Difference between revisions of "Time modifiers"
From Twilight Heroes Wiki
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|[[Heroic Efficiency]] || Passive skill || '''-30''' || Always || || | |[[Heroic Efficiency]] || Passive skill || '''-30''' || Always || || | ||
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− | |[[Race car driver]] || Sidekick || '''-1 | + | |[[Race car driver]] || Sidekick || '''-1*Level, cap -15''' || Full-time || || Enabled by using [[The 'Swift and ...' trilogy]] |
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− | |[[letter shirt]] || Shirt || '''-Level | + | |[[letter shirt]] || Shirt || '''-0.5*Level, cap -15''' || Always || || +10% Intellect<br>+10% fire resistance<br>+10% ice resistance |
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|[[foxy caped suit]] || Full-body suit || '''-10''' || Always || || Grants wearer the ability for super jumps<br>+5% Reflexes | |[[foxy caped suit]] || Full-body suit || '''-10''' || Always || || Grants wearer the ability for super jumps<br>+5% Reflexes |
Revision as of 22:44, 13 May 2009
Most adventures in Twilight take five minutes to play. However, time costs can be discounted with several game mechanics found on this page. Since discounted time is a bonus, negative values are preferred to positive ones for this mechanic.
Turn duration cannot go below 4 minutes.
Source | Source type | Increase (seconds) | Duration | Requirements | Notes |
---|---|---|---|---|---|
Heroic Efficiency | Passive skill | -30 | Always | ||
Race car driver | Sidekick | -1*Level, cap -15 | Full-time | Enabled by using The 'Swift and ...' trilogy | |
letter shirt | Shirt | -0.5*Level, cap -15 | Always | +10% Intellect +10% fire resistance +10% ice resistance | |
foxy caped suit | Full-body suit | -10 | Always | Grants wearer the ability for super jumps +5% Reflexes +10% to hit | |
VHF-1 Exosuit | Full-body suit | -10 | Always | +15 Strength +20 defense | |
xentrium breastplate | Shirt | -10 | Always | Level 9 | |
xentrium breeches | Pants | -10 | Always | Level 10 | |
xentrium helm | Helmet | -10 | Always | Level 14 | |
xentrium shield | Offhand Item | -10 | Always | Level 10 | |
shoehorn | Accessory | -5 | Always | Level 5 | |
hammer time | Melee weapon | -5 | Always | Level 6 | +3 Melee Damage |
xentrium boots | Boots | -5 | Always | Level 7 | |
xentrium gauntlets | Gloves | -5 | Always | Level 14 | |
lead dirigible | Transportation | +20 | Always | ||
magic truck vehicle | Transportation | +30 | Always | ||
remainder cell phone | Offhand Item | +30 | Always | +13% XP per combat |