Extra attacks: Difference between revisions
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quint-barreled rifle |
desert eagle |
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| [[Trident of Nodens]] || Ranged weapon || 3 || Always || Level 40 || +5% of weapon damage returned as HP<br>+5% of weapon damage returned as PP<br>Fires varying elemental beams. | | [[Trident of Nodens]] || Ranged weapon || 3 || Always || Level 40 || +5% of weapon damage returned as HP<br>+5% of weapon damage returned as PP<br>Fires varying elemental beams. | ||
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| [[desert eagle]] || Ranged weapon || 2 || Always || Level 14 || +6% chance of critical hits | |||
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| [[repeating rifle]] || Ranged weapon || 2 || Always || Level 5 || +5% Reflexes<br>Successful hit weakens opponents (by 4 points). | | [[repeating rifle]] || Ranged weapon || 2 || Always || Level 5 || +5% Reflexes<br>Successful hit weakens opponents (by 4 points). | ||
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Revision as of 12:41, 20 January 2010
| Source | Source type | # of extra attacks | Duration | Requirements | Notes |
|---|---|---|---|---|---|
| Furnace of Yeb | Ranged weapon | 5 | Always | Level 70 | +50% weapon damage +50 fire damage |
| N'Gah-Kthun's Lancer | Ranged weapon | 3 | Always | Level 55 | +20% to hit +20 fire damage +2% chance of critical hits. |
| Trident of Nodens | Ranged weapon | 3 | Always | Level 40 | +5% of weapon damage returned as HP +5% of weapon damage returned as PP Fires varying elemental beams. |
| desert eagle | Ranged weapon | 2 | Always | Level 14 | +6% chance of critical hits |
| repeating rifle | Ranged weapon | 2 | Always | Level 5 | +5% Reflexes Successful hit weakens opponents (by 4 points). |
| Red Pasha's Silver Spoon | Talisman | 2 | Always | +30% Reflexes +4% chance of critical hits. -15% resistance to all elements | |
| Typhoon's Bracers | Talisman | 2 | Always | +30% Reflexes +4% chance of critical hits. -15% resistance to all elements | |
| quint-barreled rifle | Ranged weapon | 2 | Always | Level 9 | +4 foe toughness |
| boomerang | Ranged weapon | 1 | Always | ||
| GigaGuy cannon | Ranged weapon | 1 | Always | +X offense Provides several special attacks in combat. Occasionally causes foes to drop restoratives. | |
| King's boomerang | Ranged weapon | 1 | Always | +3% of weapon damage returned as HP +X offense (requires set) | |
| the golem's Glock | Ranged weapon | 1 | Always | Level 8 | +10 Ranged damage +8 to hit |
| The Shark's darts | Ranged weapon | 1 | Always | Level 6 | +4% chips -4% chance of weapon fumbles |