Workbench
Workbench
This is your hideout workbench. It's got your basic tools and machinery and is a great place to do some heroic tinkering.
Assemble Things Using just the basics—glue, screws, nails, and other common items that you regularly keep in stock—you can take two items and make something else out of them. | |
With welding torch: | |
Weld Things With your welding torch and solder you can weld certain metal items together. or without solder: You've got a welding torch, but no solder. If you picked up some solder you could weld things. | |
With Metalmorph skill: | |
Metalmorph Use your elemental powers to convert metals into other, more valuable, metals. | |
With Catalyze skill: | |
Catalyze Use your catalyzer unit to change the fundamental structure of certain materials. | |
If you used a Recyclonizer kit: | |
Recyclonizer Use the Recyclonizer to get rid of old items and get yourself some snazzy, new, recyclonized goods. |
Contents
Messagees
Assemble Things
Workbench - Assembling
You look at all the spare items you've picked up. What would you like to try to put together?
Combine:
(X item)
With:
(X item)
[Go MacGyver on 'em]
On fail:
You think real hard, but just like Richard Dean Anderson without a script, you can't come up with any way to combine those two items.
On success:
You get creative and whip up something innovative enough to make Pete Thornton proud.
When creating teardrop gem:
You attempt to use the caustic goo to etch interesting patterns into the gold, but the impure chemical lump dissolves completely under the acidic wash. Well, almost completely. Buried inside is a near-perfect teardrop-shaped gem. Sweet!
When creating hot potato:
You spread the smoldering ash all over the metal sphere. It's a soft metal, apparently, and as the ash sinks into the surface the whole thing melts and squishes under your fingertips. Eventually the whole thing is knobby and oblong, kind of like a potato. The ash has made it perpetually hot, too. Ooh! You start tossing it from hand to hand and then decide you'd better put it down.
When creating smoky pack:
You get out the roman candle wand and light it, because fireworks are cool. Unfortunately a spark from the wand hits your hand, and you drop the wand in surprise. Your hand is okay, but the subsequent barrage of little fireballs completely engulf your backpack. You eventually pat the fire out, but serious damage has been done.
When creating high-jump boots:
Using strips of sinew you rig up extra-bouncy pads on the soles of your boots. It's not quite as reactive as flubber, but it sure puts a spring in your step.
When creating Gingerette hard candy or Woofers & Tweeters:
You smash the pinata with the baton for a while. Not surprisingly, a bunch of little kids show up to join in the fun. Okay, so it's surprising, because it's pretty late. The little kneebiters run off with your baton and most of your candy, but you get a little bit of it.
When creating night club:
You step out into the night, holding your club and wearing your night cap. Unfortunately the cap is covering your eyes, and you trip over something in the dark, causing you to drop your club. You take off the cap in order to see what you're doing, but when you get back inside you realize you're not holding the same club you started with, and you've also misplaced your cap. Ah, well, it's a cool club, isn't it?
When creating mangled data plate:
You take the mangled data plate out into the back alley and go all Office Space on it. In your enthusiasm, you leave your hammer behind when you're done, and when you go back later it's not there anymore.
Weld things
Workbench - Welding
With your welding torch and solder you can weld certain metal items together. You have X lumps of solder.
Combine:
(X item)
With:
(X item)
[Fire Up the Torch!]
On fail:
You can't think of anything useful to make with those two items.
On success:
You get out the welding torch and some solder, and weld the two items together.
Metalmorph
You can use your powers of metal morphing to upgrade any of the following metals. Each unit requires 20 PP to upgrade.
Titanium to Cryonite (have X units)
Plasteel to Cavorite (have X units)
Cybertronium to Illuminum (have X units)
[Morph Away!] (Morphing will take X PP).
Morphing titanium:
You got an item: cryonite
Morphing plasteel:
You got an item: cavorite
Morphing cybertronium:
You got an item: illuminum
Catalyze
You can use your catalyzer to upgrade any of the following items.
Titanium to Tritanium (have X units) - takes 60 minutes
Plasteel to Polysteel (have X units) - takes 90 minutes
Cybertronium to Byzantium (have X units) - takes 90 minutes
Caffeine pill to small hyper-c (have X units) - takes 45 minutes
Powdered mojo to large hyper-c (have X units) - takes 60 minutes
[Make the catalyzer go now!] (Catalysis will take X minutes.)
Catalyzing titanium:
You insert the titanium into the catalyzer unit and set the timer for 60 minutes. (Added for 60 minutes.)
Adds effect: Catalyzing titanium.
Catalyzing plasteel:
You insert the plasteel into the catalyzer unit and set the timer for 90 minutes. (Added for 90 minutes.)
Adds effect: Catalyzing plasteel.
Catalyzing Cybertronium:
You insert the cybertronium into the catalyzer unit and set the timer for 90 minutes.
Adds effect: Catalyzing cybertronium.
Catalyzing caffeine pill:
You insert the caffeine pill into the catalyzer unit and set the timer for 45 minutes. (Added for 45 minutes.)
Adds effect: Catalyzing caffeine.
Catalyzing powdered mojo:
You insert the powdered mojo into the catalyzer unit and set the timer for 60 minutes. (Added for 60 minutes.)
Adds effect: Catalyzing mojo.
Trying to catalyze when the catalyzer is already in use:
Your catalyzer unit is already busy on another item right now.
Recyclonizer
See Recyclonizing.
Part of your Hideout.