |- | ||
| [[bed-sheet with holes]] || 10 || NA || 10 || +1 psychic damage | | [[bed-sheet with holes]] || 10 || NA || 10 || +1 psychic damage | ||
|- | |- | ||
| [[black jumpsuit]] || 60 || 4 || 300 || Approved for use in the PvP arena | | [[black jumpsuit]] || 60 || 4 || 300 || Approved for use in the PvP arena<br>+3 PvP starting points<br>+3 PvP offense<br>+3 PvP defense | ||
|- | |||
| [[Blockee power armor]] || 90 || NA || NA || +5 damage absorption<br>Attacker takes 5 damage<br>+10% resist fire, ice, electric, and acid damage<br>You find Blockees in the weirdest places | |||
|- | |||
| [[blue lynx pajamas]] || 60 || NA || 500 || +5 dodging ability<br>+5 melee damage - for Naturalists only | |||
|- | |||
| [[boilerplate]] || 175 || 15 || 678 || +5 damage absorption<br>+20% Reflexes | |||
|- | |- | ||
| [[camouflage dungarees]] || 80 || 7 || 120 || | | [[camouflage dungarees]] || 80 || 7 || 120 || | ||
|- | |- | ||
| [[cat suit]] || 10 || NA || 10 || +5 to initiative | | [[cat suit]] || 10 || NA || 10 || +5 to initiative | ||
|- | |||
| [[Centry armor]] || 5 || NA || NA || Bolsters your Defense when the city is under attack | |||
|- | |||
| [[chain mail bikini]] || 75 || 11 || 100 || +5 PP per turn<br>+10 to initiative<br>+5% chance of critical hits<br>-10% ice resistance | |||
|- | |- | ||
| [[creepy robe]] || 10 || NA || 10 || +1 psychic damage | | [[creepy robe]] || 10 || NA || 10 || +1 psychic damage | ||
|- | |- | ||
| [[denim overalls]] || | | [[data platemail]] || 140 || 13 || 300 || Your software triggers more consistently<br>+3 XP per turn | ||
|- | |||
| [[denim overalls]] || 12 || NA || 8 || | |||
|- | |- | ||
| [[digital robes]] || 35 || NA || 25 || +8 to Maximum PP | | [[digital robes]] || 35 || NA || 25 || +8 to Maximum PP | ||
|- | |||
| [[Dr. Nano's labcoat]] || 255 || 25 || 1000 || +25% Intellect<br>Attacker takes +10% acid damage upon successful hit<br>+10% acid damage resistance | |||
|- | |||
| [[dress pajamas]] || 60 || NA || 500 || +5 to initiative<br>+5 ranged damage - for Gadgeteers only | |||
|- | |- | ||
| [[dyed pajamas]] || 5 || NA || NA || | | [[dyed pajamas]] || 5 || NA || NA || | ||
|- | |- | ||
| [[foxy caped suit]] || 80 || NA || NA || Grants wearer the ability for super jumps<br>+5% Reflexes<br>+10% to hit<br>-10 seconds to the duration of each turn<br>Chance of stunning opponents if you win initiative, if this suit is worn in conjunction with the foxy masked sombrero | | [[Erdrick's plate]] || 160 || 15 || 125 || +20% Strength<br>+5 HP per turn | ||
|- | |||
| [[foundry suit]] || 85 || 7 || 120 || | |||
|- | |||
| [[foxy caped suit]] || 80 || NA || NA || Grants wearer the ability for super jumps<br>+5% Reflexes<br>+10% to hit<br>-10 seconds to the duration of each turn<br>Chance of stunning opponents if you win initiative, if this suit is worn in conjunction with the foxy masked sombrero | |||
|- | |- | ||
| [[gothy black dress]] || 70 || 6 || 200 || +15% Intellect<br>+5% spell damage | | [[gothy black dress]] || 70 || 6 || 200 || +15% Intellect<br>+5% spell damage | ||
|- | |- | ||
| [[grey wolf pajamas]] || 5 || NA || 1 || | |||
|- | |||
| [[Great Cesar's sheet]] || 90 || 8 || 140 || Attacker takes +4 ice damage upon successful hit<br>+8% psychic damage resistance | |||
|- | |||
| [[hair suit]] || 130 || 12 || 225 || Take 1 physical damage per round of combat<br>+10% Strength<br>Gives wearer a slightly brutish appearance | |||
|- | |||
| [[heavy, heavy plate]] || 100 || 9 || 55 || +10 foe toughness<br>+4 damage absorption | |||
|- | |||
| [[lab suit]] || 110 || 10 || 175 || +10% psychic damage resistance | | [[lab suit]] || 110 || 10 || 175 || +10% psychic damage resistance | ||
|- | |- | ||
| [[orange jumpsuit]] || 50 || 3 || 200 || Approved for use in the PvP arena | | [[law suit]] || 110 || 10 || 220 || +10 psychic damage<br>Take 1 psychic damage per round of combat<br>-20% chips | ||
|- | |||
| [[lightning yellow pajamas]] || 5 || NA || 1 || | |||
|- | |||
| [[medieval plate]] || 190 || 18 || 130 || +4% XP per combat<br>-10 to initiative<br>+10% defense | |||
|- | |||
| [[orange jumpsuit]] || 50 || 3 || 200 || Approved for use in the PvP arena<br>+2 PvP starting points<br>+2 PvP offense<br>+2 PvP defense | |||
|- | |||
| [[orwhal onesie]] || 190 || 15 || 1000 || +20 fire damage<br>+20% to initiative<br>+20% ice resistance | |||
|- | |||
| [[pitch black pajamas]] || 5 || NA || 1 || | |||
|- | |- | ||
| [[polyester suit]] || 50 || 4 || 50 || -10% Fire Resistance | | [[polyester suit]] || 50 || 4 || 50 || -10% Fire Resistance | ||
|- | |||
| [[positive thinking pajamas]] || 60 || NA || 500 || +5% chips<br>+5 psychic damage - for Psions only | |||
|- | |||
| [[power company pajamas]] || 60 || NA || 500 || +5 spell damage<br>+5 electric damage - for Elementals only | |||
|- | |- | ||
| [[pseudo-chitin armor]] || 90 || 8 || 50 || +5% acid damage resistance<br>+5 damage absorption<br>Attacker takes 3 damage | | [[pseudo-chitin armor]] || 90 || 8 || 50 || +5% acid damage resistance<br>+5 damage absorption<br>Attacker takes 3 damage | ||
|- | |||
| [[pure white pajamas]] || 5 || NA || 1 || | |||
|- | |||
| [[quandary suit]] || 75 || 7 || 125 || +15 defense<br>+1% chance of weapon fumbles | |||
|- | |||
| [[radiation suit]] || 110 || 10 || 175 || +7 PP per turn | |||
|- | |- | ||
| [[red cape and skirt combo]] || 10 || NA || 10 || +2% ice resistance | | [[red cape and skirt combo]] || 10 || NA || 10 || +2% ice resistance | ||
|- | |- | ||
| [[Robe of 'Umr At-Tawil]] || 666 || 50 || NA || Limited immortality 3 times/day | | [[Robe of 'Umr At-Tawil]] || 666 || 50 || NA || Limited immortality 3 times/day<br>-10 seconds to the duration of each turn<br>+10% Strength<br>+10% Intellect<br>+10% Reflexes | ||
|- | |- | ||
| [[Robe of Summanus]] || 400 || 40 || NA || Increased chance of noncombat adventures | | [[Robe of Summanus]] || 400 || 40 || NA || Increased chance of noncombat adventures<br>+6% chance of critical hits<br>+10% resist fire, ice, electric, and acid damage<br>Increases the effectiveness of reputation-affecting choices | ||
|- | |- | ||
| [[roll of gauze]] || 10 || NA || 10 || +1% ice resistance | | [[roll of gauze]] || 10 || NA || 10 || +1% ice resistance | ||
|- | |||
| [[Samuels suit]] || 10 || NA || NA || +40% resistance to frusion-based attacks | |||
|- | |||
| [[SCUBF suit]] || 4 || NA || 120 || Grants wearer the ability for super jumps<br>Grants wearer the ability to breathe under water | |||
|- | |||
| [[slick suit]] || 120 || 10 || 150 || +10% dodging ability<br>+10% to initiative<br>+5 psychic damage | |||
|- | |- | ||
| [[smart suit]] || 130 || 12 || 260 || +10% Strength<br>+10% Reflexes<br>+20% resist fire, ice, electrical, and acid damage | | [[smart suit]] || 130 || 12 || 260 || +10% Strength<br>+10% Reflexes<br>+20% resist fire, ice, electrical, and acid damage | ||
|- | |||
| [[spy tux]] || 90 || NA || NA || +10% dodging ability<br>+10% to initiative<br>-15 seconds to the duration of each turn | |||
|- | |- | ||
| [[sun dress]] || 150 || 14 || 265 || +10 electric damage<br>5% chance to stun opponents<br>+4 PP per turn<br>+5% item drops | | [[sun dress]] || 150 || 14 || 265 || +10 electric damage<br>5% chance to stun opponents<br>+4 PP per turn<br>+5% item drops | ||
|- | |- | ||
| [[suspicious trench coat]] || 92 || 9 || 161 || +4 psychic damage | | [[suspicious trench coat]] || 92 || 9 || 161 || +4 psychic damage | ||
|- | |||
| [[sweat suit]] || 110 || 11 || 100 || +10% fire resistance<br>+10% ice resistance<br>+2 PP per turn<br>+5 psychic damage | |||
|- | |||
| [[tectonic plate]] || 160 || 15 || 130 || +7 damage absorption<br>Attacker takes +7 fire damage upon successful hit | |||
|- | |- | ||
| [[The Slime's snuggie]] || 120 || 11 || 200 || +50% acid damage resistance<br>+3 damage absorption | | [[The Slime's snuggie]] || 120 || 11 || 200 || +50% acid damage resistance<br>+3 damage absorption | ||
|- | |||
| [[training suit]] || 100 || 12 || 210 || +5% resistance to all elements<br>+5% capacity to all resistances | |||
|- | |||
| [[Universal Unitard of Ultimate Utility]] || 120 || 10 || 200 || +5% Strength<br>+5% Intellect<br>+5% Reflexes<br>-10 seconds to the duration of each turn<br>+3 XP per combat | |||
|- | |||
| [[Ursula's teddy]] || 120 || 12 || NA || +20% effectiveness from your sidekick<br>-20% ice resistance | |||
|- | |- | ||
| [[vampire costume]] || 10 || NA || 10 || +1 Strength | | [[vampire costume]] || 10 || NA || 10 || +1 Strength | ||
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| [[VHF-1 Exosuit]] || 90 || NA || NA || +15 Strength<br />+20 defense<br />-10 seconds to the duration of each turn | | [[VHF-1 Exosuit]] || 90 || NA || NA || +15 Strength<br />+20 defense<br />-10 seconds to the duration of each turn | ||
|- | |- | ||
| [[white jumpsuit]] || 40 || 2 || 100 || Approved for use in the PvP arena | | [[white jumpsuit]] || 40 || 2 || 100 || Approved for use in the PvP arena<br>+1 PvP starting points<br>+1 PvP offense<br>+1 PvP defense | ||
|- | |- | ||
| [[witch's dress]] || 10 || NA || 10 || +5 to maximum PP | | [[witch's dress]] || 10 || NA || 10 || +5 to maximum PP | ||
|- | |||
| [[Vortex suit]] || 90 || NA || NA || Occasional super weapon attacks<br>+6 damage absorption<br>+25% base metal drops | |||
|- | |||
| [[zoot riot suit]] || 150 || NA || NA || Keeps the music coming<br>Swings your attributes upward | |||
|- | |- | ||
|} | |} | ||
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{{EquipmentLists}} | {{EquipmentLists}} | ||
[[Category: Full-body Suits|*]] | [[Category: Full-body Suits|*]] |
Latest revision as of 07:39, 4 May 2015
Item | Power | Level Required | Autosell Value | Notes |
---|---|---|---|---|
Abyssinian exosuit | 170 | 16 | 265 | +25% Intellect +20% resist fire, ice, electric, and acid damage |
ACU suit | 55 | 5 | 30 | |
alluring business suit | 120 | 10 | 200 | +20% to initiative |
bed-sheet with holes | 10 | NA | 10 | +1 psychic damage |
black jumpsuit | 60 | 4 | 300 | Approved for use in the PvP arena +3 PvP starting points +3 PvP offense +3 PvP defense |
Blockee power armor | 90 | NA | NA | +5 damage absorption Attacker takes 5 damage +10% resist fire, ice, electric, and acid damage You find Blockees in the weirdest places |
blue lynx pajamas | 60 | NA | 500 | +5 dodging ability +5 melee damage - for Naturalists only |
boilerplate | 175 | 15 | 678 | +5 damage absorption +20% Reflexes |
camouflage dungarees | 80 | 7 | 120 | |
cat suit | 10 | NA | 10 | +5 to initiative |
Centry armor | 5 | NA | NA | Bolsters your Defense when the city is under attack |
chain mail bikini | 75 | 11 | 100 | +5 PP per turn +10 to initiative +5% chance of critical hits -10% ice resistance |
creepy robe | 10 | NA | 10 | +1 psychic damage |
data platemail | 140 | 13 | 300 | Your software triggers more consistently +3 XP per turn |
denim overalls | 12 | NA | 8 | |
digital robes | 35 | NA | 25 | +8 to Maximum PP |
Dr. Nano's labcoat | 255 | 25 | 1000 | +25% Intellect Attacker takes +10% acid damage upon successful hit +10% acid damage resistance |
dress pajamas | 60 | NA | 500 | +5 to initiative +5 ranged damage - for Gadgeteers only |
dyed pajamas | 5 | NA | NA | |
Erdrick's plate | 160 | 15 | 125 | +20% Strength +5 HP per turn |
foundry suit | 85 | 7 | 120 | |
foxy caped suit | 80 | NA | NA | Grants wearer the ability for super jumps +5% Reflexes +10% to hit -10 seconds to the duration of each turn Chance of stunning opponents if you win initiative, if this suit is worn in conjunction with the foxy masked sombrero |
gothy black dress | 70 | 6 | 200 | +15% Intellect +5% spell damage |
grey wolf pajamas | 5 | NA | 1 | |
Great Cesar's sheet | 90 | 8 | 140 | Attacker takes +4 ice damage upon successful hit +8% psychic damage resistance |
hair suit | 130 | 12 | 225 | Take 1 physical damage per round of combat +10% Strength Gives wearer a slightly brutish appearance |
heavy, heavy plate | 100 | 9 | 55 | +10 foe toughness +4 damage absorption |
lab suit | 110 | 10 | 175 | +10% psychic damage resistance |
law suit | 110 | 10 | 220 | +10 psychic damage Take 1 psychic damage per round of combat -20% chips |
lightning yellow pajamas | 5 | NA | 1 | |
medieval plate | 190 | 18 | 130 | +4% XP per combat -10 to initiative +10% defense |
orange jumpsuit | 50 | 3 | 200 | Approved for use in the PvP arena +2 PvP starting points +2 PvP offense +2 PvP defense |
orwhal onesie | 190 | 15 | 1000 | +20 fire damage +20% to initiative +20% ice resistance |
pitch black pajamas | 5 | NA | 1 | |
polyester suit | 50 | 4 | 50 | -10% Fire Resistance |
positive thinking pajamas | 60 | NA | 500 | +5% chips +5 psychic damage - for Psions only |
power company pajamas | 60 | NA | 500 | +5 spell damage +5 electric damage - for Elementals only |
pseudo-chitin armor | 90 | 8 | 50 | +5% acid damage resistance +5 damage absorption Attacker takes 3 damage |
pure white pajamas | 5 | NA | 1 | |
quandary suit | 75 | 7 | 125 | +15 defense +1% chance of weapon fumbles |
radiation suit | 110 | 10 | 175 | +7 PP per turn |
red cape and skirt combo | 10 | NA | 10 | +2% ice resistance |
Robe of 'Umr At-Tawil | 666 | 50 | NA | Limited immortality 3 times/day -10 seconds to the duration of each turn +10% Strength +10% Intellect +10% Reflexes |
Robe of Summanus | 400 | 40 | NA | Increased chance of noncombat adventures +6% chance of critical hits +10% resist fire, ice, electric, and acid damage Increases the effectiveness of reputation-affecting choices |
roll of gauze | 10 | NA | 10 | +1% ice resistance |
Samuels suit | 10 | NA | NA | +40% resistance to frusion-based attacks |
SCUBF suit | 4 | NA | 120 | Grants wearer the ability for super jumps Grants wearer the ability to breathe under water |
slick suit | 120 | 10 | 150 | +10% dodging ability +10% to initiative +5 psychic damage |
smart suit | 130 | 12 | 260 | +10% Strength +10% Reflexes +20% resist fire, ice, electrical, and acid damage |
spy tux | 90 | NA | NA | +10% dodging ability +10% to initiative -15 seconds to the duration of each turn |
sun dress | 150 | 14 | 265 | +10 electric damage 5% chance to stun opponents +4 PP per turn +5% item drops |
suspicious trench coat | 92 | 9 | 161 | +4 psychic damage |
sweat suit | 110 | 11 | 100 | +10% fire resistance +10% ice resistance +2 PP per turn +5 psychic damage |
tectonic plate | 160 | 15 | 130 | +7 damage absorption Attacker takes +7 fire damage upon successful hit |
The Slime's snuggie | 120 | 11 | 200 | +50% acid damage resistance +3 damage absorption |
training suit | 100 | 12 | 210 | +5% resistance to all elements +5% capacity to all resistances |
Universal Unitard of Ultimate Utility | 120 | 10 | 200 | +5% Strength +5% Intellect +5% Reflexes -10 seconds to the duration of each turn +3 XP per combat |
Ursula's teddy | 120 | 12 | NA | +20% effectiveness from your sidekick -20% ice resistance |
vampire costume | 10 | NA | 10 | +1 Strength |
VHF-1 Exosuit | 90 | NA | NA | +15 Strength +20 defense -10 seconds to the duration of each turn |
white jumpsuit | 40 | 2 | 100 | Approved for use in the PvP arena +1 PvP starting points +1 PvP offense +1 PvP defense |
witch's dress | 10 | NA | 10 | +5 to maximum PP |
Vortex suit | 90 | NA | NA | Occasional super weapon attacks +6 damage absorption +25% base metal drops |
zoot riot suit | 150 | NA | NA | Keeps the music coming Swings your attributes upward |
Equipment Summary Tables |
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