Difference between revisions of "Naturalist"

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m (Added level 12 skill)
(skill effects added)
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! Skill Type
 
! Skill Type
 
! PP Cost
 
! PP Cost
 +
! Effect
 
|-
 
|-
 
| Level 0
 
| Level 0
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| Combat(special)
 
| Combat(special)
 
| 0
 
| 0
 +
| Ends combat for animal foes
 
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|-
 
| Level 1
 
| Level 1
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| Buff
 
| Buff
 
| 4
 
| 4
 +
| +8 Strength<br>+15 maximum HP
 
|-
 
|-
 
| Level 2
 
| Level 2
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| Combat
 
| Combat
 
| 4
 
| 4
 +
| +20 to hit<br>2x weapon damage
 
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|-
 
| Level 3
 
| Level 3
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| Buff
 
| Buff
 
| 5
 
| 5
 +
| +8 Reflexes<br>+10 to initiative
 
|-
 
|-
 
| Level 4  
 
| Level 4  
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| Passive
 
| Passive
 
| 0
 
| 0
 +
| Increased item drops
 
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|-
 
| Level 5  
 
| Level 5  
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| Buff
 
| Buff
 
| 6
 
| 6
 +
| +8 Intellect<br>+15 to maximum PP
 
|-
 
|-
 
| Level 6  
 
| Level 6  
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| Buff
 
| Buff
 
| 8
 
| 8
 +
| Increases damage absorption
 
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|-
 
| Level 7  
 
| Level 7  
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| Buff
 
| Buff
 
| 10
 
| 10
 +
| Increased chips drop
 
|-
 
|-
 
| Level 8  
 
| Level 8  
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| Passive
 
| Passive
 
| 0
 
| 0
 +
| Regenerates 2 HP/turn
 
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|-
 
| Level 9  
 
| Level 9  
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| Buff
 
| Buff
 
| 12
 
| 12
 +
| Increased melee damage
 
|-
 
|-
 
| Level 10  
 
| Level 10  
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| Combat
 
| Combat
 
| 9
 
| 9
 +
| +40 to hit<br>3x weapon damage
 
|-
 
|-
 
| Level 11  
 
| Level 11  
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| Buff
 
| Buff
 
| 15
 
| 15
 +
| Summons a sidekick
 
|-
 
|-
 
| Level 12  
 
| Level 12  
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| Noncombat
 
| Noncombat
 
| 12
 
| 12
 +
| +15% effectiveness from your sidekick.
 
|-
 
|-
 
| Level 13
 
| Level 13
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| Buff
 
| Buff
 
| 12
 
| 12
 +
| Damages foes when they hit you
 
|-
 
|-
 
| Level 14
 
| Level 14
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| Buff
 
| Buff
 
| 15
 
| 15
 +
| Increases chance of combat adventures
 
|-
 
|-
 
| Level 15
 
| Level 15
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| Buff
 
| Buff
 
| 20
 
| 20
 +
| Summons a sidekick
 
|-
 
|-
 
| Level 16
 
| Level 16
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| Combat
 
| Combat
 
| 13
 
| 13
 +
| +20% to hit<br>4x weapon damage
 
|-
 
|-
 
|}
 
|}

Revision as of 08:23, 5 August 2009

Go back to Character Skills

Naturalist heroes have great physical strength, but their greatest skill is their ability to channel the powers of numerous wild animals. Not only can they drink like a fish and snore like a bear, but they will sting like a butterfly and float like a bee. Or, um, the other way around.

Skills

Level Attained Skill Name Skill Type PP Cost Effect
Level 0 Tame Combat(special) 0 Ends combat for animal foes
Level 1 Ant's Strength Buff 4 +8 Strength
+15 maximum HP
Level 2 Charge of the Bovine Combat 4 +20 to hit
2x weapon damage
Level 3 Mantis Reflexes Buff 5 +8 Reflexes
+10 to initiative
Level 4 Echolocation Passive 0 Increased item drops
Level 5 Memory of the Elephant Buff 6 +8 Intellect
+15 to maximum PP
Level 6 Armadillo Armor Buff 8 Increases damage absorption
Level 7 Snout of the Swine Buff 10 Increased chips drop
Level 8 Starfish Regeneration Passive 0 Regenerates 2 HP/turn
Level 9 Talons of the Raptor Buff 12 Increased melee damage
Level 10 Trample of the Rhino Combat 9 +40 to hit
3x weapon damage
Level 11 Summon Wolf Buff 15 Summons a sidekick
Level 12 Nurture vs. Nature Noncombat 12 +15% effectiveness from your sidekick.
Level 13 Spines of the Echidna Buff 12 Damages foes when they hit you
Level 14 Sinus of the Shark Buff 15 Increases chance of combat adventures
Level 15 Summon Water Buffalo Buff 20 Summons a sidekick
Level 16 Maul of the Cave Bear Combat 13 +20% to hit
4x weapon damage

Talisman

Naturalists start with a Shark's Tooth Necklace.
Naturalists are rewarded with an Astral Monkey's Paw Necklace for completing the Don't Cry for Me, Zion-tina quest.

Classes
NewElemental.gif
Elemental
NewNaturalist.gif
Naturalist
Gadgeteer.gif
Gadgeteer
Psion.gif
Psion