Difference between revisions of "Critical Hit Chance"

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(B.L.ighT. gun)
(percentages revealed)
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{{needsspading|How crits work, what is the basic chance. Does the limit apply on all effects or just on equipment?}}
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{{needsspading|What is the basic chance? What is the effect?}}
  
 
Note that no matter how much equipment is worn, the total effect is capped at ''greatly increased'' or ''greatly decreased''.
 
Note that no matter how much equipment is worn, the total effect is capped at ''greatly increased'' or ''greatly decreased''.
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! '''Source''' !! '''Source type''' !! '''Increase''' !! '''Duration''' !! '''Requirements''' !! class="unsortable"|'''Notes'''
 
! '''Source''' !! '''Source type''' !! '''Increase''' !! '''Duration''' !! '''Requirements''' !! class="unsortable"|'''Notes'''
 
|-
 
|-
| [[B.L.T.]] || Ranged weapon || '''Greatly increased''' || Always || Level 12 ||  
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| [[B.L.T.]] || Ranged weapon || '''+8%''' || Always || Level 12 ||  
 
|-
 
|-
| [[B.L.ighT. gun]] || Ranged weapon || '''Moderately increased''' || Always || Level 14 || +10 to hit
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| [[Automatic for the Weapon]] || Item || '''+6%''' || 50 minutes || ||  
 
|-
 
|-
| [[Misericorde of the Squid]] || Melee weapon || '''Moderately increased'''|| Always || Level 40 || +20% to hit<br>Successful hit weakens opponents.
+
| [[B.L.ighT. gun]] || Ranged weapon || '''+6%''' || Always || Level 14 || +10 to hit
 
|-
 
|-
| [[Robe of Summanus]] || Full-body suit || '''Moderately increased'''|| Always || Level 40 || Increased chance of noncombat adventures.<br>+10% resist fire, ice, electric, and acid damage<br>Increases the effectiveness of reputation-affecting choices.
+
| [[Misericorde of the Squid]] || Melee weapon || '''+6%'''|| Always || Level 40 || +20% to hit<br>Successful hit weakens opponents.
 
|-
 
|-
| [[black gloves]] || Gloves || '''Somewhat increased''' || Always || Level 8 ||
+
| [[Robe of Summanus]] || Full-body suit || '''+6%'''|| Always || Level 40 || Increased chance of noncombat adventures.<br>+10% resist fire, ice, electric, and acid damage<br>Increases the effectiveness of reputation-affecting choices.
 
|-
 
|-
| [[Roderick's Gloves]] || Gloves || '''Somewhat increased''' || Always || || +5 Strength <br>+10% Strength if worn with [[Roderick's Boots]]
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| [[black gloves]] || Gloves || '''+4%''' || Always || Level 8 ||
 
|-
 
|-
| [[Typhoon's Bracers]] || Talisman || '''Somewhat increased''' || Always || || +30% Reflexes<br>+2 extra attack(s) per turn.<br>-15% resistance to all elements
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| [[Roderick's Gloves]] || Gloves || '''+4%''' || Always || || +5 Strength <br>+10% Strength if worn with [[Roderick's Boots]]
 
|-
 
|-
| [[golden apple]] || Offhand || '''Slightly increased''' || Always || Level 4 ||
+
| [[Typhoon's Bracers]] || Talisman || '''+4%''' || Always || || +30% Reflexes<br>+2 extra attack(s) per turn.<br>-15% resistance to all elements
 
|-
 
|-
| [[fingerless gloves]] || Gloves || '''Slightly increased''' || Always || Level 8 || Somewhat decreased chance of weapon fumbles.<br>-5% resist fire, ice, electric, and acid damage
+
| [[golden apple]] || Offhand || '''+2%''' || Always || Level 4 ||
 
|-
 
|-
| [[N'Gah-Kthun's Lancer]] || Ranged weapon || '''Slightly increased''' || Always || Level 55 || +3 extra attack(s) per turn.<br>+20% to hit<br>+20 fire damage
+
| [[fingerless gloves]] || Gloves || '''+2%''' || Always || Level 8 || Somewhat decreased chance of weapon fumbles.<br>-5% resist fire, ice, electric, and acid damage
 
|-
 
|-
| [[Automatic for the Weapon]] || Item || '''increased''' || 50 minutes || ||  
+
| [[N'Gah-Kthun's Lancer]] || Ranged weapon || '''+2%''' || Always || Level 55 || +3 extra attack(s) per turn.<br>+20% to hit<br>+20 fire damage
 
|-
 
|-
 
|}
 
|}

Revision as of 10:44, 19 July 2009

Rakes-trowel.gif This page contains some non specific data which NEEDS SPADING:
What is the basic chance? What is the effect?

Note that no matter how much equipment is worn, the total effect is capped at greatly increased or greatly decreased.

Source Source type Increase Duration Requirements Notes
B.L.T. Ranged weapon +8% Always Level 12
Automatic for the Weapon Item +6% 50 minutes
B.L.ighT. gun Ranged weapon +6% Always Level 14 +10 to hit
Misericorde of the Squid Melee weapon +6% Always Level 40 +20% to hit
Successful hit weakens opponents.
Robe of Summanus Full-body suit +6% Always Level 40 Increased chance of noncombat adventures.
+10% resist fire, ice, electric, and acid damage
Increases the effectiveness of reputation-affecting choices.
black gloves Gloves +4% Always Level 8
Roderick's Gloves Gloves +4% Always +5 Strength
+10% Strength if worn with Roderick's Boots
Typhoon's Bracers Talisman +4% Always +30% Reflexes
+2 extra attack(s) per turn.
-15% resistance to all elements
golden apple Offhand +2% Always Level 4
fingerless gloves Gloves +2% Always Level 8 Somewhat decreased chance of weapon fumbles.
-5% resist fire, ice, electric, and acid damage
N'Gah-Kthun's Lancer Ranged weapon +2% Always Level 55 +3 extra attack(s) per turn.
+20% to hit
+20 fire damage


Modifiers List
Strength modifiers | Intellect modifiers | Reflexes modifiers | HP modifiers | PP modifiers
Hit Chance modifiers | Critical Hit Chance | Fumble Chance | Spell Critical Chance
Initiative modifiers | Offense modifiers | Extra attacks | Stunning
Bonus melee damage | Bonus ranged damage | Bonus spell damage | Bonus elemental damage | Strike-back damage
Damage absorption | Elemental resistance | Dodging modifiers | Defense modifiers
Chips Drop modifiers | Item Drop modifiers | XP modifiers
Skill Cost modifiers | Time modifiers | Foe Toughness modifiers | Combat chance modifiers | Special abilities
HP Regeneration | PP Regeneration