Bonus melee damage: Difference between revisions
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New page: {{Underconstruction|comment=Missing lots of entries.}} The following table lists all in-game mechanics that increase damage output in combat. {| cellpadding="3" cellspacing="0" border="1" ... |
m always 60 minutes |
||
Line 8: | Line 8: | ||
|Usable | |Usable | ||
!10 | !10 | ||
| | |60 minutes | ||
| | | | ||
|Obtained from [[lost sock]] | |Obtained from [[lost sock]] |
Revision as of 20:58, 5 April 2008
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This page is UNDER CONSTRUCTION: Missing lots of entries. |
The following table lists all in-game mechanics that increase damage output in combat.
Source | Source type | Increase | Duration | Requirements | Notes |
---|---|---|---|---|---|
Sockin' it to 'Em | Usable | 10 | 60 minutes | Obtained from lost sock |