Sidekicks Summary Table: Difference between revisions
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| [[Superagent]] || [[Superagency and You]] || 20 || Attracts villains<br>interferes with opponents<br>can make mad chips | | [[Superagent]] || [[Superagency and You]] || 20 || Attracts villains<br>interferes with opponents<br>can make mad chips | ||
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| [[Hero Dash fan]] || [[Hero Dash pennant]] || 20 || Helps protect against elemental damage | |||
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[[Category:Sidekicks|*]] | [[Category:Sidekicks|*]] |
Revision as of 20:40, 16 September 2017
- The sidekick becomes available after meeting the Bit Player for the last time during the level 9 quest, or when chosen as an option during retcon.
- The sidekick is managed in the sidekick section of the Hideout.
- The power of each focus scales with the hero's level, until its level cap is reached.
- Some effects and equipment give improved sidekick effectiveness.
- The judo kid gloves grants the sidekick additional capabilities when equipped.
- Prior to November 27 2014, sidekicks and companions were part of the same mechanic, and only one of either could be active at any given time.