Initiative modifiers: Difference between revisions
		
		
		
		Jump to navigation
		Jump to search
		
 New page: {{underconstruction|comment=Missing lots of items. How initiative works should be spaded out and explained on this page.}}  The following table lists all game mechanics which affect initia...  | 
				 3!  | 
				||
| Line 1: | Line 1: | ||
{{underconstruction|comment=  | {{underconstruction|comment=How initiative works should be spaded out and explained on this page.}}  | ||
The following table lists all game mechanics which affect initiative in combat.  | The following table lists all game mechanics which affect initiative in combat.  | ||
| Line 7: | Line 7: | ||
! '''Source''' !! '''Source type''' !! '''Increase''' !! '''Duration''' !! '''Requirements''' !! class="unsortable"|'''Notes'''  | ! '''Source''' !! '''Source type''' !! '''Increase''' !! '''Duration''' !! '''Requirements''' !! class="unsortable"|'''Notes'''  | ||
|-  | |-  | ||
|[[  | |[[Asp Evader]] || Transportation ||'''10%''' || Always || || Can be bought at the [[used car lot]].  | ||
|-  | |||
|[[Xelor watch]] || Accessory ||'''10%''' || Always || Level 5 ||  | |||
|-  | |||
|[[Deterministic coin]] || Offhand Item ||'''10''' || Always || Level 6 ||  | |||
|-  | |||
|[[Digital rapier]] || Melee weapon || '''5'''|| Always || Level 3 || +10 to hit  | |||
|-  | |||
|[[Moonbow]] || Ranged weapon || '''5'''|| Always ||||  | |||
|-  | |||
|[[Motorcycle]] || Transportation || '''5''' || Always || || Can be bought at the [[used car lot]].  | |||
|-  | |||
|[[Premonition]] || [[Psion]] Skill ||'''??'''|| Always || ||  | |||
|-  | |||
|[[Upgrade Armor]]: Initiative|| [[Gadgeteer ]] Skill ||'''??'''|| 45 minutes || Level 10 || +8 Reflexes  | |||
|-  | |||
|[[Poofy skirt]] || Pants || '''-5'''|| Always || Level 8 ||+2 damage absorption  | |||
|-  | |||
|[[Skateboard]] || Transportation || '''-5''' || Always || || Can be bought at the [[used car lot]].  | |||
|-  | |||
|[[Unbranded jalopy]] || Transportation || '''-5''' || Always || || Can be bought at the [[used car lot]].  | |||
|-  | |||
|[[Fins]] || Boots || '''-20%'''|| Always || ||   | |||
*Can be rented at the [[Bayside Dive Shop]].  | |||
*A component of equipment required to breathe under water.  | |||
|-  | |||
|}  | |}  | ||
<br clear="all">  | <br clear="all">  | ||
Revision as of 20:20, 12 April 2008
| This page is UNDER CONSTRUCTION: How initiative works should be spaded out and explained on this page.  | 
The following table lists all game mechanics which affect initiative in combat.
| Source | Source type | Increase | Duration | Requirements | Notes | 
|---|---|---|---|---|---|
| Asp Evader | Transportation | 10% | Always | Can be bought at the used car lot. | |
| Xelor watch | Accessory | 10% | Always | Level 5 | |
| Deterministic coin | Offhand Item | 10 | Always | Level 6 | |
| Digital rapier | Melee weapon | 5 | Always | Level 3 | +10 to hit | 
| Moonbow | Ranged weapon | 5 | Always | ||
| Motorcycle | Transportation | 5 | Always | Can be bought at the used car lot. | |
| Premonition | Psion Skill | ?? | Always | ||
| Upgrade Armor: Initiative | Gadgeteer Skill | ?? | 45 minutes | Level 10 | +8 Reflexes | 
| Poofy skirt | Pants | -5 | Always | Level 8 | +2 damage absorption | 
| Skateboard | Transportation | -5 | Always | Can be bought at the used car lot. | |
| Unbranded jalopy | Transportation | -5 | Always | Can be bought at the used car lot. | |
| Fins | Boots | -20% | Always | 
  |