Difference between revisions of "Time modifiers"

From Twilight Heroes Wiki
Jump to: navigation, search
(Added hammer time)
Line 24: Line 24:
 
|-
 
|-
 
|[[shoehorn]] || Accessory || '''-5''' || Always || Level 5 ||  
 
|[[shoehorn]] || Accessory || '''-5''' || Always || Level 5 ||  
 +
|-
 +
|[[hammer time]] || Main Hand || '''-5''' || Always || Level 6 || +3 Melee Damage
 
|-
 
|-
 
|[[lead dirigible]] || Transportation || '''+20''' || Always || || Flies
 
|[[lead dirigible]] || Transportation || '''+20''' || Always || || Flies

Revision as of 18:40, 12 January 2009

Hammer.gif This page is UNDER CONSTRUCTION:
Missing items?

Most adventures in Twilight take five minutes to play. However, time costs can be discounted with several game mechanics found on this page. Since discounted time is a bonus, negative values are preferred to positive ones for this mechanic.

Source Source type Increase (seconds) Duration Requirements Notes
Prepunctuality (positronic computer) Computer Lab -45 On random adventures
Heroic Efficiency Passive skill -30 Always
Prepunctuality (electronic computer) Computer Lab -30 On random adventures
Letter shirt Shirt -15 Always
  • Formula for seconds reduced is Level/2 seconds, rounded up. Max reduction 15 seconds
  • +10% Intellect
  • +10% fire resistance
  • +10% ice resistance
  • Donation item from the Wok of Stars (October 2008)
xentrium breastplate Shirt -10 Always Level 9
VHF-1 Exosuit Full-body suit -10 Always
shoehorn Accessory -5 Always Level 5
hammer time Main Hand -5 Always Level 6 +3 Melee Damage
lead dirigible Transportation +20 Always Flies
magic truck vehicle Transportation +30 Always
remainder cell phone Offhand Item +30 Always +13% XP per combat


Modifiers List
Strength modifiers | Intellect modifiers | Reflexes modifiers | HP modifiers | PP modifiers
Hit Chance modifiers | Critical Hit Chance | Fumble Chance | Spell Critical Chance
Initiative modifiers | Offense modifiers | Extra attacks | Stunning
Bonus melee damage | Bonus ranged damage | Bonus spell damage | Bonus elemental damage | Strike-back damage
Damage absorption | Elemental resistance | Dodging modifiers | Defense modifiers
Chips Drop modifiers | Item Drop modifiers | XP modifiers
Skill Cost modifiers | Time modifiers | Foe Toughness modifiers | Combat chance modifiers | Special abilities
HP Regeneration | PP Regeneration