XP modifiers: Difference between revisions

From Twilight Heroes Wiki
Jump to navigation Jump to search
Bagatelle (talk | contribs)
New page: {{Underconstruction|comment=Missing lots of entries.}} The following table lists all in-game mechanics that increase XP from combats. {| cellpadding="3" cellspacing="0" border="1" align="c...
 
Silvar (talk | contribs)
No edit summary
Line 1: Line 1:
{{Underconstruction|comment=Missing lots of entries.}}
The following table lists all in-game mechanics that increase XP from combats.
The following table lists all in-game mechanics that increase XP from combats.
{| cellpadding="3" cellspacing="0" border="1" align="center" style="text-align:center" class="sortable"   
{| cellpadding="3" cellspacing="0" border="1" align="center" style="text-align:center" class="sortable"   
Line 5: Line 4:
! Source !! Source type !! Increase !! Duration !! Requirements !! class="unsortable"|Notes
! Source !! Source type !! Increase !! Duration !! Requirements !! class="unsortable"|Notes
|-
|-
|[[A Case of the Jazz]]
|[[VR helmet]]||Helmet||200%||Always||||
|Usable
!10?
|30 minutes
| 
|Obtained from [[blue pill]]
|-
|-
|[[Euphoria]]||Item||100%||60 minutes||||
*Obtained from [[white pill]].
*+100% to max HP
|-
|[[Remainder cell phone]]||Offhand Item||13%||Always||||+30 seconds to the duration of each turn
|-
|[[Overjoyed]]||Effect||10%||120 minutes||||Obtained from defeating [[Captain Buzzkill]].
|-
|[[On Camera]]||Software||10-15||perpetual||||Obtained from running [[IMyself blog software]].
|-
|[[A Case of the Jazz]]||Item||10||30 minutes||||Obtained from [[blue pill]].
|-
|[[In Communicado]]||Item|| 5||60 minutes||||Obtained from [[lost phone]].
|-
|[[Virtual Reality helmet]]||Helmet|| 3||Always||||
*Wearer occasionally gains extra stat points.
*Improved computer interaction.
|-
|[[PDA]]||Accessory|| 3||Always||Level 7||
|-
|[[Graphite chalk]]||Offhand Item|| 2||Always||||
|-
|[[Lab coat]]||Shirt|| 2||Always||Level 8||+5% Intellect
|-
|[[Zion's helm]]||Helmet|| 2||Always||Level 5||
|-
|[[Digital voice recorder]]||Accessory|| 1||Always||||
|-
|[[Underpowered PDA]]||Accessory|| 1||Always||Level 5||
|-
|[[Aura: Keen Observation]]||[[Psion]] Skill||??||33 minutes||Level 8||
|-
|[[Corrupt amulet]]||Talisman|| -50%||Always||||
|-
|[[Euphoria]]||Item|| -50%||240 minutes||||
*Obtained from [[white pill]].
*-50% to max HP
|}
|}



Revision as of 16:48, 9 April 2008

The following table lists all in-game mechanics that increase XP from combats.

Source Source type Increase Duration Requirements Notes
VR helmet Helmet 200% Always
Euphoria Item 100% 60 minutes
Remainder cell phone Offhand Item 13% Always +30 seconds to the duration of each turn
Overjoyed Effect 10% 120 minutes Obtained from defeating Captain Buzzkill.
On Camera Software 10-15 perpetual Obtained from running IMyself blog software.
A Case of the Jazz Item 10 30 minutes Obtained from blue pill.
In Communicado Item 5 60 minutes Obtained from lost phone.
Virtual Reality helmet Helmet 3 Always
  • Wearer occasionally gains extra stat points.
  • Improved computer interaction.
PDA Accessory 3 Always Level 7
Graphite chalk Offhand Item 2 Always
Lab coat Shirt 2 Always Level 8 +5% Intellect
Zion's helm Helmet 2 Always Level 5
Digital voice recorder Accessory 1 Always
Underpowered PDA Accessory 1 Always Level 5
Aura: Keen Observation Psion Skill ?? 33 minutes Level 8
Corrupt amulet Talisman -50% Always
Euphoria Item -50% 240 minutes
Modifiers List
Strength modifiers | Intellect modifiers | Reflexes modifiers | HP modifiers | PP modifiers
Hit Chance modifiers | Critical Hit Chance | Fumble Chance | Spell Critical Chance
Initiative modifiers | Offense modifiers | Extra attacks | Stunning
Bonus melee damage | Bonus ranged damage | Bonus spell damage | Bonus elemental damage | Strike-back damage
Damage absorption | Elemental resistance | Dodging modifiers | Defense modifiers
Chips Drop modifiers | Item Drop modifiers | XP modifiers
Skill Cost modifiers | Time modifiers | Foe Toughness modifiers | Combat chance modifiers | Special abilities
HP Regeneration | PP Regeneration