Initiative modifiers

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Revision as of 18:40, 9 April 2008 by Bagatelle (talk | contribs) (New page: {{underconstruction|comment=Missing lots of items. How initiative works should be spaded out and explained on this page.}} The following table lists all game mechanics which affect initia...)

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Hammer.gif This page is UNDER CONSTRUCTION:
Missing lots of items. How initiative works should be spaded out and explained on this page.

The following table lists all game mechanics which affect initiative in combat.

Source Source type Increase Duration Requirements Notes
digital rapier Melee weapon +5 Always Level 3 +10 to hit


Modifiers List
Strength modifiers | Intellect modifiers | Reflexes modifiers | HP modifiers | PP modifiers
Hit Chance modifiers | Critical Hit Chance | Fumble Chance | Spell Critical Chance
Initiative modifiers | Offense modifiers | Extra attacks | Stunning
Bonus melee damage | Bonus ranged damage | Bonus spell damage | Bonus elemental damage | Strike-back damage
Damage absorption | Elemental resistance | Dodging modifiers | Defense modifiers
Chips Drop modifiers | Item Drop modifiers | XP modifiers
Skill Cost modifiers | Time modifiers | Foe Toughness modifiers | Combat chance modifiers | Special abilities
HP Regeneration | PP Regeneration