Difference between revisions of "Stunning"
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Revision as of 06:51, 1 November 2010
- Stunning only occurs when you manage to hit your opponent. If a stun triggers you see the message:
- Your vicious attack leaves your opponent stunned.
And later
- Your opponent is too stunned to act.
- The opponent is stunned for a single round, the round in which the hit occurred.
Source | Source type | Chance | Duration | Requirements | Notes |
---|---|---|---|---|---|
datagloves | Gloves | 5% | Always | Level 6 | +5 electric damage |
Scourge of Souls | Melee weapon | 5% | Always | Level 55 | -10 foe toughness +50 Melee damage +10% of weapon damage returned as HP |
Spring-Heeled Jack's boots | Boots | 5% | Always | Grants wearer the ability for super jumps +10% dodging ability +1 skill point applied to combat skills if Jill's elegant gloves is worn | |
sun dress | Full-body suit | 5% | Always | Level 14 | +10 electric damage +4 PP per turn +5% item drops |
blunderbuss | Ranged weapon | 3% | Always | Level 18 | +10 XP per combat |
embossed emblem | Accessory | 3% | Always | Level 4 | +4 XP per combat |
energy mace | Melee weapon | 2% | Always | Level 5 | Elementals only +10 electric damage - for Elementals only |
Giger counter | Accessory | 2% | Always | Level 6 | +10% Intellect |
righteous hook | Melee weapon | 1% | Always | Level 15 | +5% Strength |