Difference between revisions of "Time modifiers"
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! '''Source''' !! '''Source type''' !! '''Increase (seconds)''' !! '''Duration''' !! '''Requirements''' !! class="unsortable"|'''Notes''' | ! '''Source''' !! '''Source type''' !! '''Increase (seconds)''' !! '''Duration''' !! '''Requirements''' !! class="unsortable"|'''Notes''' | ||
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|[[Heroic Efficiency]] || Passive skill || '''-30''' || Always || || | |[[Heroic Efficiency]] || Passive skill || '''-30''' || Always || || | ||
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− | |[[ | + | |[[letter shirt]] || Shirt || '''-Level/2, cap -15''' || Always || || +10% Intellect<br>+10% fire resistance<br>+10% ice resistance |
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− | |[[ | + | |[[foxy caped suit]] || Full-body suit || '''-10''' || Always || || Grants wearer the ability for super jumps<br>+5% Reflexes |
− | + | +10% to hit<br>Chance of stunning opponents if you win initiative | |
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|[[xentrium breastplate]] || Shirt || '''-10''' || Always || Level 9 || | |[[xentrium breastplate]] || Shirt || '''-10''' || Always || Level 9 || | ||
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− | |[[VHF-1 Exosuit]] || Full-body suit || '''-10''' || Always || || | + | |[[VHF-1 Exosuit]] || Full-body suit || '''-10''' || Always || || +15 Strength<br>+20 defense |
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|[[shoehorn]] || Accessory || '''-5''' || Always || Level 5 || | |[[shoehorn]] || Accessory || '''-5''' || Always || Level 5 || | ||
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− | |[[hammer time]] || | + | |[[hammer time]] || Melee weapon || '''-5''' || Always || Level 6 || +3 Melee Damage |
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− | |[[lead dirigible]] || Transportation || '''+20''' || Always || || | + | |[[lead dirigible]] || Transportation || '''+20''' || Always || || |
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|[[magic truck vehicle]] || Transportation || '''+30''' || Always || || | |[[magic truck vehicle]] || Transportation || '''+30''' || Always || || | ||
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{{Modifiers list}} | {{Modifiers list}} | ||
− | + | [[Category:Modifier Summary Tables]][[Category:Turn Duration|*]] | |
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Revision as of 11:49, 16 February 2009
Most adventures in Twilight take five minutes to play. However, time costs can be discounted with several game mechanics found on this page. Since discounted time is a bonus, negative values are preferred to positive ones for this mechanic.
Source | Source type | Increase (seconds) | Duration | Requirements | Notes |
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Heroic Efficiency | Passive skill | -30 | Always | ||
letter shirt | Shirt | -Level/2, cap -15 | Always | +10% Intellect +10% fire resistance +10% ice resistance | |
foxy caped suit | Full-body suit | -10 | Always | Grants wearer the ability for super jumps +5% Reflexes +10% to hit | |
xentrium breastplate | Shirt | -10 | Always | Level 9 | |
VHF-1 Exosuit | Full-body suit | -10 | Always | +15 Strength +20 defense | |
shoehorn | Accessory | -5 | Always | Level 5 | |
hammer time | Melee weapon | -5 | Always | Level 6 | +3 Melee Damage |
lead dirigible | Transportation | +20 | Always | ||
magic truck vehicle | Transportation | +30 | Always | ||
remainder cell phone | Offhand Item | +30 | Always | +13% XP per combat |