Gloves Summary Table: Difference between revisions
		
		
		
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|  paper cut gloves | Hoyifung04 (talk | contribs) m Gaius gloves | ||
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| ! '''Item''' !! '''Power''' !! '''Level Required''' !! '''Autosell Value''' !! class="unsortable"|'''Notes''' | ! '''Item''' !! '''Power''' !! '''Level Required''' !! '''Autosell Value''' !! class="unsortable"|'''Notes''' | ||
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| | [[arm guards]] || 8 || 8 || 120 || +4 defense | |||
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| | [[armored gloves]] || 3 || 2 || 20 ||   | | [[armored gloves]] || 3 || 2 || 20 ||   | ||
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| | [[black gloves]] || 9 || 8 || 128 ||  | | [[autoslapping gloves]] || 17 || 15 || 678 || +5 foe toughness<br>Increased chance of combat adventures | ||
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| | [[badger gauntlets]] || 5 || 5 || NA || +10 melee damage - for Naturalists only<br>+10 to-hit ability - for Naturalists only | |||
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| | [[Bedivere's vambraces]] || 6 || 5 || 80 || Your Gadgeteer combat abilities grant bonus Ranged Attacks | |||
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| | [[bite noise wristwands]] || 4 || 3 || 35 || +8% sonic damage resistance | |||
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| | [[black gloves]] || 9 || 8 || 128 || +4% chance of critical hits | |||
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| | [[bulky gloves]] || 3 || NA || 30 || | |||
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| | [[cast arm cast]] || 9 || 8 || 50 || | |||
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| | [[catcher's mitt]] || 2 || NA || 10 || +4% chance of weapon fumbles<br>+2 damage absorption | |||
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| | [[chain gauntlets]] || 12 || 11 || 100 || +5 damage absorption | |||
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| | [[coldfinger gloves]] || 6 || 5 || 25 || +4% chips<br>-5 to hit | |||
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| | [[datagloves]] || 7 || 6 || 90 || 5% chance to stun opponents<br>+5 electric damage | |||
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| | [[dateless gloves]] || 19 || 18 || 88 || +5 XP per combat<br>+9 Strength | |||
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| | [[dauntless gauntlets]] || 16 || 15 || 30 || +5% Strength<br>+10 to hit | |||
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| | [[digital gloves]] || 5 || 2 || 150 || Approved for use in the PvP arena<br>-15 seconds to the duration of each PvP duel | |||
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| | [[dishwasher's gloves]] || 6 || 5 || 60 || +10% Electrical Resistance | |||
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| | [[ | | [[Doctor Worm's surgical gloves]] || 13 || 12 || 200 || No weapon fumbles, ever<br>+3 Weapon damage (ranged or melee) | ||
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| | [[ | | [[Expendable Lad's gloves]] || 10 || NA || NA || +15% effectiveness from your sidekick<br>5% chance to stun opponents<br>Applaud your sidekick's attacks for bonus sonic damage<br>Together with the boots, inspire your sidekick to foolish new heights | ||
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| | [[fingerless gloves]] || 7 || 8 || 64 ||  | | [[fingerless gloves]] || 7 || 8 || 64 || -4% chance of weapon fumbles<br>+2% chance of critical hits<br>-5% resist fire, ice, electric, and acid damage | ||
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| | [[firefly gloves]] || 6 || 5 || 200 || Attacker takes +4 electric damage upon successful hit. | |||
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| | [[five-finger discount gloves]] || 10 || 9 || 20 || +3 foe toughness<br>+3% chips<br>-10% psychic damage resistance | |||
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| | [[forcegloves]] || 5 || 4 || 50 || +4% resist fire, ice, electric, and acid damage | | [[forcegloves]] || 5 || 4 || 50 || +4% resist fire, ice, electric, and acid damage | ||
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| | [[Gaius gloves]] || 10 || 8 || 125 || +3% Melee damage | |||
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| | [[Gilded Gauntlets of Gripping Greatness]] || 12 || 10 || 200 || +3% chips<br>+5% Strength | |||
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| | [[glass gauntlets]] || 5 || 3 || 30 || -4 to hit<br>Successful hit weakens opponents (by 3 points) | |||
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| | [[gloves du Lac]] || 6 || 5 || 80 || Your Elemental spells sometimes conjure water | |||
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| | [[gnat gloves]] || 6 || 5 || 200 || Grants wearer the ability for super jumps<br>+2% item drops<br>-2% chance of weapon fumbles | |||
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| | [[golden nail]] || 1 || NA || NA || +10 to maximum HP<br>+10 to maximum PP | |||
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| | [[goldfinger gloves]] || 7 || 6 || 200 || +8% chips | |||
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| | [[golem arm]] || 9 || 8 || 60 || Doubles chance of stun using Groundquake<br>+5 defense | |||
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| | [[horrifying gloves]] || 26 || 25 || 300 || Your Shock Grenade also deals Psychic Damage<br>Wailing of Yuggoth | |||
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| | [[hunk'a burnin' gloves]] || 1 || NA || NA || +3 fire damage<br>+3 psychic damage<br>Take 1 fire damage per round of combat<br>Take 1 psychic damage per round of combat | |||
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| | [[illuminum gloves]] || 15 || 14 || 80 || +3 electric damage<br>+1 to the cost of combat skills | |||
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| | [[infernium gloves]] || 12 || 11 || 200 || +20 to maximum PP | | [[infernium gloves]] || 12 || 11 || 200 || +20 to maximum PP | ||
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| | [[irrhodium gauntlets]] || 15 || 14 || 310 || | | [[irrhodium gauntlets]] || 15 || 14 || 310 || | ||
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| | [[Jill's elegant gloves]] || 10 || NA || NA || +10% spell damage <br>+10 to maximum PP<br>-1 to the cost of combat skills<br>+1 skill point applied to combat skills if [[Spring-Heeled Jack's boots]] is worn | |||
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| | [[leather gloves]] || 1 || NA || 5 ||   | | [[leather gloves]] || 1 || NA || 5 ||   | ||
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| | [[Mummers' gloves]] || 5 || NA || NA || Can generate an invisible box 5 times per day | | [[MechaPinata paws]] || 23 || 20 || 100 || +10 offense<br>+10 spell damage<br>MechaPinata Fortitude | ||
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| | [[multiversal fist]] || 10 || NA || NA || +3 HP per turn<br>+3 PP per turn<br>+10% Strength<br>Rental equipment is lost at rollover | |||
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| | [[Mummers' gloves]] || 5 || NA || NA || Can generate an invisible box 5 times per day<br>Occasionally perpetrates mimery<br>Increased chance of noncombat adventures<br>+5% Reflexes | |||
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| | [[New Amsterdam gloves]] || 17 || 16 || 80 || +5% Intellect<br>+10% to hit | |||
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| | [[Nottingham gloves ]] || 6 || 5 || 80 || Your Psion spells steal HP | |||
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| | [[paper cut gloves]] || 11 || 10 || 25 || Attacker takes 5 damage | | [[paper cut gloves]] || 11 || 10 || 25 || Attacker takes 5 damage | ||
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| | [[ | | [[Percival's gauntlets]] || 6 || 5 || 80 || Your Naturalist combat skills sometimes stun opponents | ||
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| | [[ | | [[polychloroprene gloves]] || 6 || 5 || 56 || +2 damage absorption | ||
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| | [[Roderick's Gloves]] || 10 || NA || NA ||  | | [[polydactyl gloves]] || 14 || 13 || 130 || +5% Reflexes<br>Successful hit weakens opponents | ||
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| | [[power gloves]] || 7 || 6 || 30 || +1 skill point(s) applied to combat skills  | |||
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| | [[pyrophillic mitts]] || 1 || 10 || 200 || Infinitesimally increased odds of finding an ultra-rare.<br>Moderately increased odds of finding nonseizium.<br>+6 fire damage<br>+10% fire resistance | |||
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| | [[quasidimensional gloves]] || NA || NA || 1 || Allows an extra 10 free pulls a day  | |||
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| | [[rare earth grips]] || 11 || 10 || 175 || +2% chance of spell critical hits | |||
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| | [[reinforced gloves]] || 4 || 3 || 15 ||  | |||
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| | [[Roderick's Gloves]] || 10 || NA || NA || +4% chance of critical hits<br>+5 Strength<br>Provides +10% Strength if worn in conjunction with [[Roderick's Boots]] | |||
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| | [[slag sleeves]] || 16 || 15 || 130 || +20% spell damage on fire spells | |||
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| | [[shoveler's gloves]] || 3 || 2 || 20 || +4 to maximum HP | |||
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| | [[smart mitt]] || 13 || 12 || 60 || +2 skill point(s) applied to combat skills  | |||
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| | [[spiked gloves]] || 4 || 3 || 35 || +3 Melee Damage | | [[spiked gloves]] || 4 || 3 || 35 || +3 Melee Damage | ||
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| | [[sticky gloves]] || 1 || NA || 60 || +3% Item Drops | | [[sticky gloves]] || 1 || NA || 60 || +3% Item Drops | ||
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| | [[Synesthesia's synergistic gloves]] || 5 || NA || NA || +5% chips<br>-5 seconds to the duration of each turn<br>Set bonus: Grants synesthetic powers in a synergistic way  | |||
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| | [[three-fingered gloves]] || 8 || 7 || 25 || +3 defense<br>+10% acid resistance | | [[three-fingered gloves]] || 8 || 7 || 25 || +3 defense<br>+10% acid resistance | ||
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| | [[UltraSport boxing gloves]] || 11 || 10 ||130 || +10 to maximum PP<br>+10% Strength | | [[UltraSport boxing gloves]] || 11 || 10 ||130 || +10 to maximum PP<br>+10% Strength | ||
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| | [[Vambraces of the Star Spawn]] || 40 || 40 || NA || -15  | | [[Vambraces of the Star Spawn]] || 40 || 40 || NA || -15 foe toughness<br>Attacker takes 10 damage<br>-6% chance of weapon fumbles | ||
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| | [[white gloves]] || 4 || NA || 50 || Approved for use in the PvP arena | | [[white gloves]] || 4 || NA || 50 || Approved for use in the PvP arena<br>+1 PvP starting points<br>+1 PvP offense<br>+1 PvP defense | ||
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| | [[work gloves]] || 7 || 6 || 78 ||  | | [[work gloves]] || 7 || 6 || 78 || -4% chance of weapon fumbles | ||
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| | [[xentrium gauntlets]] || 5 || 14 || 328 || -5 seconds to the duration of each turn | | [[xentrium gauntlets]] || 5 || 14 || 328 || -5 seconds to the duration of each turn | ||
Latest revision as of 04:55, 16 February 2014
| Item | Power | Level Required | Autosell Value | Notes | 
|---|---|---|---|---|
| arm guards | 8 | 8 | 120 | +4 defense | 
| armored gloves | 3 | 2 | 20 | |
| autoslapping gloves | 17 | 15 | 678 | +5 foe toughness Increased chance of combat adventures | 
| badger gauntlets | 5 | 5 | NA | +10 melee damage - for Naturalists only +10 to-hit ability - for Naturalists only | 
| Bedivere's vambraces | 6 | 5 | 80 | Your Gadgeteer combat abilities grant bonus Ranged Attacks | 
| bite noise wristwands | 4 | 3 | 35 | +8% sonic damage resistance | 
| black gloves | 9 | 8 | 128 | +4% chance of critical hits | 
| bulky gloves | 3 | NA | 30 | |
| cast arm cast | 9 | 8 | 50 | |
| catcher's mitt | 2 | NA | 10 | +4% chance of weapon fumbles +2 damage absorption | 
| chain gauntlets | 12 | 11 | 100 | +5 damage absorption | 
| coldfinger gloves | 6 | 5 | 25 | +4% chips -5 to hit | 
| datagloves | 7 | 6 | 90 | 5% chance to stun opponents +5 electric damage | 
| dateless gloves | 19 | 18 | 88 | +5 XP per combat +9 Strength | 
| dauntless gauntlets | 16 | 15 | 30 | +5% Strength +10 to hit | 
| digital gloves | 5 | 2 | 150 | Approved for use in the PvP arena -15 seconds to the duration of each PvP duel | 
| dishwasher's gloves | 6 | 5 | 60 | +10% Electrical Resistance | 
| Doctor Worm's surgical gloves | 13 | 12 | 200 | No weapon fumbles, ever +3 Weapon damage (ranged or melee) | 
| Expendable Lad's gloves | 10 | NA | NA | +15% effectiveness from your sidekick 5% chance to stun opponents Applaud your sidekick's attacks for bonus sonic damage Together with the boots, inspire your sidekick to foolish new heights | 
| fingerless gloves | 7 | 8 | 64 | -4% chance of weapon fumbles +2% chance of critical hits -5% resist fire, ice, electric, and acid damage | 
| firefly gloves | 6 | 5 | 200 | Attacker takes +4 electric damage upon successful hit. | 
| five-finger discount gloves | 10 | 9 | 20 | +3 foe toughness +3% chips -10% psychic damage resistance | 
| forcegloves | 5 | 4 | 50 | +4% resist fire, ice, electric, and acid damage | 
| Gaius gloves | 10 | 8 | 125 | +3% Melee damage | 
| Gilded Gauntlets of Gripping Greatness | 12 | 10 | 200 | +3% chips +5% Strength | 
| glass gauntlets | 5 | 3 | 30 | -4 to hit Successful hit weakens opponents (by 3 points) | 
| gloves du Lac | 6 | 5 | 80 | Your Elemental spells sometimes conjure water | 
| gnat gloves | 6 | 5 | 200 | Grants wearer the ability for super jumps +2% item drops -2% chance of weapon fumbles | 
| golden nail | 1 | NA | NA | +10 to maximum HP +10 to maximum PP | 
| goldfinger gloves | 7 | 6 | 200 | +8% chips | 
| golem arm | 9 | 8 | 60 | Doubles chance of stun using Groundquake +5 defense | 
| horrifying gloves | 26 | 25 | 300 | Your Shock Grenade also deals Psychic Damage Wailing of Yuggoth | 
| hunk'a burnin' gloves | 1 | NA | NA | +3 fire damage +3 psychic damage Take 1 fire damage per round of combat Take 1 psychic damage per round of combat | 
| illuminum gloves | 15 | 14 | 80 | +3 electric damage +1 to the cost of combat skills | 
| infernium gloves | 12 | 11 | 200 | +20 to maximum PP | 
| irrhodium gauntlets | 15 | 14 | 310 | |
| Jill's elegant gloves | 10 | NA | NA | +10% spell damage +10 to maximum PP -1 to the cost of combat skills +1 skill point applied to combat skills if Spring-Heeled Jack's boots is worn | 
| leather gloves | 1 | NA | 5 | |
| MechaPinata paws | 23 | 20 | 100 | +10 offense +10 spell damage MechaPinata Fortitude | 
| multiversal fist | 10 | NA | NA | +3 HP per turn +3 PP per turn +10% Strength Rental equipment is lost at rollover | 
| Mummers' gloves | 5 | NA | NA | Can generate an invisible box 5 times per day Occasionally perpetrates mimery Increased chance of noncombat adventures +5% Reflexes | 
| New Amsterdam gloves | 17 | 16 | 80 | +5% Intellect +10% to hit | 
| Nottingham gloves | 6 | 5 | 80 | Your Psion spells steal HP | 
| paper cut gloves | 11 | 10 | 25 | Attacker takes 5 damage | 
| Percival's gauntlets | 6 | 5 | 80 | Your Naturalist combat skills sometimes stun opponents | 
| polychloroprene gloves | 6 | 5 | 56 | +2 damage absorption | 
| polydactyl gloves | 14 | 13 | 130 | +5% Reflexes Successful hit weakens opponents | 
| power gloves | 7 | 6 | 30 | +1 skill point(s) applied to combat skills | 
| pyrophillic mitts | 1 | 10 | 200 | Infinitesimally increased odds of finding an ultra-rare. Moderately increased odds of finding nonseizium. +6 fire damage +10% fire resistance | 
| quasidimensional gloves | NA | NA | 1 | Allows an extra 10 free pulls a day | 
| rare earth grips | 11 | 10 | 175 | +2% chance of spell critical hits | 
| reinforced gloves | 4 | 3 | 15 | |
| Roderick's Gloves | 10 | NA | NA | +4% chance of critical hits +5 Strength Provides +10% Strength if worn in conjunction with Roderick's Boots | 
| slag sleeves | 16 | 15 | 130 | +20% spell damage on fire spells | 
| shoveler's gloves | 3 | 2 | 20 | +4 to maximum HP | 
| smart mitt | 13 | 12 | 60 | +2 skill point(s) applied to combat skills | 
| spiked gloves | 4 | 3 | 35 | +3 Melee Damage | 
| sticky gloves | 1 | NA | 60 | +3% Item Drops | 
| Synesthesia's synergistic gloves | 5 | NA | NA | +5% chips -5 seconds to the duration of each turn Set bonus: Grants synesthetic powers in a synergistic way | 
| three-fingered gloves | 8 | 7 | 25 | +3 defense +10% acid resistance | 
| UltraSport boxing gloves | 11 | 10 | 130 | +10 to maximum PP +10% Strength | 
| Vambraces of the Star Spawn | 40 | 40 | NA | -15 foe toughness Attacker takes 10 damage -6% chance of weapon fumbles | 
| white gloves | 4 | NA | 50 | Approved for use in the PvP arena +1 PvP starting points +1 PvP offense +1 PvP defense | 
| work gloves | 7 | 6 | 78 | -4% chance of weapon fumbles | 
| xentrium gauntlets | 5 | 14 | 328 | -5 seconds to the duration of each turn | 
| Equipment Summary Tables | 
|---|
| Helmets | Shirts | Full-body Suits | Gloves | Pants | Boots | Accessories | Talismans |