Difference between revisions of "HP restorers"
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(→HP Restoration: added drowsing rod and GigaGuy pellet) |
(ranges, cosmetics) |
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! '''Source''' !! '''Source type''' !! '''Gain''' !! '''When usable''' !! '''Cost''' !! '''Requirements''' !! class="unsortable"|'''Notes''' | ! '''Source''' !! '''Source type''' !! '''Gain''' !! '''When usable''' !! '''Cost''' !! '''Requirements''' !! class="unsortable"|'''Notes''' | ||
|- | |- | ||
− | |[[double plus good draught]] || Item || '''Fully''' || Non-combat || Item Loss || | + | |[[double plus good draught]] || Item || '''Fully''' || Non-combat || Item Loss || || |
|- | |- | ||
|[[long-lost remote control]] || Item || '''Fully''' || Non-combat || Item Loss + 2.5-5 minutes || || Works when [[Rest for a turn|resting]]<br>Also restores some PP | |[[long-lost remote control]] || Item || '''Fully''' || Non-combat || Item Loss + 2.5-5 minutes || || Works when [[Rest for a turn|resting]]<br>Also restores some PP | ||
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|[[flash-restore capsule]] || Item || '''60% of total''' || Always || Item Loss || || | |[[flash-restore capsule]] || Item || '''60% of total''' || Always || Item Loss || || | ||
|- | |- | ||
− | |[[Drowsiness]] || Item || '''50% of total''' || Non-combat || Item Loss + 2.5-5 minutes || || Works when [[Rest for a turn|resting]]<br>Active for 5 minutes<br>Also restores 50% of total PP | + | |[[Drowsiness]] || Item || '''50% of total''' || Non-combat || Item Loss + 2.5-5 minutes || || Obtained from [[sleeping draught]]<br>Works when [[Rest for a turn|resting]]<br>Active for 5 minutes<br>Also restores 50% of total PP |
|- | |- | ||
|[[it's still good! draught]] || Item || '''50% of total''' || Non-combat || Item Loss || || | |[[it's still good! draught]] || Item || '''50% of total''' || Non-combat || Item Loss || || | ||
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|[[red pill]] || Item || '''21-30''' || Non-combat || Item Loss || || Also restores 21-30 PP | |[[red pill]] || Item || '''21-30''' || Non-combat || Item Loss || || Also restores 21-30 PP | ||
|- | |- | ||
− | |[[insta-salve, large]] || Item || '''18- | + | |[[insta-salve, large]] || Item || '''18-22''' || Always || Item Loss || || |
|- | |- | ||
− | |[[First Aid]] || [[Gadgeteer]] Skill || '''10- | + | |[[First Aid]] || [[Gadgeteer]] Skill || '''10-20 Non-combat<br>6-10 Combat''' || Always || 6 PP || Level 3 || |
|- | |- | ||
|[[green tea mochi ball]] || Item || '''11-14''' || Non-combat || Item Loss || || Also restores 11-15 PP | |[[green tea mochi ball]] || Item || '''11-14''' || Non-combat || Item Loss || || Also restores 11-15 PP | ||
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|[[smart bandages]] || Item || '''8-15''' || Non-combat || Item Loss || || | |[[smart bandages]] || Item || '''8-15''' || Non-combat || Item Loss || || | ||
|- | |- | ||
− | |[[insta-salve, small]] || Item || '''8- | + | |[[insta-salve, small]] || Item || '''8-12''' || Always || Item Loss || || |
|- | |- | ||
|[[GigaGuy pellet]] || Item || '''8-12''' || Non-combat || Item Loss || || | |[[GigaGuy pellet]] || Item || '''8-12''' || Non-combat || Item Loss || || | ||
|- | |- | ||
− | |[[Knit Flesh]] || [[Psion]] Skill || '''5- | + | |[[Knit Flesh]] || [[Psion]] Skill || '''5-8''' || Non-combat || 4 PP || Level 2 || |
|- | |- | ||
|[[drowsing rod]] || Item || '''?''' || Combat || Item Loss || || | |[[drowsing rod]] || Item || '''?''' || Combat || Item Loss || || | ||
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! '''Source''' !! '''Source type''' !! '''Percentage''' !! '''Duration''' !! '''Requirements''' !! class="unsortable"|'''Notes''' | ! '''Source''' !! '''Source type''' !! '''Percentage''' !! '''Duration''' !! '''Requirements''' !! class="unsortable"|'''Notes''' | ||
|- | |- | ||
− | |[[Leechery]] || Item || 10 || 60 minutes || || Obtained from [[leached liquid]] | + | |[[Leechery]] || Item || '''10''' || 60 minutes || || Obtained from [[leached liquid]] |
|- | |- | ||
− | |[[smart axe]] || Melee weapon || 8 || Always || Level 12 || | + | |[[smart axe]] || Melee weapon || '''8''' || Always || Level 12 || |
|- | |- | ||
− | |[[Fighting Club]] || Melee weapon || 5 || Always || || +offense power<br>+20% Strength<br>+10 Melee damage<br>You do know Jack. Specifically, Jack's physiology. | + | |[[Fighting Club]] || Melee weapon || '''5''' || Always || || +offense power<br>+20% Strength<br>+10 Melee damage<br>You do know Jack. Specifically, Jack's physiology. |
|- | |- | ||
− | |[[mourning star]] || Melee weapon || 5 || Always || Level 9 || | + | |[[mourning star]] || Melee weapon || '''5''' || Always || Level 9 || |
|- | |- | ||
− | |[[the Scottish necklace]] || Accessory || 5 || Always || Level 8 || | + | |[[the Scottish necklace]] || Accessory || '''5''' || Always || Level 8 || |
|- | |- | ||
− | |[[King's boomerang]]<br>[[Ring of Fellowship]]<br>[[Zorromir's double tower shield]] || Ranged weapon<br>Accessory<br>Offhand item || 3 || Always || Any two items from the set || Other beneficiary effects | + | |[[King's boomerang]]<br>[[Ring of Fellowship]]<br>[[Zorromir's double tower shield]] || Ranged weapon<br>Accessory<br>Offhand item || '''3''' || Always || Any two items from the set || Other beneficiary effects |
|- | |- | ||
|} | |} | ||
[[Category:Guides]][[Category:HP Restorers|*]][[Category:HP Regeneration|*]][[Category:HP Returned|*]] | [[Category:Guides]][[Category:HP Restorers|*]][[Category:HP Regeneration|*]][[Category:HP Returned|*]] |
Revision as of 04:19, 12 March 2009
HP Restoration
These will increase HP when used
Source | Source type | Gain | When usable | Cost | Requirements | Notes |
---|---|---|---|---|---|---|
double plus good draught | Item | Fully | Non-combat | Item Loss | ||
long-lost remote control | Item | Fully | Non-combat | Item Loss + 2.5-5 minutes | Works when resting Also restores some PP | |
lost remote control | Item | Fully | Non-combat | Item Loss + 2.5-5 minutes | Works when resting Also restores some PP | |
Lifeblood Manipulation | Elemental Skill | Almost Fully | Non-combat | 8 PP | Level 10 | |
Twilight Hospital | Location | Varies | Non-combat | 7 chips per HP | Transportation range 1 or greater | |
Sickbay | Location | Varies | Non-combat | 4 chips per HP | Space Station developed | |
flash-restore capsule | Item | 60% of total | Always | Item Loss | ||
Drowsiness | Item | 50% of total | Non-combat | Item Loss + 2.5-5 minutes | Obtained from sleeping draught Works when resting Active for 5 minutes Also restores 50% of total PP | |
it's still good! draught | Item | 50% of total | Non-combat | Item Loss | ||
brown bandage | Item | 10% of total | Non-combat | Item Loss | ||
Rest at your Hideout | Location | ~4*Level, cap 40 | Non-combat | 2.5-5 minutes | Cost is level dependant Also restores ~4*Level, cap 40 PP | |
band-aid | Item | 77-96 | Always | Item Loss | ||
Knit Bone | Psion Skill | 31-40 | Non-combat | 12 PP | Level 9 | |
advanced medkit | Item | 30-35 | Non-combat | Item Loss | ||
automated medkit | Item | 31-34 | Non-combat | Item Loss | ||
red pill | Item | 21-30 | Non-combat | Item Loss | Also restores 21-30 PP | |
insta-salve, large | Item | 18-22 | Always | Item Loss | ||
First Aid | Gadgeteer Skill | 10-20 Non-combat 6-10 Combat |
Always | 6 PP | Level 3 | |
green tea mochi ball | Item | 11-14 | Non-combat | Item Loss | Also restores 11-15 PP | |
smart bandages | Item | 8-15 | Non-combat | Item Loss | ||
insta-salve, small | Item | 8-12 | Always | Item Loss | ||
GigaGuy pellet | Item | 8-12 | Non-combat | Item Loss | ||
Knit Flesh | Psion Skill | 5-8 | Non-combat | 4 PP | Level 2 | |
drowsing rod | Item | ? | Combat | Item Loss |
HP Regeneration
These will regenerate HP each turn.
Source | Source type | Gain | Duration | Requirements | Notes |
---|---|---|---|---|---|
Amazing Technicolor Dreampants | Pants | 2*Level, cap 30 | One turn | When trigger Purple Other beneficial results | |
Grimm's Bulwark | Talisman | 1*Level, cap 10 | Always | +20% to your defensive rating +20% resistance to all elements Regenerates PP -15% to your offensive rating | |
Aura: Vigor | Psion Skill | 4 | 30 minutes | Level 12 | +30% to maximum HP |
Toasty Heart | Item | 4 | 30 minutes | Obtained from returning or having returned to you an item from a Pouch +5% ice resistance | |
ball of wax | Offhand item | 3 | Always | ||
gauze rifle | Ranged weapon | 3 | Always | Level 9 | +5% to hit |
old-style ambulance | Transportation | 3 | Always | ||
Paradox Naught | Talisman | 3 | Always | Attacker takes 6 damage -15% Intellect | |
lover's locket | Accessory | 2 | Always | Level 9 | +2 PP per turn |
lover's locket, left half | Accessory | 2 | Always | Level 4 | |
Starfish Regeneration | Naturalist Passive skill | 2 | Always | Level 8 | |
trilobyte | Offhand Item | 2 | Always | Level 11 | +20 to maximum HP |
Needs Stitches | Effect | -1*Level, cap 15 | 30 minutes | Obtained by being defeated |
HP Returned from Damage
These will return a percentage of the damage you do back as HP. Damage counted is capped by the amount of HP the foe has left.
Source | Source type | Percentage | Duration | Requirements | Notes |
---|---|---|---|---|---|
Leechery | Item | 10 | 60 minutes | Obtained from leached liquid | |
smart axe | Melee weapon | 8 | Always | Level 12 | |
Fighting Club | Melee weapon | 5 | Always | +offense power +20% Strength +10 Melee damage You do know Jack. Specifically, Jack's physiology. | |
mourning star | Melee weapon | 5 | Always | Level 9 | |
the Scottish necklace | Accessory | 5 | Always | Level 8 | |
King's boomerang Ring of Fellowship Zorromir's double tower shield |
Ranged weapon Accessory Offhand item |
3 | Always | Any two items from the set | Other beneficiary effects |