Talisman Summary Table

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Talismans cannot be auto-sold except where noted.

Talisman Level Class Notes
Abaddon charm 11 Any +10 fire damage
+20% fire resistance
+20% Strength
-3 PP per turn
Astral Monkey's Paw Necklace 7 Naturalist +15% Strength
+10% to your maximum Hit Points
-5% Intellect
Corrupt amulet 1 Any +50% Strength
+50% Intellect
+50% Reflexes
-50% XP per combat
Autosale : 1000
Ebon Eye of the Deep 1 Any +5% of weapon damage returned as PP
+15 spell damage
-20% chips
Ember in a Bottle 0 Elemental +n (.5 x your level) spell damage
-2 to maximum HP
Intellectual Headband 0 Psion +10% to the duration of auras
-1 Reflexes
Lug-Nut Keychain 0 Gadgeteer +1 damage absorption
-1 Strength
Orb of Insight 7 Psion +15% Intellect
+20% to the duration of auras
-5% Reflexes
Paradox Naught 9 Any Attacker takes 6 damage
+3 HP per turn
-15% Intellect
Shark's Tooth Necklace 0 Naturalist +n (.5 x your level) melee damage
-1 Intellect
Special wooden cup 0 Any +15 Melee damage
+10% to hit
+3 XP per combat
-15% dodging ability
Swedish Navy Wrench 7 Gadgeteer +15% Reflexes
+10 dodging ability
-5% Strength
Thunder in a Bottle 7 Elemental Using skills costs -2 PP
+10% to your maximum Power Points
-3 Melee damage
Ultimate Aviator Goggles 1 Any +10% chips
+2 PP per turn
Grants wearer the ability to fly
-5% item drops



Equipment Summary Tables
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