Talisman Summary Table

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Revision as of 17:35, 30 September 2010 by Muhandes (talk | contribs) (I'm afraid there is no end to it, why just talismans and not other items? We decided long ago not to put the source on the table)
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  • Talismans don't have level restrictions.
  • Other than the starting talismans, talismans don't have class restrictions.
Talisman Autosell Class Notes
Abaddon charm NA Any +10 fire damage
+20% fire resistance
+20% Strength
-3 PP per turn
Angriest Man's Squeezeball of Rage NA Any +30% Strength
+20% to your maximum Hit Points
+10% to hit
-15% defense
Astral Monkey's Paw Necklace NA Any +15% Strength
+10% to your maximum Hit Points
-5% Intellect
Bowler's Sticky Wicket NA Any +30% Intellect
+20% spell damage
+5 damage absorption
-15% defense
corrupt amulet 1000 Any +50% Strength
+50% Intellect
+50% Reflexes
-50% XP per combat
dice keychain 200 Any +20% chips
-1 PP per turn
Ebon Eye of the Deep NA Any +5% of weapon damage returned as PP
+15 spell damage
-20% chips
Ember in a Bottle NA Elemental +n (.5 x your level) spell damage
-2 to maximum HP
genuine lookalike World Series 2008 ring NA Any +30% resist fire, ice, electric, and acid damage
-2 damage absorption
genuine lookalike World Series 2009 ring NA Any +20% to your maximum Hit Points
-20% to your maximum Power Points
Grimm's Bulwark NA Any +20% defense
+20% resistance to all elements
Regenerates HP as a function of level (currently +level HP per turn, capped at +10).
Regenerates PP as a function of level (currently +level/2 PP per turn, capped at +5).
-15% offense
Intellectual Headband NA Psion +10% to the duration of auras
-1 Reflexes
Livia's icicle pendant NA Any +5 ice damage
+10 spell damage
+10% ice resistance
Custom item given to Cristiona
Lug-Nut Keychain NA Gadgeteer +1 damage absorption
-1 Strength
Orb of Insight NA Any +15% Intellect
+20% to the duration of auras
-5% Reflexes
Paradox Naught NA Any Attacker takes 6 damage
+3 HP per turn
-15% Intellect
Rake's Garden Trowel NA Any +20% defense
+20% resistance to all elements
Regenerates HP as a function of level (currently +level HP per turn, capped at +10).
Regenerates PP as a function of level (currently +level/2 PP per turn, capped at +5).
-15% offense
Red Pasha's Silver Spoon NA Any +30% Reflexes
+2 extra attack(s) per turn.
+4% chance of critical hits.
-15% resistance to all elements
Reed's Brassard NA Any +30% Strength
+20% to your maximum Hit Points
+10% to hit
-15% defense
seashell locket 200 Any +3 PP per turn
Grants wearer the ability to breathe under water
-20% Strength
Shark's Tooth Necklace NA Naturalist +n (.5 x your level) melee damage
-1 Intellect
special wooden cup NA Any +15 Melee damage
+10% to hit
+3 XP per combat
-15% dodging ability
Swedish Navy Wrench NA Any +15% Reflexes
+10 dodging ability
-5% Strength
Tempest's Brooch NA Any +30% Intellect
+20% spell damage
+5 damage absorption
-15% defense
Thunder in a Bottle NA Any Using skills costs -2 PP
+10% to your maximum Power Points
-3 Melee damage
Typhoon's Bracers NA Any +30% Reflexes
+2 extra attack(s) per turn.
+4% chance of critical hits.
-15% resistance to all elements
Ultimate Aviator Goggles NA Any +10% chips
+2 PP per turn
Grants wearer the ability to fly
-5% item drops



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