Difference between revisions of "Initiative modifiers"
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(New page: {{underconstruction|comment=Missing lots of items. How initiative works should be spaded out and explained on this page.}} The following table lists all game mechanics which affect initia...) |
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− | {{underconstruction|comment= | + | {{underconstruction|comment=How initiative works should be spaded out and explained on this page.}} |
The following table lists all game mechanics which affect initiative in combat. | The following table lists all game mechanics which affect initiative in combat. | ||
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! '''Source''' !! '''Source type''' !! '''Increase''' !! '''Duration''' !! '''Requirements''' !! class="unsortable"|'''Notes''' | ! '''Source''' !! '''Source type''' !! '''Increase''' !! '''Duration''' !! '''Requirements''' !! class="unsortable"|'''Notes''' | ||
|- | |- | ||
− | |[[ | + | |[[Asp Evader]] || Transportation ||'''10%''' || Always || || Can be bought at the [[used car lot]]. |
+ | |- | ||
+ | |[[Xelor watch]] || Accessory ||'''10%''' || Always || Level 5 || | ||
+ | |- | ||
+ | |[[Deterministic coin]] || Offhand Item ||'''10''' || Always || Level 6 || | ||
+ | |- | ||
+ | |[[Digital rapier]] || Melee weapon || '''5'''|| Always || Level 3 || +10 to hit | ||
+ | |- | ||
+ | |[[Moonbow]] || Ranged weapon || '''5'''|| Always |||| | ||
+ | |- | ||
+ | |[[Motorcycle]] || Transportation || '''5''' || Always || || Can be bought at the [[used car lot]]. | ||
+ | |- | ||
+ | |[[Premonition]] || [[Psion]] Skill ||'''??'''|| Always || || | ||
+ | |- | ||
+ | |[[Upgrade Armor]]: Initiative|| [[Gadgeteer ]] Skill ||'''??'''|| 45 minutes || Level 10 || +8 Reflexes | ||
+ | |- | ||
+ | |[[Poofy skirt]] || Pants || '''-5'''|| Always || Level 8 ||+2 damage absorption | ||
+ | |- | ||
+ | |[[Skateboard]] || Transportation || '''-5''' || Always || || Can be bought at the [[used car lot]]. | ||
+ | |- | ||
+ | |[[Unbranded jalopy]] || Transportation || '''-5''' || Always || || Can be bought at the [[used car lot]]. | ||
+ | |- | ||
+ | |[[Fins]] || Boots || '''-20%'''|| Always || || | ||
+ | *Can be rented at the [[Bayside Dive Shop]]. | ||
+ | *A component of equipment required to breathe under water. | ||
+ | |- | ||
|} | |} | ||
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Revision as of 12:20, 12 April 2008
This page is UNDER CONSTRUCTION: How initiative works should be spaded out and explained on this page. |
The following table lists all game mechanics which affect initiative in combat.
Source | Source type | Increase | Duration | Requirements | Notes |
---|---|---|---|---|---|
Asp Evader | Transportation | 10% | Always | Can be bought at the used car lot. | |
Xelor watch | Accessory | 10% | Always | Level 5 | |
Deterministic coin | Offhand Item | 10 | Always | Level 6 | |
Digital rapier | Melee weapon | 5 | Always | Level 3 | +10 to hit |
Moonbow | Ranged weapon | 5 | Always | ||
Motorcycle | Transportation | 5 | Always | Can be bought at the used car lot. | |
Premonition | Psion Skill | ?? | Always | ||
Upgrade Armor: Initiative | Gadgeteer Skill | ?? | 45 minutes | Level 10 | +8 Reflexes |
Poofy skirt | Pants | -5 | Always | Level 8 | +2 damage absorption |
Skateboard | Transportation | -5 | Always | Can be bought at the used car lot. | |
Unbranded jalopy | Transportation | -5 | Always | Can be bought at the used car lot. | |
Fins | Boots | -20% | Always |
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