Bonus melee damage: Difference between revisions
		
		
		
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 New page: {{Underconstruction|comment=Missing lots of entries.}} The following table lists all in-game mechanics that increase damage output in combat. {| cellpadding="3" cellspacing="0" border="1" ...  | 
				m always 60 minutes  | 
				||
| Line 8: | Line 8: | ||
|Usable  | |Usable  | ||
!10  | !10  | ||
|  | |60 minutes  | ||
|   | |   | ||
|Obtained from [[lost sock]]  | |Obtained from [[lost sock]]  | ||
Revision as of 20:58, 5 April 2008
| This page is UNDER CONSTRUCTION: Missing lots of entries.  | 
The following table lists all in-game mechanics that increase damage output in combat.
| Source | Source type | Increase | Duration | Requirements | Notes | 
|---|---|---|---|---|---|
| Sockin' it to 'Em | Usable | 10 | 60 minutes | Obtained from lost sock |