Difference between revisions of "Extra attacks"
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Hoyifung04 (talk | contribs) (Umbra's Shadow Blaster) |
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+ | * The number of extra ranged attacks is determined by the buffed [[Reflexes]], as follows: | ||
+ | |||
+ | {| cellpadding="3" cellspacing="0" border="1" align="center" style="text-align:center" class="sortable" | ||
+ | |- style="background-color:#EFEFEF" | ||
+ | !'''Bonus attacks'''!! '''Reflexes''' | ||
+ | |- | ||
+ | | 0 || 0-50 | ||
+ | |- | ||
+ | | 1 || 51-120 | ||
+ | |- | ||
+ | | 2 || 121-220 | ||
+ | |- | ||
+ | | 3 || 221-350 | ||
+ | |- | ||
+ | | 4 || 351-510 | ||
+ | |- | ||
+ | | 5 || 511-699-? | ||
+ | |- | ||
+ | | 6 || ?-701-919-? | ||
+ | |- | ||
+ | | 7 || ?-922+ | ||
+ | |} | ||
+ | |||
+ | |||
{| cellpadding="3" cellspacing="0" border="1" align="center" style="text-align:center" class="sortable" | {| cellpadding="3" cellspacing="0" border="1" align="center" style="text-align:center" class="sortable" | ||
|- style="background-color:#EFEFEF" | |- style="background-color:#EFEFEF" |
Revision as of 22:35, 14 December 2010
- The number of extra ranged attacks is determined by the buffed Reflexes, as follows:
Bonus attacks | Reflexes |
---|---|
0 | 0-50 |
1 | 51-120 |
2 | 121-220 |
3 | 221-350 |
4 | 351-510 |
5 | 511-699-? |
6 | ?-701-919-? |
7 | ?-922+ |
Source | Source type | # of extra attacks | Duration | Requirements | Notes |
---|---|---|---|---|---|
Furnace of Yeb | Ranged weapon | 5 | Always | Level 70 | +50% weapon damage +50 fire damage |
n-barreled shotgun (undecuple) | Ranged weapon | 5 | Always | Level 15 | +3% of weapon damage returned as HP |
n-barreled shotgun (septuple) | Ranged weapon | 4 | Always | Level 10 | +10% chance of critical hits |
swingline stapler | Ranged weapon | 4 | Always | Level 10 | |
N'Gah-Kthun's Lancer | Ranged weapon | 3 | Always | Level 55 | +20% to hit +20 fire damage +2% chance of critical hits. |
n-barreled shotgun (quintuple) | Ranged weapon | 3 | Always | Level 5 | +10 sonic damage |
Trident of Nodens | Ranged weapon | 3 | Always | Level 40 | +5% of weapon damage returned as HP +5% of weapon damage returned as PP Fires varying elemental beams. |
Umbra's Shadow Blaster | Ranged weapon | 3 | Always | Level 9 | +5% chance of critical hits +20 ice damage |
desert eagle | Ranged weapon | 2 | Always | Level 14 | +6% chance of critical hits |
n-barreled shotgun (triple) | Ranged weapon | 2 | Always | Level 3 | +6 XP per combat |
repeating rifle | Ranged weapon | 2 | Always | Level 5 | +5% Reflexes Successful hit weakens opponents (by 4 points). |
Red Pasha's Silver Spoon | Talisman | 2 | Always | +30% Reflexes +4% chance of critical hits. -15% resistance to all elements | |
Typhoon's Bracers | Talisman | 2 | Always | +30% Reflexes +4% chance of critical hits. -15% resistance to all elements | |
quint-barreled rifle | Ranged weapon | 2 | Always | Level 9 | +4 foe toughness |
boomerang | Ranged weapon | 1 | Always | ||
GigaGuy cannon | Ranged weapon | 1 | Always | +X offense Provides several special attacks in combat. Occasionally causes foes to drop restoratives. | |
Keyed Up | Effect | 1 | 65 minutes | Gained from There's a Blog.Org for This | |
King's boomerang | Ranged weapon | 1 | Always | +3% of weapon damage returned as HP +X offense (requires set) | |
n-barreled shotgun (double) | Ranged weapon | 1 | Always | +5 fire damage | |
the golem's Glock | Ranged weapon | 1 | Always | Level 8 | +10 Ranged damage +8 to hit |
The Shark's darts | Ranged weapon | 1 | Always | Level 6 | +4% chips -4% chance of weapon fumbles |
throwing pen | Ranged weapon | 1 | Always | Level 10 | +5 Ranged damage +10 to initiative |
Zeno's bow | Ranged weapon | 1 | Always | Level 6 | -5 seconds to the duration of each turn |
scavenged death ray | Ranged weapon | -5 | Always | Level 10 | +20 electric damage +3% chance of weapon fumbles |